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Quantum Cores - Phase 2

Committed Capsuleers,

The second phase of the new Quantum Cores series of updates will be coming to EVE Online in mid-October! This big series of updates to structure gameplay in New Eden introduce Quantum Cores as necessary items in the deployment phase of structures. This follows on from Phase 1 of the Quantum Cores update that went live last month, and is important for any players interested in structures.

Phase 2 of the rollout will enforce the rule that requires Quantum Core installation to be carried out in order to complete the anchoring process for any newly deployed structures.

Furthermore, there will be a Quality of Life improvement for the EVE Online UI that will allow you to toggle the 3D view in space, or in your hangar. The ability to toggle off the 3D scene will allow quick access to a high-performance, low-GPU-usage mode when viewing the 3D scene is not necessary. When toggled with a keystroke, it will eliminate the need to go through settings menus, and will allow nearly instant reactivation of the 3D view when desired. Modules, brackets, and the overview will remain fully interactive in this mode.

New Abyssal Proving Grounds Event

A new Abyssal Proving Grounds event is now live in EVE Online, so make sure you have your Proving Filaments handy either from Abyssal Deadspace loot drops, or from the in-game market!

Until 11:00 UTC on 6 October, you can get stuck into 2v2 Tech 1 Cruiser combat, meaning that the permitted hulls for this event include the Arbitrator, Bellicose, Blackbird, Caracal, Celestis, Maller, Moa, Omen, Rupture, Stabber, Thorax, Vexor - but limited to 1 ship type with a meta level restriction of 5 for modules (no Faction/Deadspace/Officer/Abyssal modules). Pirate implants are also restricted.

Don't forget, you can keep track of Capsuleer performance and prowess in this event using the leaderboards!

50% Off 3 Month Omega + 3 Month MCT

Save 50% on 3 months of Omega and 3 months of Multiple Character Training (MCT) until 5 October!

For a limited time only, you can train skills on an additional character at the same time as your primary character with Multiple Character Training (MCT) for 3 months! This limited time additional training slot is activated as soon as you purchase this combined offer of a 3 month Omega package and the MCT for a total of $48.85 by 11:00 UTC on 5 October, so start adding skills to your additional character's training queue immediately!

MCT will allow you to train skills on multiple characters on the same account simultaneously. Along with Omega giving you double training speed, an infinite skill queue and access to all skills in EVE, you can use this offer to significantly advance skill training potential across your characters and get closer to your goals in New Eden!

10% off Silver, Gold & Platinum Starter Packs!

Get 10% off three popular DLCs, the Silver, Gold, and Platinum Starter packs, when you purchase them on Steam between 25 September and 29 September!

The packs are designed to help you make an explosive start to life in New Eden, each one containing a wide variety of different items to help you take your first steps in EVE.

These packs can only be purchased once per account and are only available for EVE accounts created via Steam.

Resource Distribution Update

Greetings Capsuleers.

"A healthy economic environment where players can find opportunities by making interesting choices is the goal. One of the key pillars of EVE is that loss has meaning and a state is being reached where loss is not meaningful anymore for veteran players. It is imperative, both for EVE's success and for the well-being of its inhabitants, that the economy resides within a healthy state."

Back in March, the EVE Online Ecosystem Outlook blog described the plans for resource distribution in New Eden. This endeavour started last December with asteroid belt changes, then moved on to ore anomaly changes and a moon resource shake-up, and now the fourth step of the Shortage Phase is planned to go live in mid-October. Alongside the final steps of the Shortage Phase, the first step of the Redistribution Phase will also go live in the middle of October.

[h2]Redistribution Phase[/h2]
The main goal during the first steps of the Redistribution Phase is to create 'Primary Supply Zones' and give value to all space in New Eden. The process starts by creating the following map of minerals:

Security Zone
Exclusive/Main Supplier of Mineral
Excluded Minerals
Hisec
Tritanium
Isogen, Nocxium, Zydrine, Megacyte, Morphite
Lowsec
Isogen, Nocxium
Tritanium, Zydrine, Megacyte, Morphite
Nullsec
Zydrine, Megacyte, Morphite
Tritanium; Nocxium (some availability through Sov anomalies remains)
Wormholes
Tritanium, Nocxium, Morphite


This, as with anything else, will change according to how things in New Eden progress.

The above will be achieved through the changes detailed below.

[h2]Asteroid Ore DNA[/h2]
The biggest change to come is with the ore DNA. This change is part of both the Shortage Phase and the Redistribution Phase. The Shortage part has to do with the exact values that were decided, while the Redistribution has to do with the material composition.

The mineral output of all asteroid ores will be changing in order to create room for a better geographical distribution of minerals, as stated above in the Redistribution Phase Section.

