Update 0.6.4 "Beyond Checkpoint Kappa"

The first update expanding the game area is finally here! It's called Beyond Checkpoint Kappa, and as some of you might guess, it expands the game area in the northwest corner of the current game area by giving you means to get past of that barely guarded checkpoint. You'll find a new quest there. It should explain everything. So.. Good luck?
I don't want to say too much about this update as I don't want to spoil anything, but you will be fixing stuff, visiting a diner, going through trash, making some woodwork, and maybe finding some more hints about the 👑Crown Station.

VERSION 0.6.4
[h2]ADDED[/h2]
- Access to the new area beyond the Checkpoint Kappa.
- Level Cap is now 24.
- New invention: Rare Compressor
- Players can now rebind Map and Inventory buttons.
- Option to take 5 materials out of the storage box at once.
- Locked doors now show the required key / lockpick in the Point of Interest Info screen.
- New material 'Lumber'.
- Sawmill.
[h2]CHANGED[/h2]
- Doors are now connected with doorways and both get destroyed at the same time.
- Lonely doors without any nearby walls can always be destroyed.
- Scrapper monster AI tweaks and buffs to movement speed.
- Puker monster AI tweaks.
- Taking materials out of the storage box now costs XP based on the material rarity level.
- The material previously known as 'Wood' is now 'Scrap Wood'.
- The material previously known as 'Timber' is now 'Wood'.
- Arrows on road signs now show regardless of emoji option.
[h2]FIXED[/h2]
- A bug that allowed attacking through door.
- Path planning crash bug.
- Minimap north marker position is now resolution independent.
- Destroyed Locked Doors and Radios are now marked as completed POIs. If you had already destroyed a door/radio before this update, click the lock POI info in Collection to unlock it.
- Exploding barrels now work while situated on top of "wooden piers".
- Eating carried materials now actually uses the buttons it shows tooltips for.
- Digged up Treasures now show up in Collection properly.
- Item triggering quest Buried Treasures now can't be destroyed until you have taken the quest.
This update is available in the default branch now, so it has probably been already stealthily updated for you by those tiny people working inside the steam engine. That's how I imagine it works, but I'm no tech expert.
If you find major issues with any new update, note that you can go back to the previous build by changing your branch to 'previous_default'. However, this time it's probably not a good idea with this update as there are slight changes in the save format. The Timber material is missing, and it could cause some weirdness here and there.
A few words about the future updates. We're hoping to push out one new update within the next two weeks, and then take a two week Xmas holiday to recharge our 🔋batteries, and get back ⚡electrocuted early 2021. But more on that later!
🥶