1. EVE Online
  2. News

EVE Online News

Dr. Becky Smethurst at EVE Fanfest 2025

Visionary capsuleers, 

EVE Fanfest 2025 is bringing science to the stars, real and virtual. Dr. Becky Smethurst, award-winning astrophysicist, author, and science communicator, will be one of the guest keynote speakers on the main stage at Harpa, as well as Dr. Ronald Turner, NASA scientist and EVE Online player. 

[h2]Dr. Becky Brings Science to the Masses [/h2]

Dr. Smethurst, a researcher at the University of Oxford, has made it her mission to unravel the secrets of black holes and the formation of galaxies. With a PhD in astrophysics and a career dedicated to understanding the universe’s most extreme phenomena, she’s become one of the most recognizable voices in modern science. Her YouTube channel, Dr. Becky, has over half a million subscribers who tune in regularly to watch her break down complex astrophysical concepts with clarity and enthusiasm. 

[previewyoutube][/previewyoutube]

She is the author of A Brief History of Black Holes: and why nearly everything you know about them is wrong, and Space: 10 Things You Should Know – The secrets of 14 billion years for people short on time, as well as writing the foreword to Cosmos: Explore the Wonders of the Universe by DK Publishing.  

[h2]Capsuleer Scientist [/h2]

Dr. Turner, a senior science advisor at NASA, is a leading expert in space radiation risk, analyzing the dangers that cosmic rays and solar storms pose to deep-space explorers. His work directly contributes to the safety of future astronauts venturing beyond Earth’s orbit. Outside the lab, he’s also a capsuleer, navigating the perils of New Eden as an EVE player. His perspective bridges the gap between real-world spaceflight and the grand-scale conflicts of EVE Online. 

This is your chance to hear from two experts who live and breathe space, whether through telescope or starship hulls. Tune in to the Fanfest livestream on CCP TV to witness the collision between the science of the real and virtual worlds. 

[previewyoutube][/previewyoutube]

[h2]More News:[/h2]
Drifter Crisis
https://store.steampowered.com/news/app/8500/view/532092240505342340
https://store.steampowered.com/news/app/8500/view/562489816939233321
https://store.steampowered.com/news/app/8500/view/499437972949565692

Pulse
https://store.steampowered.com/news/app/8500/view/508449788991111300

DEV BLOGS
https://store.steampowered.com/news/app/8500/view/508447709615621587
https://store.steampowered.com/news/app/8500/view/508447709615622637

EVE Evolved
https://store.steampowered.com/news/app/8500/view/508447709615621246
https://store.steampowered.com/news/app/8500/view/508447709615620919

Pulse | Major Update, Race for the Hives

The Pulse, your source of news from New Eden, comes to you from the heart of Jita 4-4!

[previewyoutube][/previewyoutube]

This episode contains details on the following:

00:00 - Intro
00:22 - Revenant Major Update – Part 1
01:00 - Revenant Major Update – Part 2
02:14 - Race for the Hives event
03:38 - EVE Evolved
04:10 - Charity Cup and Frigate Free For All
05:00 - EVE Vanguard updates
05:34 - Offers
06:07 - Outro

Revenant Major Update
https://store.steampowered.com/news/app/8500/view/532092240505342420

Race for the Hives
https://store.steampowered.com/news/app/8500/view/532092240505342340

EVE Evolved
https://store.steampowered.com/news/app/8500/view/802308936293156947

Patch notes
https://www.eveonline.com/news/view/patch-notes-version-22-02#h2-4

New Eden News
https://universe.eveonline.com/new-eden-news

FFFA
https://eveoganda.blogspot.com/2025/03/frigate-free-for-all.html

EVE Vanguard
https://discord.gg/evevanguard

https://store.steampowered.com/app/8500/EVE_Online/

https://store.steampowered.com/app/1872800/EVE_Vanguard/

More FPS for you! New rendering tech now live

Rapid capsuleers,

Revenant just got a major update, and the evolution continues. New Eden now moves faster, flows smoother, and feels more vibrant than ever. The new GPU-Driven Rendering Pipeline is now live, boosting performance and unlocking a more responsive, immersive experience for DirectX 12 and macOS. Battles unfold with greater fluidity, your ship reacts with razor-sharp precision, and the vastness of space stretches before you with even greater clarity.

This is not just an upgrade – it’s evolution in motion. With an average of 10-30% higher FPS in busy scenes, every decision, every dogfight, and every daring escape is now sharper, faster, and more thrilling than ever. And this is only the beginning, paving the way for even more graphical enhancements in the future.


https://store.steampowered.com/app/8500/EVE_Online/

https://store.steampowered.com/app/1872800/EVE_Vanguard/

[h2]More News:[/h2]
Drifter Crisis
https://store.steampowered.com/news/app/8500/view/532092240505342340
https://store.steampowered.com/news/app/8500/view/562489816939233321
https://store.steampowered.com/news/app/8500/view/499437972949565692

DEV BLOGS
https://store.steampowered.com/news/app/8500/view/508447709615621587
https://store.steampowered.com/news/app/8500/view/508447709615622637

EVE Evolved
https://store.steampowered.com/news/app/8500/view/508447709615621246
https://store.steampowered.com/news/app/8500/view/508447709615620919

Revenant Major Update

Capsuleers,
A wave of impactful updates has landed in New Eden, addressing everything from capital ship production costs to Factional Warfare and force projection. These changes, shaped by community feedback and discussions with the CSM, set the stage for a more balanced, engaging, and competitive universe.