Here are the changes (only standard ores presented, appropriate changes are in place for higher yield ores):

Tritanium
Pyerite
Mexallon
Isogen
Nocxium
Zydrine
Megacyte
Morphite
Veldspar
400 (-15)
Scordite
150 (-196)
90 (-83)
Pyroxeres
0 (-351)
90 (+65)
30 (-20)
0 (-5)
Plagioclase
175 (+68)
0 (-213)
30 (-20)
70 (-37)
Omber
0 (-800)
90 (-10)
75 (-10)
Kernite
0 (-134)
60 (-207)
120 (-14)
Jaspet
150 (-200)
50 (-25)
0 (-8)
Hemorphite
0 (-2200)
240 (+140)
90 (-30)
0 (-15)
Hedbergite
450 (-550)
0 (-200)
120 (+20)
0 (-19)
Gneiss
2000 (-200)
1500 (-900)
800 (+500)
Dark Ochre
0 (-10000)
1360 (+1360)
1200 (-400)
320 (+200)
Crokite
0 (-21000)
800 (+800)
2000 (+2000)
800 (+40)
0 (-135)
Crokite
0 (-21000)
800 (+800)
2000 (+2000)
800 (+40)
0 (-135)
Bistot
3200 (-8800)
1200 (+1200)
160 (-290)
0 (-100)
Arkonor
0 (-22000)
3200 (+3200)
1200 (-1300)
120 (-200)
Mercoxit
140 (-160)
Spodumain
48000 (-8000)
0 (-12050)
0 (-2100)
1000 (+550)
160 (+160)
80 (+80)
40 (+40)
Bezdnacine
40000 (+26800)
0 (-2200)
0 (-3780)
4800 (+3700)
128 (-57)
0 (-10)
Rakovene
40000 (+37800)
0 (-7200)
0 (-855)
3200 (+3200)
0 (-450)
200 (-70)
0 (-83)
0 (-2)
Talassonite
40000 (+27400)
960 (+504)
0 (-81)
32 (+19)


[h2]Asteroid Belts [/h2]
[h3]High Security[/h3]
  • All variations of Omber and Kernite will be removed from Hisec asteroid belts.

[h3]Low Security[/h3]
  • All variations of Veldspar, Scordite and Plagioclase will be removed from Lowsec asteroid belts.
  • The quantity of all variations of Pyroxeres and Kernite will be reduced by 75%.
  • The quantity of all variations of Hemorphite and Hedbergite will be increased by 400%.

[h3]Null Security[/h3]
  • All variations of Scordite, Plagioclase, Omber, Jaspet, Hemorphite, Hedbergite, Gneiss, Dark Ochre, and Crokite will be removed from Nullsec asteroid belts.
  • The quantity of all variations of Kernite will be reduced by 75%.
  • The quantity of all variations of Bistot will be reduced by 70%.
  • The quantity of all variations of Arkonor will be reduced by 50%.
  • The quantity of all variations of Mercoxit will be reduced by 90%.
[h2]Ore Anomalies[/h2]
[h3]High Security[/h3]
  • All Ore Anomalies will be removed from Hisec systems.

[h3]Low Security[/h3]
  • Certain Ore Anomalies will be removed from Lowsec systems.
  • The quantity of all variations of Gneiss and Dark Ochre in all Lowsec Ore Anomalies will be increased by 300%.
  • The quantity of all variations of Crokite in all Lowsec Ore Anomalies will be increased by 9900%.

[h3]Wormholes[/h3]
  • The following ores and their variations will be removed from Wormhole Anomalies:
    • Veldspar, Scordite, Plagioclase, Jaspet, Hemorphite, Hedbergite, Dark Ochre, Crokite, Mercoxit, Spodumain.

[h2]Sov Ore Anomalies[/h2]
The ore quantity composition of the Sov Ore Anomalies will be as follows:

Level
Pyroxeres
Omber
Kernite
Crokite
Bistot
Arkonor
Mercoxit
1
600,000
5,000
5,000
2
200,000
10,000
40,000
25,000
1,500
3
20,000
60,000
50,000
2,000
4
20,000
2,500
135,000
50,000
2,500
5
5,000
175,000
50,000
3,000

Further changes are being made to other resources:

[h3]K-Space Gas Sites[/h3]
  • The spawn probability of Mykoserocyn sites will be reduced.
  • The spawn probability of Cytoserocin sites will be reduced.

[h3]W-Space Gas Sites[/h3]
  • The respawn time for all Fullerite gas sites will be increased.
  • The spawn probability of all Fullerite gas sites will be reduced.
  • All Fullerite quantities at all sites will increase by 100%.
  • Certain Fullerite sites will be removed from higher class wormholes.

[h3]Ice Sites[/h3]
  • The spawn probability of all Ice Sites will decrease.

[h2]Closing Notes[/h2]
As mentioned in the EVE Online Ecosystem Outlook blog from March, the goal for this update is the reduction of inventory. Alongside that, the following is expected:
  • More movement in Lowsec - and potentially more destruction
  • Increase of mining ship losses
  • More market transactions for ores/minerals
  • Mineral income from refining items to increase
  • Prices of minerals to change

This has now been almost a year long journey, and there is a lot more to come. For some this has been painful, but significant progress is being made towards the goals for a healthy New Eden ecosystem as mentioned in the EVE Online Ecosystem Outlook blog.

On this journey there have been very encouraging signs, and as New Eden reaches its final stages of the Shortage Phase, the journey into the Redistribution Phase begins.

[h2]CCPTV Stream[/h2]
The New Eden Ecosystem, Resource Distribution, and more will be discussed on Friday 25 September 18:00 EVE time with CCP Rattati, CCP Psych, Carneros & Caleb Ayrania. Make sure you catch it live on the CCP Twitch channel!