1. EVE Online
  2. News

EVE Online News

Champions of Lowsec - The Results!

Last month a five-day lowsec PvP killing spree took place from 26 to 31 March. During this period, alliances and independent corporations vied for the coveted title of Champions of Lowsec. Over those five days the indomitable capsuleers who inhabit lowsec space indulged in a brutal carnival of violence, and the results are in!

Before we go on, let’s briefly recap the rules:
  • The duration of the contest is from when Tranquility comes back online on Thursday 26 March until downtime on Tuesday 31 March.
  • The winner will be the alliance or independent corporation that accrues the highest ISK value of ship & pod kills during that period. Structure kills will not be counted.
  • The alliance or independent corporation of whoever receives the final blow on the killmail will be credited with the full value of the kill.
  • The ISK value credited will be equivalent to value of the hull and items destroyed on the killmail. Dropped items won't be counted.
  • Only kills made in low security space (0.1 to 0.4 systems) will count.
  • Only kills of other players will count. NPC, CCP, ISD or GM kills will not be counted.
  • All kills which adhere to these guidelines will count, regardless of the circumstances surrounding them.

When the dust had cleared, only one group could emerge as the true Champions of Lowsec and it was: Snuffed Out who destroyed 136 billion ISK in ships and pods! Congratulations for taking out the top spot and the glory that comes with it. As per the announcement dev blog, as the winning alliance they will be receiving:
  • Their flag displayed prominently at CCP’s new HQ for a month.
  • An in-game billboard advertisement celebrating their lowsec supremacy which will run for an entire month and be seen by every capsuleer in New Eden.
  • Medals from Mordu’s Legion awarded to every member of the alliance who showed up on a killmail in lowsec during the contest period.

We would also like to acknowledge some of the other fierce competitors who were in the hunt for the title. Following close on Snuffed Out’s heels was Pen Is Out who came in second with 116 billion destroyred, followed by Test Alliance Please Ignore in third place with 62 billion destroyed.

Now, let’s take a look at some of the statistics from the event - you sure got busy!
  • During the contest period, 38,719 ships were destroyed throughout all lowsec space.
  • The most dangerous system overall was Tama with 5,033 ships and pods destroyed.
  • The killingest ship was the Gnosis with 5,992 kills during the contest period.
  • The dyingest ship was, well, capsules, with 8,254 omelettes made. As for actual ships the most common victim was the Tristan with 1,240 destroyed.
  • The most expensive kill was an Avatar class Titan which Snuffed Out very fortuitously happened upon and destroyed!
  • The most dangerous pilot during the contest was Niara Amatin who bagged 105 eligible solo kills.
  • The pilot who bagged the most expensive solo kill overall was Captn Michonne who picked off a very shiny Gila.

Work is now proceeding on the fulfillment of the winners' rewards. The in-game items will be delivered soon™ however the flag display will have to wait until we’re able to return to work properly, since like many people, CCP is currently working from home amid COVID-19 precautions.

Here’s a prettier and more thorough round-up of the statistics from the event:



Congratulations once more to Snuffed Out! There can be no argument going forward as to who are the true Champions of Lowsec!

