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First Strike Post-Deployment Report

[h3]Greetings Vanguard, [/h3]

Recently, legions of warclones took to the battlefield to aid in the corruption of New Eden, lending their hand in the collaborative development of EVE Vanguard. This was the second First Strike playtest, and it was action-packed and explosive.  

The Deathless puts a premium on the valor of warclones, and has kept meticulous records on Vanguard actions and achievements on the battlefield. Here are some highlights from the most recent deployment: 















[h2]DUTY CALLS [/h2]

The continued participation and feedback of the community in these playtests are supremely helpful in the development of EVE Vanguard. We hope to see legions of new and returning warclones in the next one, which will be in February, as announced in the Vanguard roadmap, taking place from 22 to 26 February. The event will be open to all Omega players, as in previous playtests, and there will be impressive rewards up for grabs. 



We look forward to seeing you on the battlefield. 

EVE Online | Pulse – Havoc Update, Vanguard Playtest

[h2]Capsuleers! [/h2]

Welcome to the first Pulse episode of 2024, back in the heart of Jita 4-4 for your source of news from EVE Online!

This episode contains details on the following:

00:00 - Intro
00:21 - EVE Online: Havoc update
01:54 - EVE Vanguard First Strike January playtest
02:39 - Directors’ Letter 02:55 - Anger Games 6
03:13 - EVE: War for New Eden Kickstarter
03:28 - New Starter Packs
03:48 - Outro

Many thanks to Captain Benzie for EVE: War for New Eden review footage!

[previewyoutube][/previewyoutube]

EVE: War for New Eden campaign is live!

[h3]Capsuleers![/h3]

The Kickstarter campaign for EVE: War for New Eden is going live! From 24 January to 21 February, you’ll have the limited-time opportunity to support the campaign and secure a special copy of this epic new board game.

Created in cooperation with Titan Forge, EVE: War for New Eden features game pieces of incredible craftsmanship. Choose one of the four empires to lead into strategic combat in the EVE Universe, and explore the boundless possibilities of intergalactic warfare.

[previewyoutube][/previewyoutube]

[h2]Why support the campaign now? [/h2]
  • You’ll get the Kickstarter version of the game at a better price than at retail.
  • Pledging now means you’ll get the limited edition Kickstarter version of the game not available for standard retail purchase.
  • Kickstarter exclusives include an exciting free add-on to seriously enhance your gameplay. This pack contains tokens for minerals, planetary materials, components, and more! Post-campaign, this add-on will only be available as a separate purchase.


[previewyoutube][/previewyoutube]

[h2]Expand your empire, build your economy, fly epic spaceships[/h2]

EVE: War for New Eden lets you develop factions and choose from a broad spectrum of developments to invest your research tokens in. Use strategy to keep your plans hidden until you reveal completed advancements and catch enemies off guard. Every game is an opportunity to surprise and invent new paths to victory.

Uncharted solar systems are waiting to be explored and vast stores of resources are yours to claim – if you can seize them. Expand your territory and build economies on a galactic scale to establish dominance.

The best part? You can enjoy your game straight from the box thanks to its streamlined setup. The modular, interconnected map frame holds the game universe steady and secure so you can settle in for a cosmic clash to remember! Experience the 4X like never before.

Back this project on Kickstarter today!

New Starter Packs

[h3]Ambitious capsuleers,[/h3]

New starter packs are now available from the EVE Store! Each one contains an assortment of Omega, Skill Points, cerebral accelerators and SKINs, and they’re the perfect way for new and veteran players alike to continue their journey through New Eden in 2024.

Here’s what’s inside each one of the packs:

[h2]Bronze Starter Pack[/h2]
  • 14 days Omega
  • Specialist 'Boost' Cerebral Accelerator
  • 50,000 Skill Points
  • 2 x Core Ship Operations Expert System
  • Rifter Snowline Bladeracer SKIN
  • Nereus Inner Zone Vanguard SKIN
  • Inquisitor Khanid SKIN
  • Heron Zento Isideko Combine SKIN
  • Venture Radioactives Reclamation SKIN


[h2]Silver Starter Pack[/h2]
  • 30 days Omega
  • Advanced 'Boost' Cerebral Accelerator
  • 250,000 Skill Points
  • Mining Barge Operations Expert System
  • Rifter Snowline Bladeracer SKIN
  • Iteron Mark V Lodestrike SKIN
  • Inquisitor Khanid SKIN
  • Heron Zento Isideko Combine SKIN
  • Caracal Steel Cardinal SKIN
  • Vexor Luminaire Rising SKIN
  • Arbitrator Crown and Swords SKIN
  • Scythe Hazard Control SKIN
  • Retriever Rockbreaker Pioneer SKIN


[h2]Gold Starter Pack[/h2]
  • Gold Starter Pack
  • 60 days Omega
  • 500 PLEX
  • Standard 'Boost' Cerebral Accelerator
  • 500,000 Skill Points
  • Falcon Blue Tiger SKIN
  • Ishtar Glittering Dream SKIN
  • Scimitar Emergency Response Squad SKIN
  • Devoter Crown and Swords SKIN
  • Sabre Hazard Control SKIN
  • Stork Zento Isideko Combine SKIN
  • Hulk Rockbreaker Pioneers SKIN
  • Viator Serpentis SKIN
  • Men & women’s 'Olympian TorsoRig' Body Augmentation


[h2]Platinum Starter Pack[/h2]
  • Platinum Starter Pack
  • 90 days Omega
  • 800 PLEX
  • 2 x MCT Certificates
  • Specialist 'Boost' Cerebral Accelerator
  • 500,000 Skill Points
  • 10 x Skill Extractor
  • Golem State Police SKIN
  • Paladin Imperial Jubilee SKIN
  • Leshak Metamateria Exotica SKIN
  • Vargur Yoiul Star SKIN
  • Kronos Caille Neon SKIN
  • Charon Vitalshift EGO SKIN
  • Orca Capsuleer Elite XIX SKIN


All four packs are available now, and each one can be purchased once per account.