[h2]Industrial Overhaul[/h2]
Manufacturing capital ships and Tech I battleships is now cheaper, reducing the resource strain and making fleet deployments more feasible. Lower costs mean less risk when bringing these hulls to battle, reinforcing their role in fleet warfare.

[h2]Mining Sovereignty Upgrades[/h2]
Nullsec mining operations are seeing major boosts. Tier 1 and 2 mining sites now provide more ore from fewer but larger asteroids, reducing travel time and inefficiency. A new Tier 3 mining site, designed for capital-scale operations, offers enormous asteroids rich in resources. Mordunium refinement has been buffed to improve Pyerite availability, while Mercoxit yields increase across nullsec. Additionally, a new ORE deep core strip mining laser enhances efficiency for barges and exhumers, giving industrialists a powerful new tool for mining Mercoxit.

[h2]Factional Warfare: Seagulling Fix & Anti-Pirate Incentives[/h2]
A critical fix is coming to Factional Warfare battlefield sites: payouts now require active participation, eliminating passive “seagulling” rewards for those who linger without engaging. This change is being tested on Battlefield sites before expanding to other areas. Additionally, anti-pirates can now claim new rewards, including valuable loot from Forward Operating Bases and roaming NPCs, increasing the stakes in Pirate Insurgencies.

[h2]Force Projection Adjustments[/h2]
Ansiblex jump gates are becoming more vulnerable, creating new strategic opportunities for those looking to disrupt enemy logistics. Capsuleers using these gates will now land closer upon arrival, making them easier to intercept. Additionally, Ansiblex gates will no longer auto-repair and must be actively repaired like Metenox moon drills. Warp disruptors and interdiction bubbles will now prevent gate use, further limiting force projection and making nullsec movement more tactical.

[h2]Planetary Industry Enhancements[/h2]
Capsuleers managing planetary colonies will enjoy major quality-of-life improvements. UI enhancements, multi-select for schematics, and the ability to reset extractors make operations smoother than ever. Hotspots will still shift over time, ensuring active management remains key to maximizing output. One of the reasons this is now moving out of beta is thanks to feedback and participation from capsuleers.

[h2]Pochven Filament Changes[/h2]
Tactical retreats through Pochven just got harder. Filaments now feature a spool-up time, preventing instant extractions. Additionally, their activation leaves a detectable trace on D-Scan and can be probed with combat scanners, allowing pursuit and counterplay. This is the first step in a broader look at Pochven travel mechanics.

[h2]Ship & Fleet Tweaks[/h2]
Following discussions at the latest CSM summit, several ship balance adjustments have been made. Heavy interdiction cruisers can now fit cynosural field generators, adding new strategic options for fleet commanders. Also, ECM burst jammer restrictions have been tightened to prevent unintended abuse.
Warp speeds across ship classes are being standardized for more consistent travel mechanics and better fleet balance. Heavy assault cruisers (HACs) will see a slight warp speed reduction to align with their Tech I counterparts, while specialized ships will retain their warp bonuses where appropriate for their roles.
Additionally, fleets will receive new quality-of-life updates, including the ability to disband and reform fleets faster and set maximum fleet sizes. Fleet commanders also gain a new repair beacon mechanic, allowing them to designate non-fleet allies for remote repairs.

[h2]Equinox Adjustments[/h2]
Mercenary den infomorph output is being reduced to stabilize the market, and Metenox moon drills now require more magma reagents. This adds new considerations for nullsec industry.
This is just the beginning. Expect more refinement as New Eden continues to evolve. There are also many more things in this update than mentioned here, and you can check out the full details in the patch notes.

https://store.steampowered.com/app/8500/EVE_Online/
https://store.steampowered.com/app/1872800/EVE_Vanguard/


[h2]More News:[/h2]
Drifter Crisis
https://store.steampowered.com/news/app/8500/view/532092240505342340
https://store.steampowered.com/news/app/8500/view/562489816939233321
https://store.steampowered.com/news/app/8500/view/499437972949565692

DEV BLOGS
https://store.steampowered.com/news/app/8500/view/508447709615621587
https://store.steampowered.com/news/app/8500/view/508447709615622637

EVE Evolved
https://store.steampowered.com/news/app/8500/view/508447709615621246
https://store.steampowered.com/news/app/8500/view/508447709615620919

EVE Online’s Latest Update Makes Capital Ships Cheaper & Mining More Profitable


As players return to New Eden, CCP Games has announced a major update for EVE Online: Revenant expansion, which will improve Industry, Warfare, and Exploration.





EVE Online’s latest expansion, Revenant, was released on November 12, 2024, focusing on warfare, industry, and player-driven conflict. To improve the capsuleers’ experience in the Revenant expansion, CCP Games has launched an update to shift the balance of power across the galaxy, introduce new opportunities to engage in large-scale battles, expand industrial operations and navigate constantly evolving territorial dynamics.









The biggest change to arrive in EVE Online: Revenant is the improved industry and resource control. Manufacturing capital ships and Tech I battleships will be cheaper and more accessible, allowing capsuleers more fleet deployments and lowering the risk of using hulls in battles.





Nullsec mining operations will also receive a major boost, with existing mining sites... Read more