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Capsuleer Day XXII is Coming on 15 April

Intrepid capsuleers,

The Drifter Crisis is about to reach its breaking point, and you might be the deciding factor. Capsuleer Day XXII, codenamed Nexus Reckoning, begins on 15 April. It’s a full-scale seasonal event with daily login rewards, exciting and lucrative challenges, as well as a faction-driven war that spans wormholes, Pochven, and empire space. The turning point is almost here. It’s time to act.

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[h2]The War for the Hives Rages On [/h2]
The Race for the Hives event is over, and the five top-scoring factions are establishing a presence inside Drifter wormhole systems. Here are the results for the highest scoring factions, top contributors, and contributions over time:






These intrepid factions will not stand alone; they will rely on capsuleer support to hold ground, defend against retaliation, push deeper, and ultimately secure control of the Drifter systems.

At the start of Capsuleer Day, Drifter wormhole space will see massive overhauls, with two new combat sites revealed: the Labyrinth Complex, which will be gated to Tech II battlecruisers, and the Nexus Point, where an even greater threat lurks. The deeper you go, the higher the stakes and the greater the rewards!


Keep in mind that this is not a one-sided conflict. The Drifters are expected to retaliate, and as a last stand is mounted, pilots in all areas of New Eden will be able to do their part to influence the escalating struggle. No region will be untouched by the war, and all capsuleers can find ways to contribute.

[h2]All Playstyles Needed [/h2]
Every kind of capsuleer is needed in the Nexus Reckoning. Whether your strengths lie in combat, exploration, hacking, manufacturing, or market manipulation, there are ways to contribute – and profit. Industrialists and manufacturers will find new roles in supporting the conflict. Constructing and distributing key items will shape how the war unfolds and who comes out ahead.


The event’s seasonal reward track offers exclusive SKINs, ships, and rare items to those who complete challenges across these different activities. Content in Drifter wormholes will grant the most progress on the track, but opportunities to earn great rewards will exist in all areas of New Eden.

[h2]The Spoils of War [/h2]
Among the rewards on offer this Capsuleer Day are new Drifter-themed SKINs, SKINR design components, boosters, mutaplasmids, and maybe even SoCT ships. The new combat sites may lead to experimental officer modules, and traders in the Labyrinth Complex may offer rare Drifter faction modules and volatile boosters.

SKINs earned through the event reward track will be bound to your account, a permanent mark of your achievement. However, loot recovered from challenge sites, including SKINs, filaments, crates, and consumables, will be fully tradable, opening opportunities for economic profit and market speculation.

In parallel, a full set of daily login rewards will be up for grabs! Log in each day to earn prizes that increase in value the longer you stay engaged. The big reward for Omega clones unlocks on 6 May, just as the conflict reaches its peak. Omegas can claim both reward tracks, and upgrading mid-event unlocks all missed rewards retroactively.

[h2]Make Your Mark on Any Front [/h2]
Event content will surface through the Agency and AIR Opportunities, guiding capsuleers toward combat encounters, hacking sites, mining opportunities, and more. Some Drifter Crisis content will remain active, but will now be available outside Crisis systems. In addition, the Horizon Siege Point site will return, with some modifications, inside Pochven and wormhole space.


Capsuleers from all walks of New Eden can get involved, interfere, profit, or prey on the unprepared. PvPers looking to disrupt fleets or pick apart explorers will find rich hunting grounds, especially in wormhole space.

This is a shared battlefield. No matter where you live, you will find action in your space.

[h2]Prepare for the Final Stand [/h2]
This is the culmination of a long and escalating war, and your actions will define how it ends. The factions leading the charge into Drifter space may emerge victorious, or they may be driven out. If the Drifters win, the consequences could reach far beyond wormholes. If capsuleers succeed, they may help pave the way for factions to discover opportunities to begin research into some of the most dangerous and powerful technology in New Eden.

The last days of Nexus Reckoning will see even more dramatic events take place, playing out across empire space and inviting all capsuleers to participate. Capsuleer Day XXII ends on 15 May, and until then, every login, every combat encounter, every choice matters. This is the final phase of the Drifter Crisis, and you will make a difference. 

https://store.steampowered.com/app/8500/EVE_Online/

https://store.steampowered.com/app/1872800/EVE_Vanguard/

[h2]More News:[/h2]
Drifter Crisis
https://store.steampowered.com/news/app/8500/view/532092240505342340
https://store.steampowered.com/news/app/8500/view/562489816939233321
https://store.steampowered.com/news/app/8500/view/499437972949565692

Dr. Becky Smethurst at EVE Fanfest 2025

Visionary capsuleers, 

EVE Fanfest 2025 is bringing science to the stars, real and virtual. Dr. Becky Smethurst, award-winning astrophysicist, author, and science communicator, will be one of the guest keynote speakers on the main stage at Harpa, as well as Dr. Ronald Turner, NASA scientist and EVE Online player. 