In closing, on behalf of Mordu’s Legion CEO Muriya Mordu, we would like to extend special acknowledgement to the following Snuffed Out capsuleers who distinguished themselves during Champions of Lowsec:
  • Admiral Panzer
  • Adri Todako
  • Albert Erata
  • Aleks Ohmiras
  • Aleksia Volt
  • Alex Champ
  • Alex DeWalker
  • Alex Kosmos
  • Alexandria d'Alchemia
  • Alyssa Severasse
  • Alyssa Utama
  • Atom Captain
  • austin Askiras
  • Barbara Gabel
  • Batschi Aideron
  • Bdeogale
  • BiiG FooT
  • Bionicle
  • Bloodraven83
  • BobbaPhett
  • BorisThe Blade
  • brother stud
  • Bubba12
  • Cassius Chrome
  • Chris Bector
  • Conaildo
  • Crying River
  • Daedalus Perditor
  • Dark comet
  • Dawn Jenkins
  • deadlymessenger
  • Desertwolff
  • Dexter Spacemen
  • Doom Hammerr
  • Drealar
  • Eat My Ascii
  • Fatrick
  • Fud Face
  • Futhark Kais
  • fx one
  • guloz
  • Havoc Torquemada
  • Haxa
  • Himura Row
  • Hy Wanto Destroyer
  • I'm not Sappi
  • Insane Buddy
  • Iplowgirls Bigjohnson
  • James Gabel
  • Johnie Stark
  • Jolly Archer
  • k4rl
  • KaiLeeder
  • kell thorus
  • Kiagon Fiero
  • korean hacker
  • L0-0natiK
  • Lara Abyssinian
  • Lavina Tsutola
  • Lukas Koennel
  • Mal Raylar
  • Martok Kahless
  • Mayonesick
  • Militia Ostus
  • Mishi Shahni
  • Mor Baako
  • Morrokvendi
  • Mr Panzer
  • Mrs Panzer
  • nanhua college
  • NanoCore
  • Natalia Atharmos
  • Niara Amatin
  • NishikinoMaki Ciny
  • Nylar Todako
  • Ognak Belvar
  • Palpatine Sheev
  • Peasant Otsolen
  • pennzoil
  • Phyre Nova
  • vpopetown
  • Princess Cynobitchia
  • Quetzalcoatl FortyTwo
  • Richard Jomshof
  • Rookie Zero
  • S810 Jr
  • Saken Ernaga
  • Sappi Amatin
  • Sara Kerrigun
  • Sayler
  • Serebras
  • Sharisa Menhit
  • sheepy01
  • Shoogman
  • smarnca
  • Snorbett
  • Spike Warp 0ff
  • Stella Aivoras
  • Stella MacTavish
  • Stephen Heimly
  • T imeLord
  • Taraas Enko
  • Tau AD
  • Terry Lee Collins
  • That Ender
  • The Suicide Apostle
  • Thi0ridazin
  • Tinator
  • TwoPac Amaru Shakur
  • Ultroth
  • Unst Auru
  • Urdnot Wrecked
  • useless fat nerd
  • Vergina Magnet
  • Vio Core
  • Vrye Thellere
  • wlsd 32
  • Wrathraker
  • YaTaMaN
  • Yeska Enaka
  • Yeske Enaka
  • Yesong
  • Yonis Pserad
  • Yukikaze Jiang
  • Zerling Rush

Surgical Strike is Live!

The Surgical Strike update is now live! It contains massive changes to Capital survivability, resistance modules, and more.

Bold changes are being made across EVE in the quest for diversity and new exciting options for Capsuleers. Surgical Strike will accomplish a number of things, including bringing Capital survivability more in line with the rest of New Eden, reducing the overwhelming power of logistics, introducing adjustments to some long-standing powerhouses in the Subcapital meta and more.

Check out the full details in the Surgical Strike dev blog!



In addition, there will be 2-for-1 offers on two sets of Avatar SKINs in EVE Online's New Eden Store, running until 11:00 UTC on 28 April. The first set includes the Oasis of Faith and Raata Sunset SKINs, and the other includes the Khanid and EoM SKINs. Both sets of SKINs are only 250 PLEX each!

15% Off 30 Day Omega

EVE Online's New Eden Store will be offering you 15% off the 30 day Omega package from 11:00 UTC on 10 April to 11:00 UTC on 12 April!

Omega Clone State is EVE Online's premium subscription, allowing you to never miss a second of training and boost your skills by training them twice as fast as Alpha pilots, as well as giving you access to all of EVE's skill tree and giving you the opportunity to fly your dream ship by unlocking all 350+ craft in EVE.

Surgical Strike – Coming 15 April

Resilient Capsuleers,

The quest for a healthy Capital ecosystem continues with a massive update to Capital survivability, resistance modules, and more in the Surgical Strike update, coming this April!

As outlined in the recent Ecosystem Outlook blog, bold changes are being made across EVE in the search for diversity and new exciting options for pilots. Surgical Strike will bring Capital survivability more in line with the rest of New Eden, reduce the overwhelming power of logistics, make adjustments to some long-standing powerhouses in the Subcapital meta, and begin to establish more payoff for getting up close and personal with your enemies. Let’s get into it!

[h2]Resistance Modules[/h2]
The biggest change coming in this update is a 20% reduction in the power of all modules that increase shield or armor resistances. That means energized plating, armor coating, armor hardeners, shield hardeners and shield resistance amps. This will lead to a drop across the board in effective hit points, but the more slots a ship has devoted to resists, the more important the change becomes. There is excitement here about this approach because not only does it lower Capital survivability, it also diminishes the overall power of logistics and will make modules focused on speed and damage a more attractive option. The hope is to see bloodier fights, less stalemates, and a huge cross-sectional shift in the fitting meta. This kind of shake up rewards those that adapt quickly, so get to theory crafting!

