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Beyond Uprising: More new EVE content!

Eager Capsuleers,

The newest narrative-driven expansion, Uprising, introduced new ships to command, the ability to proudly fly your colors with corporation and alliance emblems, a clear path to the warzone, immersive new Upwell hangars, and a series of Factional Warfare changes that usher in the future of war in New Eden. Just a week later, the Uprising continues with the latest update live today, which brings even more fresh content and refinements to EVE.



As of today, you and your fellow pilots now have access to the thrilling world of Factional Warfare battlefields, offering even more Uprising content to sink your teeth into. These new battlefields give pilots yet another way to embrace a distinct blend of action-packed combat.

[h2]HOW IT WORKS[/h2]

The Factional Warfare battlefields let two teams battle it out over specified areas and will spawn across the cluster, with new openings appearing in The Agency and via the Factional Warfare interface. Use an Acceleration Gate to journey to the selected area, and you can join your wingmen to fight to control areas, defend bases, and battle for score through a ‘tug-of-war’ point-stealing mechanic.



Battlefields in Factional Warfare promise to bring EVE Online some of its most dynamic, energetic combat yet to be seen. And when one battlefield closes another spawns elsewhere, meaning there will always be more action to chase down.

[h2]EVEN MORE IN UPRISING[/h2]

Aside from that, there are a series of other updates and refinements as part of the Uprising expansion you can read more about in today’s Patch Notes. You can be sure there’s more to come, as New Eden’s future is an exciting place with plenty in store.

For those who want a peek behind the curtain into all the love that went into Uprising, check out these development interviews:

[previewyoutube][/previewyoutube]

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Alliance Tournament XVIII Prizes & Weekend Schedule

Gladiatorial Capsuleers,

Alliance Tournament XVIII is fast approaching! This weekend, the qualified teams have been practicing hard to prepare for the annual bloodbath in the arena that will take place as the first of two weekends of combat, but before gazing at the explosions, it’s time to look at the epic prizes that are up for grabs this year – both for the competitors, and for those cheering on their teams.

[h2]Prize Ships[/h2]

We know you’ve all been itching to see specifics for the price ships for this year’s tournament. Earlier we had announced that we would rerelease the Mimir and the Freki and we still withhold that as a future possibility. However, the rewards this year will be two entirely new ships that take inspiration from the iconic Mimir and Freki and we’re delighted to be able to share their stats with you here today:

[h2]Geri:[/h2]

Assault Frigate 5-4-4, 3 Missiles, 2 Turrets

10mbit bandwidth, 50m3 bay

Assault Frigate Bonuses per level:
  • 7.5% bonus to Light Missile and Rocket Explosion Velocity
  • 7.5% bonus to Light Missile and Rocket RoF

Frigate Bonuses per level:
  • 7.5% bonus to Light Missile and Rocket Damage
  • 7.5% bonus to Shield Booster and Armor Repairer effectiveness

Role Bonuses:
  • 400% bonus to Stasis Webifier Drone factor of velocity decrease
  • 25% bonus to Statis Webifier Drone velocity
  • 50% reduction in MWD signature radius penalty
  • Can fit Assault Damage Control

[h2]Bestla:[/h2]

Heavy Assault Cruiser 6-5-5, 4 Missiles, 2 Turrets

20mbit bandwidth. 125m3 bay

Heavy Assault Cruiser Bonuses:

  • 7.5% bonus to Heavy and Heavy Assault Missile Explosion Velocity
  • 7.5% bonus to Heavy, Heavy Assault, and Rapid Light launcher RoF

Cruiser Bonuses:
  • 7.5% bonus to Light, Heavy, Heavy Assault Missile Damage
  • 7.5% bonus to Shield Booster and Armor Repairer effectiveness

Role Bonuses:
  • 400% bonus to Stasis Webifier Drone factor of velocity decrease
  • 25% bonus to Statis Webifier Drone velocity
  • 50% bonus to drone hitpoints
  • Can fit Assault Damage Control