[h2]Dr. Becky Brings Science to the Masses [/h2]

Dr. Smethurst, a researcher at the University of Oxford, has made it her mission to unravel the secrets of black holes and the formation of galaxies. With a PhD in astrophysics and a career dedicated to understanding the universe’s most extreme phenomena, she’s become one of the most recognizable voices in modern science. Her YouTube channel, Dr. Becky, has over half a million subscribers who tune in regularly to watch her break down complex astrophysical concepts with clarity and enthusiasm. 

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She is the author of A Brief History of Black Holes: and why nearly everything you know about them is wrong, and Space: 10 Things You Should Know – The secrets of 14 billion years for people short on time, as well as writing the foreword to Cosmos: Explore the Wonders of the Universe by DK Publishing.  

[h2]Capsuleer Scientist [/h2]

Dr. Turner, a senior science advisor at NASA, is a leading expert in space radiation risk, analyzing the dangers that cosmic rays and solar storms pose to deep-space explorers. His work directly contributes to the safety of future astronauts venturing beyond Earth’s orbit. Outside the lab, he’s also a capsuleer, navigating the perils of New Eden as an EVE player. His perspective bridges the gap between real-world spaceflight and the grand-scale conflicts of EVE Online. 

This is your chance to hear from two experts who live and breathe space, whether through telescope or starship hulls. Tune in to the Fanfest livestream on CCP TV to witness the collision between the science of the real and virtual worlds. 

[previewyoutube][/previewyoutube]

[h2]More News:[/h2]
Drifter Crisis
https://store.steampowered.com/news/app/8500/view/532092240505342340
https://store.steampowered.com/news/app/8500/view/562489816939233321
https://store.steampowered.com/news/app/8500/view/499437972949565692

Pulse
https://store.steampowered.com/news/app/8500/view/508449788991111300

DEV BLOGS
https://store.steampowered.com/news/app/8500/view/508447709615621587
https://store.steampowered.com/news/app/8500/view/508447709615622637

EVE Evolved
https://store.steampowered.com/news/app/8500/view/508447709615621246
https://store.steampowered.com/news/app/8500/view/508447709615620919

Pulse | Major Update, Race for the Hives

The Pulse, your source of news from New Eden, comes to you from the heart of Jita 4-4!

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This episode contains details on the following:

00:00 - Intro
00:22 - Revenant Major Update – Part 1
01:00 - Revenant Major Update – Part 2
02:14 - Race for the Hives event
03:38 - EVE Evolved
04:10 - Charity Cup and Frigate Free For All
05:00 - EVE Vanguard updates
05:34 - Offers
06:07 - Outro

Revenant Major Update
https://store.steampowered.com/news/app/8500/view/532092240505342420

Race for the Hives
https://store.steampowered.com/news/app/8500/view/532092240505342340

EVE Evolved
https://store.steampowered.com/news/app/8500/view/802308936293156947

Patch notes
https://www.eveonline.com/news/view/patch-notes-version-22-02#h2-4

New Eden News
https://universe.eveonline.com/new-eden-news

FFFA
https://eveoganda.blogspot.com/2025/03/frigate-free-for-all.html

EVE Vanguard
https://discord.gg/evevanguard

https://store.steampowered.com/app/8500/EVE_Online/

https://store.steampowered.com/app/1872800/EVE_Vanguard/

More FPS for you! New rendering tech now live

Rapid capsuleers,

Revenant just got a major update, and the evolution continues. New Eden now moves faster, flows smoother, and feels more vibrant than ever. The new GPU-Driven Rendering Pipeline is now live, boosting performance and unlocking a more responsive, immersive experience for DirectX 12 and macOS. Battles unfold with greater fluidity, your ship reacts with razor-sharp precision, and the vastness of space stretches before you with even greater clarity.

This is not just an upgrade – it’s evolution in motion. With an average of 10-30% higher FPS in busy scenes, every decision, every dogfight, and every daring escape is now sharper, faster, and more thrilling than ever. And this is only the beginning, paving the way for even more graphical enhancements in the future.


https://store.steampowered.com/app/8500/EVE_Online/

https://store.steampowered.com/app/1872800/EVE_Vanguard/

[h2]More News:[/h2]
Drifter Crisis
https://store.steampowered.com/news/app/8500/view/532092240505342340
https://store.steampowered.com/news/app/8500/view/562489816939233321
https://store.steampowered.com/news/app/8500/view/499437972949565692

DEV BLOGS
https://store.steampowered.com/news/app/8500/view/508447709615621587
https://store.steampowered.com/news/app/8500/view/508447709615622637

EVE Evolved
https://store.steampowered.com/news/app/8500/view/508447709615621246
https://store.steampowered.com/news/app/8500/view/508447709615620919

Revenant Major Update

Capsuleers,
A wave of impactful updates has landed in New Eden, addressing everything from capital ship production costs to Factional Warfare and force projection. These changes, shaped by community feedback and discussions with the CSM, set the stage for a more balanced, engaging, and competitive universe.