Alongside this update to resistance module power, tiericide for shield and armor resist modules is also underway, which you may have noticed beginning to appear on the Singularity test server. The tiericide adjustments are very small in scale and much more focused on sensible naming and organization of the modules in these groups, but you can expect the 20% reduction to be applied after the stats currently in place on Singularity for modules are affected by tiericide changes.

[h2]Capital Updates[/h2]
There is a vision for a Capital ecosystem with clear escalation steps based on distinct roles for each class. Part of that vision relies on moving Super Carriers and Titans away from all-purpose damage to a specific focus on Capital and structure killing. You will have seen one big step in this direction recently with the removal of High Angle Weapons from Titans. Now, substantial changes are being made to Super Carriers as well, but there is also an acknowledgement that Super Carriers need more to set them apart from Titans and Dreadnaughts as Capital killers before their Subcapital damage application can be fully removed. For now, their fighter tube loadout will be rearranged to promote more class diversity in your local Super umbrella and decrease long range Heavy Fighter damage application.

[h3]Capital changes in this update include:[/h3]
  • Removal of support fighter tubes for Super Carriers with the addition of one extra Heavy Fighter tube
  • Bonuses to XL plates and extenders for Super Carriers reduced to 200% and for Titans reduced to 300%
  • Long Range Heavy Fighter explosion radius increased 50%
  • Short Range Heavy Fighter speed increased 50%
  • Fighter bay size increased for Aeon and Wyvern
  • Capital Capacitor Boosters limited to 1 per ship
[h3]Subcapital Updates:[/h3]
Fleet diversity and an evolving meta are things that are always encouraged, and in that interest there is a small package of Subcapital updates coming as well. The resist module power reduction will naturally favor Tech II hulls slightly, and as these ships already dominate the fleet meta, Battleships will be given an upgrade to keep them competitive while adjusting critical bonuses for ships like the Muninn, Loki, and Eagle.
  • All Tech I Battleships receive 10% increase to base hp and 30% increase to scan resolution
  • Muninn bonuses to damage and optimal range reduced to 5% per level
  • Eagle max velocity reduced to 190 and powergrid reduced to 950
  • Loki offensive subsystem bonuses to projectile optimal range, fall off and tracking reduced to 5% per level and powergrid reduced to 550
  • Legion powergrid reduced to 625
  • Deimos bonus to hybrid damage increased to 7.5% per level, powergrid increased to 1100 and CPU increased to 380

Additionally, damage from bombs will be reduced by 20% to roughly match the loss in effective hp associated with the resist module change. Bomb hp will also be reduced by 20%.

[h2]Brawler's Paradise[/h2]
Over the years, as fleet commanders and elite PvPers across New Eden have refined their skills, it has become more and more difficult to capitalize on the supposed benefits of short-range ships. Gone are the days of blaster slug fests on Lowsec gates between plated Megathrons and Armageddons. While a return to such primitive times is not expected, there is a desire to begin exploring new rewards and tools for those brave pilots who are willing to get up close and personal.

As a first step in this direction, there will be an increase to the damage of all close range Tech II ammo by 15%. This means Conflagration, Hail, Rage, and of course Void will all be packing an extra punch.

The Surgical Strike update will be live on the test server very soon, so keep your eyes on EVE social media platforms for that announcement. Its deployment to Tranquility is expected on 15 April.

This is a big step towards our long term capital vision, but we have also planned further updates later in the year to continue the journey towards a vibrant EVE ecosystem.

Until then, fly safe!

New Guristas Helmatt's Harriers SKIN

The brand new and absolutely striking Helmatt's Harriers SKIN is now available in EVE Online's New Eden Store for three Guristas hulls, those being the Gila, Rattlesnake and Worm!

This SKIN pays tribute to the notorious and brash Guristas combat pilot Lucash Helmatt, whose personal wing of raiders, the Harriers, are feared far-and-wide. Lucash had all Helmatt's Harriers ships painted in bright and disruptive yellow and black with an eye to intimidation and maintaining his personal notoriety, an inspiration that is clearly visible in this series of SKINs.

The New Eden Store will also be running a 33% sale on selected SKINs between 9 April and 23 April, with different SKINs enjoying that discount on the two separate weeks. Finally, the Hostile Takeover SKIN line will be retired after 16 April, so act fast if you want to add it to your collection!