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ΔV: Rings of Saturn News

0.520.5 - Pre-emption Rights

  • Sick and injured mechanics will not fix your ships.
  • Miners passing you on the very rim of the rings will now be less likely to mine around you and will try to find their own mining spot.
  • Miners will now recognize deployed claim beacons and should not challenge you when there is a claim in plain sight.
  • Incoming communication displayed on the Eagle Prospector HUD installed on AT-K225 will now be displayed correctly.
  • Flying with fly-by-wire capable autopilot, but with the onboard computer turned off or the FBW capability disabled, will now count towards the “Driving Stick” achievement.
  • Attached steering wheels and similar devices will not scroll the game menus when you pick keyboard+mouse as a control scheme.
  • You could enter the OMS menu while the astrogation cutscene was in progress, which resulted in a slowly-fading black screen covering your menus.
  • When you started a habitat trade while a notification was displayed on the screen, you would get multiple trade notifications in a row.
  • Grinder of the Eagle Prospector will now sound right when you have it open in the OMS menu and during adrenaline surges.
  • Adjusted physical shape of the AT-K225 collider, making its docking bays larger and less likely to be damaged by containers moving inside them during rapid manoeuvres.

[h3]Bonus Content[/h3]
Tales From The Rings free DLC expanded with:
  • AT-K225 3d model.
  • AT-K225 skin template.

0.520.2 - Total Recall

  • A new drone control visualizer in the Tuning menu will show you exactly how the drones will direct the ore, as well as visually represent the minimum and maximum range settings.
  • New haul drone system tuning option - deceleration zone.
  • Improved algorithm for MLF Haul Drones for ore directly behind your ship.
  • While Elon Interstellar Excavator would not jerk open unexpectedly, it could still be stuck open if you pushed its jaw outside of the actuator range.
  • Improved performance of the Hardware menu simulations and hardware listings.
  • When you re-visited previously discovered Uranium Caves or a Space Bar, you could get again the Moonlet discovery, only to be superseded with a more detailed one when you entered the interior.
  • Mystery music would play around a Space Bar you already discovered and visited again.
  • Fixed SPC Gungnir projectile velocity listed in the Hardware menu.
  • The Geologist panel would shift a bit when you adjusted the minimum price for your drone systems.
  • Separate printing audio for the Voyager RSLS.
  • Events you discover will now immediately be placed on your Astrogation map.
  • Thruster flares on the visual feed could disappear if your mission took many in-game days.
  • Eagle prospector HUD would flicker when you power it on if you installed it on a ship with a lot of equipment installed, like AT-K225.
  • Voyager will now print drones 400% faster.
  • Updated translations.

0.518.17 - Element of Surprise

[h3]Antonoff-Titan AT-K225 hits the market[/h3]
Made in collaboration with Titan Heavy Industries and Antonoff, AT-K225 general cargo carrier features a modular design capable of adopting a wide range of cargo requirements. The processed cargo storage relies on dedicated THI docking bays to host up to 6 compatible autonomous containers to increase ships' cargo capacity. A stock variant comes with a standard THI Cargo Containers pre-installed.



[h3]New sensor data protocol[/h3]
Improvements in compression and predictive error-correction algorithms lead to development of an improved sensor data protocol, boasting over an 80% increase in bandwidth accompanied by vastly improved error resistance. On-board computers featuring new protocols are expected to hit the commercial market this year.



[h3]Elon Intersteallar Recall[/h3]
Elon Interstellar issued a limited recall on its Model E excavation ship. The newly discovered flaw in the signature excavator/cargo bay combo caused actuators to misfire under high stress and rapidly open the cargo bay, leading to both dangerous shifts in the ship's centre of mass and direct damage to the craft. Both the actuators and any damaged cargo bay doors will be replaced free of charge.



