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Community Beat for July 1


Greetings Spacefriends!

In the last episode, we saw some great projects from the community, including the Battle of Bricks Lego Submissions, a beautiful watercolor, and the plans for a player-run Federation Day Event! Let's quickly touch on that final point event and get things rolling with this edition of the Community Beat!


Poster Perfect

Federation Day was a massive success last weekend seeing celebrations across multiple Gallente systems! One of the events we featured last week was a poster design contest - we’d like to say a big congratulations to Miyoshi Akachi for their submission below. We had a look through the submissions ourselves and there was a lot of tough competition, but well done to everyone who submitted an entry!



As a part of the same event, a conga line was formed over in Luminaire where Che Biko captured a great shot of the capitals being illuminated of the fireworks being fired from the conga line.



A great time was had by all and a massive thank you to both the organizers and all those that attended the event as well!


Eve Pandora - Champions
Before The Agency as we know it existed in New Eden there was a web-based tool also known as the Agency which served as a hub for player-created missions and campaigns. Today this tool has continued to grow and evolve and is known as EVE PANDORA.

Developed by DeT Resprox from T.R.I.A.D, its purpose was to create a mission system that could be used by individual capsuleers, corporations, or alliances from all over New Eden. Today, EVE PANDORA received a big update dubbed the “Champions” expansion. You can check out more details on this phenomenal project below:

https://www.youtube.com/embed/DxwfdeJ9ioY


FIRIN' MAH LAZER

We spotted this picture over on Twitter and felt that we just had to share it! Featuring multiple Titans hanging outside of a Keepstar, they are all simultaneously firing off a bunch of Lance Doomsdays to create an awe-inspiring light show. Neat.





Player Meets Up and Coming

For the last few Community Beats we’ve featured upcoming Eve Player meets around the globe and we thought we’d give a little mid-ish-year reminder of upcoming gatherings that we’re aware of so you can make sure you don’t miss out!

Of course, if you’re aware of a meeting that’s happening that we don’t know about, or you're thinking of organizing one yourself - we’d love to hear about it! You can drop a message on the Out of Game Events forum to let us all know!


Big Prize Stream from Gustav Mannfred
Eve Partner and Streamer Gustav Mannfred is planning on running another summer event stream, this time featuring around 180b ISK in prizes! Gustav is also going to include a passive track too, meaning that even if you can’t make one of the scheduled live streams, all is not lost, and you’ll be able to still participate!The first stream is coming up July 16 & 17, for Minmatar Liberation Day so be sure to check out their Forum post for more details.

If you don’t know of Gustav Mannfred we’d recommend checking him out over on Twitch where they stream a mixture of PvE and PvP EVE content. Gustav has had a big desire to bring back the old-style Abyssal arena-style combat, so it's not uncommon that you’ll see them engaging in Proving Ground Arena PvP, but drop by, and have a chat with them about it!


Thats a wrap!

We conclude this week's Community Beat with a very cool video recently made by the Arataka Research Consortium covering the developing story in Athounon and Arshat!

https://www.youtube.com/embed/n1DEeyMsN3w

Head on over to the Eve Online forums to chat! We’d love to hear if you’ve seen or found anything mysterious around the cluster, or have any stories to tell too!

Pulse - EVE Evolved, Career Agents

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This week's episode contains details on the following:    

00:00 - Intro
00:26 - EVE Evolved
01:01 - DirectX 12
01:17 - Audio & visual improvements
01:42 - Career agents
02:10 - AIR Career Program
02:29 - Narrative arcs
02:45 - CSM 17
03:01 - Gallente Federation Day
03:25 - Omega & MCT offer
03:38 - Outro

EVE Evolved CSM 17 Gallente Federation Day Omega & MCT offer EVE Universe

EVE Evolved

Glorious Capsuleers,

Today EVE Online takes another step towards EVE Forever with EVE Evolved. EVE Evolved is CCP Games’ commitment to keep EVE Online at the forefront of visceral supremacy with features designed to enhance the sensory experience of New Eden like never before. Today, you can expect breathtaking visuals in every system with remastered nebulas and an incredible overhaul of dozens of career agent sites.

The updates you’ll experience in this release are just the tip of the iceberg when it comes to the foundational updates that are always taking place. EVE Evolved commits to an investment in EVE’s underlying tech to ensure New Eden stays at the cutting edge of technology while also continually improving performance. Just one example of this commitment is last year’s launch of Quasar. These foundational upgrades to EVE’s tech pave the way for a more beautiful, efficient EVE.

You can expect more to come with continual investment into the foundational tech, the graphical fidelity, and the gameplay of EVE.

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[h2]DirectX 12 and Photon UI – Continuous Foundational Improvements[/h2]



DirectX 12 will bring a slew of improvements in stability and performance to all citizens of New Eden. Helping modernize the game engine for the third decade, it shortens the opportunity gap for implementing the new level of visual fidelity and allows the building of an exciting narrative for players.

DirectX 12 also opens the door to even more graphical upgrades in the future such as DirectX Raytracing while no longer being hindered by DirectX 9!

Speaking of graphical upgrades, Photon UI continues to see iteration and improvement. Compact mode comes today as a direct result of player feedback. You can enable this with the “More” button adjacent to “Close” in the upper right-hand corner of the active window. From here, select the Compact Mode option from the drop-down menu that appears.



Currently, compact mode is available for windows where information density is important, such as the overview, D-Scan, Chat and Fleet windows, People & Places. Keep an eye on EVE news for details on the continued evolution of this fantastic user interface.

[h2]Texture and Sound Updates – The Ultimate Sensory Experience[/h2]

Building a sensory experience that you can get lost in needs more than just graphical improvement. EVE Evolved represents a threefold strategy to improve and upgrade the EVE Online experience.

