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DYSMANTLE News

Forward Towards Early Access



We're thiiis close announcing the Early Access release date for DYSMANTLE. Just a few bugs to crush, features to fix, and placeholder art to replace.

I wanted to give you heads up though. We'll be changing the store page features to match the first Early Access release instead of planned Full Launch release. This means the localizations will be turned off for a while, and the supported platforms will say PC Windows only. The plan is still to have the game available on macOS and Linux, and in several languages including English, Italian, Spanish, Japanese, Chinese (simplified), French, German, Russian, Korean, Portuguese (Brazil), and.... Turkish. It's pretty much the same set of languages which we've done for our earlier games... plus Turkish.

You can check out the Early Access texts on the store page for more information on how the Early Access launch will differ from the Full Launch. More refined timeline is available inside the game via Change Log button in the Main Menu.

So we're very close! Much excitement!

Skeletal Avenger Steam Fest Dev Stream is On!



We have some urgent news on Skeletal Avenger - The dungeon dashing and decapitating roguelite. The items are:

1) Come watch us play Skeletal Avenger on the developer stream happening NOW on Oct 8th! We'll be playing a couple of hours at least so check the game page if we're live!

2) Download the demo - available only until Oct 13th!

You can do both here:

https://store.steampowered.com/app/1277500/Skeletal_Avenger

Of Turkish Delights and Other Localizations



We've noticed... an interesting campaign for Turkish localizations at the DYSMANTLE discussions.

DYSMANTLE Discussions Turkish Language Support!

I guess if so many people (totally not bots) are into that esoteric language (hey we're Finnish, ours is the worst), I guess we can confirm that DYSMANTLE will be localized to Turkish as well. Well played, Turkey. 12 points.

HOWEVER, I want to be clear here. We're going full steam ahead preparing for the Early Access this fall, and we're trying to figure out what features will be available at day 1, and what will come in updates during the EA. Localizations are not likely to be included in the day 1 release. Why? There will be still lots of changes to the texts at that point, and keeping all the languages up to date during the development may be a bit too much for our small team. But fear not, everything will be in eventually!

So that's that. There will be a few posts like this coming before the EA to keep you up to date. To be even more up to date, you can Join #DYSMANTLE at 10tons Discord! to see weird (and not so weird) development shots like this:



That one actually has a story behind it.

Tesla Force Now Available on Early Access!



Tesla Force is now available on early access - just click the link below!

https://store.steampowered.com/app/1149710/Tesla_Force/

Preparing for Early Access



I just wanted to let you guys know that we're not dead, we're just enjoying the beautiful Finnish Midsummer. We're just about to embark on our summer vacations in a couple of weeks, and when we get back in early August, we'll start preparing the DYSMANTLE Early Access version for launch. So it's coming this fall! Scary!

Interested in testing the game BEFORE the EA release? Go and sign up at DYSMANTLE.com if you already haven't! We'll be sending emails regarding closed alpha test opportunities in August.

Oh and do join our 10tons Discord server at #dysmantle if you want to hear occasional updates there as well.

Enjoy your summer!