[h2]Industrial Overhaul[/h2]
Manufacturing capital ships and Tech I battleships is now cheaper, reducing the resource strain and making fleet deployments more feasible. Lower costs mean less risk when bringing these hulls to battle, reinforcing their role in fleet warfare.

[h2]Mining Sovereignty Upgrades[/h2]
Nullsec mining operations are seeing major boosts. Tier 1 and 2 mining sites now provide more ore from fewer but larger asteroids, reducing travel time and inefficiency. A new Tier 3 mining site, designed for capital-scale operations, offers enormous asteroids rich in resources. Mordunium refinement has been buffed to improve Pyerite availability, while Mercoxit yields increase across nullsec. Additionally, a new ORE deep core strip mining laser enhances efficiency for barges and exhumers, giving industrialists a powerful new tool for mining Mercoxit.

[h2]Factional Warfare: Seagulling Fix & Anti-Pirate Incentives[/h2]
A critical fix is coming to Factional Warfare battlefield sites: payouts now require active participation, eliminating passive “seagulling” rewards for those who linger without engaging. This change is being tested on Battlefield sites before expanding to other areas. Additionally, anti-pirates can now claim new rewards, including valuable loot from Forward Operating Bases and roaming NPCs, increasing the stakes in Pirate Insurgencies.

[h2]Force Projection Adjustments[/h2]
Ansiblex jump gates are becoming more vulnerable, creating new strategic opportunities for those looking to disrupt enemy logistics. Capsuleers using these gates will now land closer upon arrival, making them easier to intercept. Additionally, Ansiblex gates will no longer auto-repair and must be actively repaired like Metenox moon drills. Warp disruptors and interdiction bubbles will now prevent gate use, further limiting force projection and making nullsec movement more tactical.

[h2]Planetary Industry Enhancements[/h2]
Capsuleers managing planetary colonies will enjoy major quality-of-life improvements. UI enhancements, multi-select for schematics, and the ability to reset extractors make operations smoother than ever. Hotspots will still shift over time, ensuring active management remains key to maximizing output. One of the reasons this is now moving out of beta is thanks to feedback and participation from capsuleers.

[h2]Pochven Filament Changes[/h2]
Tactical retreats through Pochven just got harder. Filaments now feature a spool-up time, preventing instant extractions. Additionally, their activation leaves a detectable trace on D-Scan and can be probed with combat scanners, allowing pursuit and counterplay. This is the first step in a broader look at Pochven travel mechanics.

[h2]Ship & Fleet Tweaks[/h2]
Following discussions at the latest CSM summit, several ship balance adjustments have been made. Heavy interdiction cruisers can now fit cynosural field generators, adding new strategic options for fleet commanders. Also, ECM burst jammer restrictions have been tightened to prevent unintended abuse.
Warp speeds across ship classes are being standardized for more consistent travel mechanics and better fleet balance. Heavy assault cruisers (HACs) will see a slight warp speed reduction to align with their Tech I counterparts, while specialized ships will retain their warp bonuses where appropriate for their roles.
Additionally, fleets will receive new quality-of-life updates, including the ability to disband and reform fleets faster and set maximum fleet sizes. Fleet commanders also gain a new repair beacon mechanic, allowing them to designate non-fleet allies for remote repairs.

[h2]Equinox Adjustments[/h2]
Mercenary den infomorph output is being reduced to stabilize the market, and Metenox moon drills now require more magma reagents. This adds new considerations for nullsec industry.
This is just the beginning. Expect more refinement as New Eden continues to evolve. There are also many more things in this update than mentioned here, and you can check out the full details in the patch notes.

https://store.steampowered.com/app/8500/EVE_Online/
https://store.steampowered.com/app/1872800/EVE_Vanguard/


[h2]More News:[/h2]
Drifter Crisis
https://store.steampowered.com/news/app/8500/view/532092240505342340
https://store.steampowered.com/news/app/8500/view/562489816939233321
https://store.steampowered.com/news/app/8500/view/499437972949565692

DEV BLOGS
https://store.steampowered.com/news/app/8500/view/508447709615621587
https://store.steampowered.com/news/app/8500/view/508447709615622637

EVE Evolved
https://store.steampowered.com/news/app/8500/view/508447709615621246
https://store.steampowered.com/news/app/8500/view/508447709615620919