Massive strides have been made in texture compression, meaning that the textures you now see in-game will be of higher quality than ever before. This also applies to new high-definition nebulas across New Eden. Additionally, packed textures were removed resulting in fewer graphical artefacts and cleaner visuals for every asset in EVE with minimal impact on client performance.



EVE’s audio experience is also seeing updates with EVE Evolved and it’s better than ever. Engine sounds are now handled better, particularly with the mixing of other ships in each scene. Take a listen the next time you take a warp with your fleet!

Finally, the career agents have had their mission sites completely overhauled with new cloud effects, new asteroid designs, and updates to mission assets and structures. Sound effects have been improved here, too, with features such as bringing back cloud cover in sites and hanging the way that they sound.



All of this comes following the recent massive update to real-time reflections in EVE and last year’s Bring Out EVE’s Colors update. It also allows the team to look forwards to remastering and redesigning older content such as EVE’s Highsec missions.

[h2]Setting Players on the Path to Glory[/h2]

While EVE marches on its own journey, so too does every new Capsuleer entering New Eden. Many of those fresh Capsuleers begin their EVE life with career agents as a first step to finding their place in the universe. With this new update, that journey has evolved with a plethora of improvements to the career agent experience and the brand-new AIR Career Program.

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New players getting their teeth into career agents now will be in for a treat. Career agent missions feature remastered environments designed to entice and to create an immersive experience like no other. The Enforcer career agent is seeing further improvements that shape what is to come: a modernized conversation window (when using Photon UI) and highlights to help guide new players.



The AIR Career Program (ACP) works with and follows on from each career agent, taking players down four career paths of recommended EVE content. Players are rewarded handsomely as they complete goals with support from recommended Skill Plans. The ACP culminates in a graduation moment, sending players out as capable Capsuleers ready to tackle the challenges of New Eden!



This Path to Glory aims to improve the experience and retention of new players by giving them a guiding hand that helps them find their role in this incredible sandbox.

[h2]ACCELERATE YOUR CAREER WITH REVAMPED PACKS[/h2]



To help accelerate your career further in New Eden, revamped career packs are coming back to the EVE Store. Whether you’re on a path to being a tough Soldier of Fortune or a budding Enforcer or an Explorer, you can expect great value and expertise to support your journey.

Starting today you can snag the Enforcer Career Pack, Soldier Career Pack, and Explorer Career Pack which contain Omega, PLEX, Skill Points, Boosters, Expert systems, unique attire and several unique ship skins in each- all geared towards your unique career path.

The Industrial Career Pack will also be available in the future to super charge Industry focused capsuleers.

[h2]Further Updates – Just on the Horizon[/h2]

Following the discussions and presentations at Fanfest, a ton of thrilling updates are on the horizon. Veterans and new players alike have a lot to look forward to!

Big updates to Factional Warfare are in the works with the new Frontlines system currently being designed. Interbus Credits are on the way, soon to offer the awesome perks of Heraldry including Alliance logos on ships!

The first narrative arc has already begun so keep your eyes peeled for clues as they appear across New Eden and see if you can piece together what the future holds.

The team looks forward to discussing more throughout the summer in a series of streams and blogs so stay tuned.

You can also look forward to an exciting expansion with these planned updates and more coming later this year with more details this September.

[h2]EVE Evolved: Always Iterating – Always Improving[/h2]

By now it should be clear that CCP is invested in the future of EVE Online. The goal is and will always be EVE Forever. The foundational improvements of the past few years and those arriving today form part of an ongoing story. One that you are a part of as a player of EVE Online.

The future of EVE is bright so look ahead and get ready for so much more later this year with heraldry and EVE’s first arc!

Save 50% on Omega + MCT!

The more the merrier: Save 50% on select Omega + MCT packages from 24 June – 4 July!

Take advantage of this limited-time offer and train skills on a second character alongside your main, with both gaining the doubled training speed of clone state Omega!

With Omega enabling access to all skills, ships, and modules in EVE alongside its bonus to training speed, make full use of this offer to unlock your true potential as a Capsuleer and accelerate toward your goals in New Eden!

ACTIVATE NOW

Federation Day Proving Grounds

Tachyonic Capsuleers,

Do you like your combat close-up, chaotic, and on the edge of control? Then head over to the Abyssal Proving Grounds for a four-player Thorax free-for-all from 24 June-to-26 June.

Hosted as part of the Federation Day celebration, this Proving Grounds round has been structured to emphasize the close combat that Thoraxes excel at. To really focus the action on getting up-close-and-personal, all ships that enter this Proving Grounds round will receive a bonus that decreases turret optimal range by 50%, and increases turret falloff by 50%, meaning you’ll need to focus on close-quarters attacks.

And there also happens to be a 40km wide tachyon cloud lurking in the centre of the arena, which dramatically increases your speed. Ships in the cloud will see velocity lift 300%, while inertia will drop by 50%.

Close range combat and wild fluctuations in speed? This round will bring chaos and fun to all who join in!

While in the arena they will also enjoy double the benefits gained from overheating the following module groups:

- Tackle Modules
- Propulsion Modules
- Repair Modules
- Resistance Modules
- Energy Warfare Modules
- Turrets
- Launchers

Thorax’s that step into the Proving Grounds for this event will be limited a maximum of one fitted local repair module (shield or armor). Capsuleers, meanwhile, will be restricted to using Meta 4 modules and implants. Additionally, sensor dampeners, weapon disruptors, shield boost amplifiers, shield rechargers, shield power relays, shield flux coils, and core defence field purgers are all banned in this event.

Ready to take the battle as close to your rivals as possible? Then grab those Proving Filaments and head to the Proving Grounds between 24 and 26 June. And as is always the case, the Proving Grounds leaderboards will allow you to track Capsuleer performance and rewards through the event.