Jump Back into EVE Vanguard

[h3]Attention Vanguard, [/h3]

It is nearly time to go planetside once more. The next First Strike playtest for EVE Vanguard is taking place from 12:00 UTC 25 January - 12:00 UTC 29 January, opening the doors once again to the in-development FPS module for EVE Online. The event is open to all Omega players as part of Founders’ Access.   

[h2]ADVANCING IN FORMATION [/h2]
EVE Vanguard is a work in progress, being developed in collaboration with you, the community. This upcoming playtest will welcome even more warclones by opening server access in the Asia Pacific and South American territories.  

The First Strike playtest event in December provided a wealth of insights which have already been put to good use in the upcoming build. Issues have been identified, bugs have been fixed and minor changes have been made, all of which would not have been possible without participation and feedback from you, the Founders. We look forward to welcoming you to the First Strike January playtest, whether you were a part of the last playtest or are a brand new Founder, and want to thank you in advance for providing vital insights to help further develop the FPS module for EVE Online. 



Among the improvements and adjustments that were made based on player feedback after the playtest in December are fixes for some exploit issues discovered by players, UI changes, bugs, and more, along with numerous smaller alterations. 

Here is the full list of changes made for January’s playtest build:  
  • An exploit allowing players to avoid melee cooldowns by switching ammo has been fixed. 
  • An exploit related to fire rate being connected to mouse clicks, allowing very rapid firing with no cooldowns, has been addressed. 
  • A UI change has been implemented, fixing an issue that prevented players from looting if their inventory was full. 
  • Clones appearing to be walking around after being shot dead have been addressed. 
  • A problem that caused issues with reporting players after they had left their squads has been fixed. 
  • Collisions and assets have been adjusted to address an issue with multiple players falling through the floor. 
  • An issue causing squad mates’ ping markers to get stuck on screen after re-cloning has been addressed.  
  • An error causing the contract UI to stay on screen when extracting and redeploying into the same session has been fixed.  
  • A fix was made to prevent AR map icons from disappearing when switching window across monitors.  
  • An issue with changing input and output audio devices has been addressed.  
  • An issue that caused ammo to be duplicated when shooting and changing ammo type has been fixed.  
  • Streaming stats have been fixed to prevent flickering.  
  • A fix has been implemented to prevent the use of macros to increase fire rate. 
  • An issue preventing users from quickly looting energy cells has been addressed.  
  • Numerous crash fixes have been implemented.  
  • A new informational splash screen has been added.  
  • Numerous installation fixes have been made around EAD and Unreal prerequisites.  

Following the December playtest, participants ran into challenges with uninstalling Vanguard from their devices. We understand the frustration this has caused and have been working towards a solution. Unfortunately, we do not have an uninstaller for Vanguard at this time. However, you can reference this help center article which outlines a method for removing Vanguard-related files from your PC without affecting your EVE Online installation. We appreciate your patience as we work to resolve this and plan to have a solution in place for the March event.  

[h2]TO THE VICTOR GO THE SPOILS [/h2]

There are quite a few rewards available to earn throughout the playtest that will be tied to your achievements and activities.  

Vanguard completing at least one deployment as part of a squad of 2 or more over the course of the event will get an Executioner Arkombine Arisen SKIN. This EVE ship SKIN is exclusive and non-tradeable, and the reward is only available if the deployment is played all the way through. 
Delivering the killing blow to 50 threats, including NPCs, other Vanguards, and turrets over the course of the event will reward you with the exclusive but tradeable Dragoon Arkombine Arisen SKIN in EVE Online. 

In addition, a wealth of PLEX is up for grabs, depending on how you stack up against other Vanguard players in number of contracts completed during the playtest. The results will be tallied up when the playtest officially ends at 12:00 UTC on 29 January. 




Leaderboard Rank

PLEX Reward



1

3,000



2

2,000



3

1,500



4-5

1000



6-10

500



Lastly, each playtest presents unique challenges you can complete for special rewards. For the January playtest, completing at least one deployment as part of a squad of 2 or more will make you eligible for an additional reward down the road. More will be revealed in further playtests and beyond. 

[h2]BECOME A FOUNDER [/h2]

As with the previous First Strike playtest event in December, the doors to Vanguard will be open to players with Founders’ Access, meaning the only requirement to join the event is to have Omega access. There has never been a better time to upgrade, as both the EVE Store and the New Eden Store are offering 14 days of Omega access for a limited time, giving anyone interested in jumping into EVE Vanguard an unmissable opportunity. 

From now until 23:59 UTC on 28 January, you can upgrade to 14 days of Omega time for only $9.99 in the EVE Store, or 250 PLEX in the NES, giving you Founders’ Access to the First Strike January playtest. 



[h2]THE BATTLEGROUNDS AWAIT [/h2]

We look forward to seeing you in the EVE Vanguard First Strike January playtest, and continuing to work with you on creating the ultimate FPS experience set in the EVE Universe. 

Make sure you tune in to CCP TV at 16:00 UTC on 25 January as EVE devs will be going live to talk about all things Vanguard, and join the AMA on the Discord server at 16:00 UTC on 26 January. In addition, the Live2Feed stream from 14:00-16:00 on Friday 26 January will feature EVE Vanguard, so stay tuned for that. 

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