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Siege Green – Live Now!

Spirited Capsuleers,

Siege Green is live now on Tranquility! This incredible update brings sweeping changes to faction ship, battleship, and capital production with a major focus on dreadnoughts. Starting today, you can look forward to vastly reduced material costs when building these machines of war.

All the details are up to date on the EVE Forums so be sure to start your blueprints and get ready for battle!

Speaking of the destructive might of dreadnoughts, further changes have arrived for Upwell structures across New Eden. All structures have now had their shield damage cap removed, letting you bash through the shield more quickly than ever before and leading to bigger fights over more meaningful timers

Medium structures have seen an update, too, with the Astrahus, Athanor, and Raitaru now having their hull reinforcement timer removed. This means you only need to come back once to destroy these low-value structures in one big do-or-die battle.

25% OFF SELECT SKINS



There will also be 25% off select battleship and dreadnought SKINs from 10-17 May in the New Eden Store. So, if you have some PLEX on hand, why not give your shiny new dread a shiny new coat of paint?

The details of all these changes can be found in the latest Tranquility patch notes.

Now is the time to get a head start on the destruction with your own capital fleet. Just don’t forget your stront!

SIEGE GREEN

The new Eve Online heraldry system will be a big deal

From the outside looking in, adding new custom ship skins to the massively multiplayer space game Eve Online might not seem like a particularly noteworthy change - sure, it's nice to be able to personalise your avatar and spaceship, but certainly not essential, right? But in Eve Online, identity drives everything - who you are, what you've done, and the groups you belong to are critically important to the experience and fantasy. The upcoming heraldry system that CCP Games announced at Fanfest 2022 will finally make it official and allow players to establish distinct visual identities for themselves and their corporations and alliances.


It's obvious how important heraldry is to Eve players the moment you walk into an event like Fanfest: the throng of players is peppered with custom-printed alliance T-shirts, jackets, and flags. Those icons are common sights on Eve streams and in forums, but the new heraldry system will make them usable within Eve, too.


The heraldry system isn't just about showing allegiance to a group, however. The new system includes visual modules and add-ons for ships, killmarks, and holograms that will change and grow along with your achievements.


Read the rest of the story...


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Eve Online will tee up its third decade with advanced faction warfare and ambitious story arcs


Eve Online, the space MMO that’s so laden with consequence it’s frightening, is introducing multi-year story arcs to pull its NPC factions into the heart of the game. The finale of developer CCP’s first planned arc will launch before the end of 2022. The idea is to let capsuleers build meaningful bonds with their home empires by fighting for them in New Eden’s living universe - which has always been shaped by players, not NPCs.


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Eve Online is finally teaming up with Microsoft Excel

For more than a decade, the running joke about Eve Online is that it's an MMORPG that's also a spreadsheet. That's a bit unfair - there's plenty of exploring and space combat in New Eden. But high-level players are always keen on optimising their playtime, and now developer CCP Games is making it official: later this year, Eve Online will add Microsoft Excel integration, making data tracking in the free-to-play game a whole lot easier.


The partnership with Microsoft means that in the near future, Eve players will be able to add a Javascript API to an Excel workbook that seamlessly pulls data from the game. While CCP isn't ready to go into detail on the functionality just yet, the possibilities are compelling: players could use the feature to track profit margins across a large corporation, or look at fleet damage values over the course of a battle to work out where their strengths and weaknesses are.


Playing Eve on a literal spreadsheet isn't the only news out of this year's Fanfest, running this weekend in Reykjavik. The company also revealed plans for a new set of narrative arcs, with the first set to wrap up in a finale at the end of this year. CCP says these new story arcs, focused on players' chosen home empires, will help new players connect with Eve's world and give them "more power to shape New Eden's living universe" through dynamic, player-driven in-world events.


Read the rest of the story...


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CCP is still trying to make the EVE Online FPS happen




It is 2013, and CCP is trying to make the EVE Online FPS. It is 2018, and CCP is trying to make the EVE Online FPS. It is now 2022, and CCP is still, stubbornly, trying to make the EVE Online FPS...
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