[h2]PRIZE FORMAT[/h2]

Prize Ships

Last year, we introduced a revised distribution pattern for Alliance Tournament ships, broadening the recipients of the prizes from the top 4 teams to the top 16 – with each team’s allocation based on where they exited the bracket after their second loss. This has resulted in far broader usage of prize ships across New Eden in the year since, and a result of this revision’s success, we’ve elected to use the same distribution pattern for ATXVIII’s prizes:

  • 1st (winner of finals): 40x Geri, 40x Bestla
  • 2nd (loser of winner’s bracket): 20x Geri, 20x Bestla
  • 3rd (loser of match 61): 16x Geri, 16x Bestla
  • 4th (loser of match 60): 12x Geri, 12x Bestla
  • Top 6 (2 teams, K.O. in losers round 6): 8x Geri, 8x Bestla
  • Top 8 (2 teams, K.O. in losers round 5): 6x Geri, 6x Bestla
  • Top 12 (4 teams, K.O. in losers round 4): 4x Geri, 4x Bestla
  • Top 16 (4 teams, K.O. in losers round 3): 2x Geri, 2x Bestla
  • Total of 140 of each ship rewarded


Teams will only receive the highest bracket of prizes they have earned. For example, a team which leaves the bracket in losers round 6 will get the top 8 prize (6x Geri, 6x Bestla), but will not also receive the top 12 and top 16 prizes.

[h3]Prize SKINs[/h3]

Of course, ships aren’t the only prize of the Alliance Tournament. Back in 2015, when SKINs were first introduced, there had already been 13 Tournaments hosted – so to go along with our plans to update legacy ships & themes from ATVII onwards for future Tournaments starting this year, you can look forward to the introduction of special Tournament SKINs each year going forward!

For the ATs of recent years, sponsored by New Eden’s pirate factions, releasing Tournament SKINs for each faction has been simple – as pirate factions have only a few ships each. This year, however, the significantly larger number of ships in the Minmatar Republic’s lineup would be impossible to fully accommodate, necessitating a more exclusive selection. Mirroring the Seven Tribes of Matar, we’ve settled on 7 lucky ships to paint in the colors of victory this year:

- Tempest Fleet Issue
- Typhoon Fleet Issue
- Hurricane Fleet Issue
- Stabber Fleet Issue
- Vigil Fleet Issue
- Wolf
- Scimitar (Needed to give our Logi bros some love!)



10 SKINs will be awarded for each match win a team claims in the Tournament.

[h2]Schedule and How to Tune In:[/h2]

The tournament will take place over the next two weekends with all the matches broadcast live on Twitch. The first match between ‘Truth Honor Light’ vs ‘Ah Hail Nah’ starts at 15:00 UTC on Saturday 12th November.

he full schedule of the matches can be found at Alliance Tournament XVIII Schedule, and will be updated as the tournament progresses.

Join the stream to watch CCP developers and a panel of player commentators for in-depth insights into team tactics (assuming they exist), expert PvP advice for participants as well as a chance to win ship SKINs.

[h2]Flagships Go Boom:[/h2]

Since the last update the teams have declared their flagships. Flagships are Battleship class ships that can ignore some of the fitting restrictions imposed on other tournament ships. Each team may choose to field one flagship but since the matches are happening on Tranquility server if they are destroyed they are lost for good!

You can find a list of the teams and the flagships they have declared on the official EVE Online forums.



[h2]Twitch Match Predictions[/h2]

The main event will also leverage Twitch’s predictions functionality to let viewers vote on who they predict will crush their opponents in each match, and hundreds of prizes including GalNet StreamCast Unit SKINs, Integral Reality Labs EVE Ship models, EVE watches, and vouchers for EVE Store Merchandise will be up for grabs each day of the tournament.

Predictions will be activated at different intervals throughout the day – so tune in on Twitch to join in the excitement, and stick around for the entire tournament stream to maximize your chances of claiming a prize!