[h3]Maintenance Logs[/h3]
  • Antonoff-Titan AT-K225 is now available for purchase.
  • The new AT-K225 Head-Up Display can now be retrofitted to ships.
  • Obonto habitats will now dock ships further away, making docking easier and allowing them to dock bigger ships.
  • Adjusted performance settings for asteroids spawning, which could stop all ice generation if enough ships and drones were on screen.
  • New proximity buffer tuning setting for MLF Haul drones control how close to your ship drones can keep ore.
  • Music changes were subject to performance throttling, making music changes inconsistent across machines.
  • Improved performance of graphical displays on all Head-Up Displays.
  • Improved performance of physics/collision computations.
  • Improved performance of charts in Tuning and Hardware menus and on Head-Up Displays that use them.
  • Greatly improved performance of thruster physics simulations, which is most noticeable when multiple ships or a drone swarm approaches your position.
  • Fixed a physics model bug that caused the Elon Interstellar Model E excavator to jerk open on some occasions, which could damage your ship.
  • Added missing mipmaps on EIME excavator sprites, which makes them look better at distance.
  • Having multiple mining companions mounted on your ship will not cause the camera at Enceladus Prime to zoom out further out.
  • Excavator opened with a double-tap action will now stay open when you enter the OMS menu.
  • Changed how AI and your pilots perceive the shape of the Phage Class stations, which used to freak out pilots and AI when they got near them.
  • Haul drones will now release any target that entered a cargo hold immediately.
  • Pirates that really hate you, but ask for a truce themselves due to circumstances won’t open fire on you once you close the comms window.
  • You could fix some of your hardware in-flight when you adjusted jury-rig settings and caused damage again.
  • Hitting something massive with an Elon Interstellar Model E excavator will not bounce you aside so much anymore.
  • Shader animations running on GPU (like the ringstorm discharge or HUD elements on Eagle Prospector) will now respect pause mode and time dilation.
  • Racing autopilot course predictions on big ships like Cothon-212 or AT-K225 were not accurate.
  • Cradled equipment like mining companions and cargo containers could collide with your ship hull when spawning, which misaligned them when you examined the ship or started a dive.
  • When you pick a new astrogation destination while the trajectory countdown is in progress, the counter will reset now.
  • Crew after performing EVA could get stuck visually to the ship they flew from.
  • New achievements.
  • Updated translations.

https://store.steampowered.com/app/949730/V_Rings_of_Saturn_Demo

0.514.6 - Null Void

  • When you discover astrogation points through the dialogues while being near the edge of the map, the discovery could end up 10 times further away from you than it should be.
  • Ships your crew goes to during their personal quests will not be hostile towards you if you shot them before they boarded.
  • When astrogating from one moonlet to another you could end up in an empty region of space instead.
  • Vilcy Drop Point time limit won’t extend every time you ask patrols where to deposit prisoners.

0.514.3 - Shifting Gears

  • A number of performance improvements for mid-range machines that don’t have a lot of L3 CPU cache. This should significantly improve performance with advanced autopilots, busy HUDs, near NPC-controlled ships and in the Mineral Market.
  • New modding infrastructure, which allows mods that are less intrusive and more likely to work across game updates. Note that mods are still not officially supported, can cause all kinds of problems, corrupt saves, cause crashes, etc. This is not a feature for the faint of heart at this stage of development. Should you want to try, despite the warnings, find details on #mod-library on our discord
  • The salvage manipulator will now ignore new targets during the astrogation cutscene. This prevents accidental snatching of large asteroids that could cause serious damage when you arrived.
  • The mineral market will now always show the minimum and maximum values of the ores on charts.
  • Excavator would open if you quickly alt-tabbed out of the game multiple times while the Streaming mode was activated.
  • Astrogation points you have a track of are now unlikely to unexpectedly change locations in the rings.
  • Obonto habitats won’t cluster in tight formations anymore.
  • Habitats will now be able to tell you that they are relocating to a new spot.
  • Ships you agreed to meet in a specific spot won’t approach you at random anymore.
  • Thrusters and torches will not cause thermal damage during a final return cutscene when your ship flies above or below the rings. This prevents accidental destruction of ships if you decide to return to the base near them.
  • The rogue THI Cargo Containers that you can sometimes encounter in the rings will now have a correct course and faction.
  • If you manage to catch a racing drone and release it again before the race starts, it will power up again.
  • Random events you discover during dialogues will now be more spread out.