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ΔV: Rings of Saturn News

0.416.9 - Phantom Pain

  • Astrogating just next to a habitat could cause a remote selling connection to be established.
  • Adjusted Search and Rescue AI not to eject rescued ships when distracted by player interaction.
  • Hiring a replacement crew when your crew is on sick leave will not cause overpopulating your ship when they come back.
  • Next salary and leave time for your crew will now display dates without exact hours.
  • Your ship can’t be damaged when you don’t have control over it due to a cutscene playing.
  • Improved performance when asteroids break outside of your field of view.
  • You will now get “Diving Licence” achievement even if you completed the tutorial in the free demo.
  • AI will not be confused by ore flying directly towards it.
  • Hacking enemy ships will now have more random outcomes.
  • Fixed race condition that could make the game crash when ships were exiting detailed simulation range.
  • Updated translations.

0.416.2 - Memory Leak

[h3]New hardware simulation provider[/h3]
Electro Ride Systems won their bid for the deployment of spaceflight simulation software to Enceladian Shipyards, replacing the well-known Nakamura Dynamics spaceflight simulators. Spokespeople for ERS assured us that their 3.0 simulation software is as accurate as their competitor’s, and features a comparative simulation mode. Nakamura has challenged the validity of the bid, citing insufficient resolution to meet the contract parameters.


[h3]Subcontractor records leaked[/h3]
An anonymous hacker leaked all Enceladus Corp subcontractor records, including estimated excavation yields, financial status and other private documents. Local ATLAS operatives launched a full-scale investigation hinting at possible AI connection. Enceladus representatives refused to comment.


[h3]Updated salvage policy[/h3]
An investigation into the reckless endangerment of crew health and safety found a surprising resolution, as an Enceladus Corp Board of Inquiry exonerated a captain who permitted a crewman to perform EVA repairs on a derelict to prepare it for intralunar transit. While experts from Enceladus shipyard regard such operations as near-suicidal, this new precedent opens up new opportunities - and new risks - for unlicensed salvage operations.


[h3]Maintenance Records[/h3]
  • Added Steam Leaderboards support.
  • New upgrade simulations showcase the difference in the handling of ships before and after installing an upgrade.
  • Most of the hardware you install now has its mass.
  • The processing sound of various mineral processing units is quieter now.
  • You cannot hire people who just died anymore.
  • The gravimetric drone display scale was slightly different from your LIDAR scale on K37, Eagle Prospector and Cothon HUDs.
  • The “missing child” quest could lock up in certain circumstances preventing progress.
  • Internal cargo bay floodlight of Elon Interstellar Model-E will not illuminate exhaust gas that passes above the cargo bay.
  • Augmented Reality overlay on EIME HUD is now darker, making the ship easier to see.
  • You can now send your crew over to derelict ships to attempt salvage.
  • The hardware activation button in the upgrade menu is now more prominent.
  • NPC ships will use drone systems only when actively excavating.
  • Purchases, sales and insurance gained while performing a ring dive are now listed in your ship logs.
  • Added “reset do default” button to the gamma slider in settings.
  • Updated translations, including numerous typo fixes.

0.411.0 - Absorbing Shock

  • New External Impact Absorber upgrade.
  • Expanded the bounty hunting dialogues.
  • Smoothed the camera zoom and made it respond faster to zoom controls.
  • Changed the algorithm for ore collision detection to prevent ore from being stuck in the reactor after a high-velocity impact.
  • The camera on Enceladus Prime will not follow your mouse anymore.
  • Mining Companions are now much better at catching ore that escapes at high relative velocity.
  • I added an immobile background option for Enceladus Prime.
  • Obonto stations will fire their point defence turrets on pirates harassing the player if they get close enough.
  • Your astrogator skill will not extend the rally point specified by Vilcy combat patrol.
  • Boresights are now clearly visible on the NDCI autopilot preview simulation.
  • Drone system filters on the geologist panel will now respect apprisal delay.
  • Microseismic drone installed on Eagle Prospector reported wrong values.
  • Disabled power draw alert on Eagle Prospector, which fired every time you ignited a fusion torch.
  • Massdriver projectiles will not explode from hitting an exhaust gas cloud.
  • Drone systems will now favour their current target and not waste as many nanodrones by frequently switching targets.
  • Fixed several typos.

0.407.7 - Applied Geology

  • Added a new mineral vein map for the geologist panel.
  • You can now tune your microwaves.
  • Camera zoom is now much more responsive.
  • Made several adjustments to the physics engine to prevent baffle-related physics glitches.
  • Damage from constant-beam weapons, like microwaves generators and beam lasers, fluctuated if your framerate changed during operation.
  • A bug caused sparks from your mass-driver rounds to appear at the edge of your screen even if the bullet shattered further away and long ago.
  • NPC ships are now aware that they were in combat just a few seconds ago and respond accordingly.
  • Vilcy patrols are now aware of when Big Bad Wolf was destroyed and react accordingly.
  • You could click and select dialogue options that were still not fully visible.
  • In busy areas, reactor explosion shockwaves could be delated and could happen even a dozen seconds after a ship exploded.
  • On the geologist panel, the mineral you are working with is now clearly highlighted.
  • You can’t zoom the camera during cutscenes anymore.
  • When tuning weapon systems, the simulation window will now present boresights.
  • Improved integration with Steam services and overlay.
  • Several stability improvements.

5.8% sales and over 38% of bug reports from Linux said one dev but it's been helpful

According to Kodera Software, developer of the space sim ΔV: Rings of Saturn, quite a lot of bug reports come from Linux users considering the smaller share but that's not actually a bad thing.

Read the full article here: https://www.gamingonlinux.com/2021/10/58-sales-and-over-38-of-bug-reports-from-linux-said-one-dev-but-its-been-helpful