Jump to the Tournament Discussion section of the forums or join the official EVE Online Discord if you want to join the dicussion.

Prepare for an action-packed tournament, capsuleers – we’ll see you in the arena!

o7

Save 50% on Multiple Character Training

Ambitious capsuleers,

Multiple Character Training (MCT) is now available at 50% off its full price over in the EVE store. The discounted price runs from 11-15 November, celebrating Singles Day.

MCT gives you the ability to simultaneously train and develop skills across multiple characters on a single account. As such, MCT presents an opportunity to bypass training one character at a time, letting you increase your potential and influence across the start cluster. Whatever your goals in New Eden are, this limited-time offer will get you to them faster!

MCT has also made its debut in the New Eden Store (NES)! You can finally trade PLEX for MCT, so if you have PLEX to spend, MCT offers a powerful return on investment for NES customers. Just like the one in the EVE Store, MCT cannot be traded, and may only be used by active Omega accounts.

Head to the EVE Store by 15 November to take advantage of the unmissable MCT saving.

Tournament Turmoil in the Proving Grounds!

Energized Capsuleers,

Fuel the frenzy during the Alliance Tournament XVIII with not one, but two 24-hour 1v1 Abyssal Proving Ground events, clashing capriciously in powerful cruisers starting at downtime on Saturday 12 November and finishing the weekend with frenetic Frigate combat on Sunday 13 November!

[h2]CRUISER 1V1 – SATURDAY[/h2]

Only the Augoror Navy Issue, Omen Navy Issue, Osprey Navy Issue, Caracal Navy Issue, Exequror Navy Issue, Vexor Navy Issue, Scythe Fleet Issue, and Stabber Fleet Issue may enter this event.
  • 25% increase to turret & missile damage and afterburner and microwarpdrive speed boost.
  • 50% reduction to afterburner and microwarpdrive capacitor usage.
  • +500 bonus to shield, armor, and hull hitpoints for all ships.
  • Overheat bonuses for turrets & missile launchers and tackle, propulsion, repair, resistance, and energy warfare modules are doubled.
  • Pilots receive 50 million ISK payout per match where they deal at least 5000 damage.
  • Sensor dampeners & weapon disruptors, core defense field purgers, shield boost amplifier, recharger, power relay, and flux coil modules cannot be fitted.
  • Maximum of one local repair module per ship (shield or armor).
  • Modules and implants are restricted to meta level 5 and below.

[h2]FRIGATE 1v1 – SUNDAY[/h2]

This event begins at 11:00 UTC on 13 November, and runs for exactly 24 hours.

The ruleset is as follows:

  • Only the Punisher, Tormentor, Merlin, Kestrel, Incursus, Tristan, Rifter, Breacher, Executioner, Condor, Atron, and Slasher may enter this event
  • 25% increase to turret & missile damage and afterburner and microwarpdrive speed boost.
  • 50% reduction to afterburner and microwarpdrive capacitor usage.
  • +500 bonus to shield, armor, and hull hitpoints for all ships.
  • Overheat bonuses for turrets & missile launchers and tackle, propulsion, repair, resistance, and energy warfare modules are doubled.
  • Sensor dampeners & weapon disruptors, core defense field purger rigs, and shield boost amplifier, recharger, power relay, and flux coil modules cannot be fitted.
  • Maximum of one local repair module per ship (shield or armor).
  • Modules and implants are restricted to meta level 5 and below.


Fit your ships, load up on popcorn & Proving Ground Filaments (available from Abyssal Deadspace, Triglavian wrecks in Pochven, or the in-game market), and fight with ferocity in equal measure to that of the teams flying in ATXVIII during an action-packed weekend of glorious combat – proving your prowess, climbing the leaderboards, and earning special rewards!

EVE Online blows up an entire star and everyone around it to kick off a new inter-faction war




Having apparently decided that there is just not enough conflict in EVE Online already, CCP Games has kicked off a new "narrative-driven expansion" called Uprising by basically blowing up a star and pushing its four major empires toward war...
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