1. EVE Online
  2. News

EVE Online News

Photon UI – Iterating and Improving

Space-conscious Capsuleers,

Following on from the crazy adventure that was Fanfest 2022, the team is eager to get the latest Photon UI updates released for you to try. The May release has dozens of bug fixes and improvements based on your feedback. Here are just a few of those changes:
  • Chat update notifications return.
  • A new tabbed window header in select windows, utilizing header space better.
  • Inactive windows are more serene.
  • Animated grain texture removed.
  • Tab highlights are more balanced.
  • Lots and lots of bug fixes!

That’s not all, though. The June release is starting to take shape, too, with the headline feature being a compact UI mode for select windows in Photon UI. Make sure you check it out as it’s shaping up to be the modern UI EVE needs as it marches towards the third decade!



These changes wouldn’t be possible without the vibrant EVE Online community. Please continue giving your feedback and making New Eden the best place it can be!

Haven’t tried Photon UI yet? Launch EVE, head to the settings menu (Esc), and enable it under the Feature Previews tab to opt in. Later in the summer we will see the Neocom in Photon, animated elements, and Photon UI will transition to become an opt-out feature.
[previewyoutube][/previewyoutube]
So keep testing, Capsuleers, and look forward to the bright future that is Photon UI!

Eve Online is bringing the drama of evolving war to PvE systems

If you're not an Eve Online player, the odds are pretty good that when you hear something about the long-running space game, it's about a massive battle - thousands of players smashing each other's ships in a catastrophic engagement that's part of a large inter-factional war. Historically, those wars have taken place in Eve's unregulated wild west, known as null-sec (for Security Status 0). But with the coming changes to factional warfare, some of the drama of Eve's wars will be making its way to low-sec space, which has historically been much more predictable.


Developer CCP Games' vision for Eve Online going forward is one that's unified around a new narrative arc system. While each arc will have a story to tell, they'll also be vehicles for rolling out new features, and the new factional warfare system will play a major role in how this works.


"I'm incredibly excited to be finally able to talk about factional warfare, and that we're diving into factional warfare," Eve Online creative director Bergur Finnbogason tells us. "It's an area of the game that is fundamental to the idea of a sci-fi universe."


Read the rest of the story...


RELATED LINKS:

Eve Online's Excel partnership began in a CCP women's group

The new Eve Online heraldry system will be a big deal

Eve Online is finally teaming up with Microsoft Excel

Eve Online's Excel partnership began in a CCP women's group

'Spreadsheets in space' has been the running gag about Eve Online almost as long as the notoriously information-dense MMORPG has been around, which at this point is going on 20 years. But it was only recently that developer CCP Games and Microsoft made it official, announcing the forthcoming Eve Online-Microsoft Excel integration at this year's Eve Fanfest in Reykjavik. And like so many lasting friendships, this one began at the pub.


"A few of the CCP women went out for drinks, and one was our bizdev person," explains Emily Akland, an Eve Online brand manager. "They were starting to joke around that spreadsheets in space is such a fun concept - and they were like, 'Wouldn't it be crazy if we just reached out [to Microsoft] and see what happens?'"


As the three women - VP of publishing Eyrún Jónsdóttir, business development manager Anna Katrín Ólafsdóttir, and Eve Online director of growth Anna Kozko - continued to discuss the idea, the less crazy it seemed. They brought the idea up to the rest of Eve Online's management, and Ólafsdóttir said she knew someone at Microsoft who they could call.


Read the rest of the story...


RELATED LINKS:

Eve Online is bringing the drama of evolving war to PvE systems

The new Eve Online heraldry system will be a big deal

Eve Online is finally teaming up with Microsoft Excel

Siege Green – Live Now!

Spirited Capsuleers,

Siege Green is live now on Tranquility! This incredible update brings sweeping changes to faction ship, battleship, and capital production with a major focus on dreadnoughts. Starting today, you can look forward to vastly reduced material costs when building these machines of war.

All the details are up to date on the EVE Forums so be sure to start your blueprints and get ready for battle!

Speaking of the destructive might of dreadnoughts, further changes have arrived for Upwell structures across New Eden. All structures have now had their shield damage cap removed, letting you bash through the shield more quickly than ever before and leading to bigger fights over more meaningful timers

Medium structures have seen an update, too, with the Astrahus, Athanor, and Raitaru now having their hull reinforcement timer removed. This means you only need to come back once to destroy these low-value structures in one big do-or-die battle.

25% OFF SELECT SKINS



There will also be 25% off select battleship and dreadnought SKINs from 10-17 May in the New Eden Store. So, if you have some PLEX on hand, why not give your shiny new dread a shiny new coat of paint?

The details of all these changes can be found in the latest Tranquility patch notes.

Now is the time to get a head start on the destruction with your own capital fleet. Just don’t forget your stront!

SIEGE GREEN