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Support EVE Partners With Your Purchases

[h3]Supportive capsuleers, [/h3]
New Eden is home to a multitude of creative, innovative, and helpful pilots who share their adventures, tips, tricks, tools, and other escapades with their fellow travelers through various types of content. These talented creators are an invaluable part of the EVE community, and the Partnership Program is a means for them to prosper and bring even more quality information and entertainment to the cluster. 

The latest addition to the Partnership Program allows you to toss a coin to your favorite content creator to support their work. In partnership with WeHype, EVE Online now allows you to identify an EVE Partner to receive a 5% revenue share of any EVE Store purchase whenever you enter their creator code. Ask your friendly neighborhood EVE Partner for their code and start showing your love! Supporting passionate EVE players and content creators is an ongoing goal for CCP Games, and this allows us to compensate for community-created content, channeling the passion and creativity that lives in the community into a viable source of income. 



"At CCP Games, we've always believed in the power of our community to drive the evolution of EVE Online. The passion and creativity that lives within our player base is unmatched, and it's our responsibility to support that energy in meaningful ways. With the introduction of initiatives like WeHype, we're taking significant steps to channel this incredible community-driven content into viable sources of income for our players. This initiative marks an important move toward empowering our creators, ensuring that they can continue to contribute to the rich tapestry of New Eden while also benefiting from their efforts." 

-Eyrún Jónsdóttir, VP of Publishing 


[h2]STUNNING NEW T’AMBER SKINS [/h2]
Members of the Partnership Program have given away a wealth of stunning, exclusive SKINs to their followers since the conception of the program from the Scope Syndication SKIN line. That has now been retired, making way for a brand new batch of designs by T’amber, called the Media Miasma SKIN line. This is designed by the community, for the community, so make sure to tune into your favorite content creator and keep your eyes peeled for these exclusive giveaways.  



Supporting your favorite EVE Partners, allows you to actively contribute to the vibrant ecosystem of EVE Online, ensuring that the creators who make New Eden a richer and more engaging universe are rewarded for their efforts. Choose to support your favorite content creator today, and let’s continue to build a thriving New Eden together. 

Equinox Update: SKINR Enhanced

[h3]Daring capsuleers, [/h3]
The ongoing effort to create new career and specialization opportunities for budding SKINdustrialists  continues today with a new Equinox update. Several alterations were made in the last update on 25 July, including modifications to the cost and time requirements associated with SKINR, and a new skill that reduces Paragon Hub vendor fees. Today’s update continues that trajectory, adding the ability to try out any design elements in your creations and apply all nanocoatings to any slot, as well as several quality-of-life improvements. Furthermore, for the next seven days, you can claim daily SKINR-themed rewards. At the same time, work continues on other important updates to Equinox, such as Skyhook raiding and more. 

UPDATE: In a happy little accident the DLI has been extended until 27 August and the total available skill points will be 425,000 for Omegas.

[h2]ENHANCED CREATIVE OPPORTUNITIES [/h2]
Today’s update introduces the ability to try out any design element when crafting SKINs, whether you own them or not, enabling you to freely experiment with various elements to realize your creative vision, and then acquire them when you’re ready to sequence your designs. In addition, all nanocoatings can now be applied to any slot, opening more possibilities than ever before.  



Several quality-of-life improvements have also been added, including sorting nanocoatings by hue in the studio, streamlining the design process and speeding up the workflow. The interface now also links directly to the market or Paragon Hub if you need to quickly acquire the elements you’re missing for your masterpiece.  



In addition, for the next 12 days, you can claim daily SKINR-themed rewards, so be sure to log in every day to add to your collection of design elements and other components necessary to realize your artistic vision. Don’t miss stunning nanocoatings, sequencers, boosters, and up to 200,000 SP, perfect for training the recently added skills to further your design career. 

[h2]SHARING IS CARING[/h2]
Another update is coming very soon that introduces the ability to share your saved SKIN masterpieces through chat, whether you want to create an awesome design to fly with your friends, get specialized SKINdustrialists to sequence your creations, or just contribute to a vibrant SKIN ecosystem. 

[h2]LET YOUR IMAGINATION RUN WILD[/h2]
The ability to design SKINs using any elements regardless of ownership allows any capsuleer to freely explore the creative limits of SKIN design, contribute to the colorful tapestry of New Eden, and share your creative vision with the universe without needing to fund the sequencing or acquire all the necessary design elements.  

We look forward to seeing the latest SKINR creations flying in space.  

o7 

Your SKINR Experience Improved

Colorful capsuleers,

The Equinox expansion introduced the first iteration of SKINR for ships, ushering in a new, creative era in New Eden. Today your spaceship artistry gets an update, with new improvements and enhancements coming to the powerful personalization tool. Both in response to your valuable feedback and as part of the phased rollout of SKINR, these updates elevate the design and sequencing experience, allowing you to specialize further as a designer and expand your creative capabilities.

[h3]Unlock Your Design Potential[/h3]
The new update introduces two new skills – Studio Management and Advanced Studio Management – which allow you to save up to 125 designs when fully trained. These powerful skills enable you to build and manage a comprehensive design portfolio, providing the flexibility and capacity needed to take your SKIN creations to unprecedented heights and establishing yourself as a premier designer in New Eden.

[h3]Refined Designs[/h3]
The design process has been made more intuitive, efficient and enjoyable, with the added ability to filter materials by finish type (matte, satin, or gloss), significantly simplifying the process of finding exactly what you need. Additionally, you will now see the sequence time displayed prior to finalizing your design, giving you better oversight and control over your creative process.

[h3]Stock Up to be Unstoppable[/h3]
Shopping for design components at the Paragon Hub has also been streamlined. You can quickly expand your stock of design elements by purchasing multiple stacks of a specific component in one go. The hull name is now also displayed when clicking on a SKIN in the hub, ensuring you always select the correct item for your specific needs.

[h3]Sequencing & Selling Supercharged[/h3]
The processes involved in sequencing and selling your SKINs have been optimized for greater clarity and convenience. Once you’ve finished designing your masterpiece, the button will now read “Finalize Design,” instead of “Sequence,” and once clicked it will present you with a detailed list of the components used and price breakdown. From there, you can start the sequencing process by clicking “Create SKIN.” Furthermore, you can now share your sequenced SKIN listings through chat, making the process of sharing and selling your creations easier, simpler and more transparent.

[h3]Ongoing Improvements[/h3]
This release is an important step forward for SKINR and the Paragon Hub, introducing numerous quality-of-life updates and bug fixes to enhance the overall experience. From refined UI elements to streamlined processes, these enhancements aim to ensure that time spent in the design studio is as enjoyable and productive as possible. But this is only the beginning. Upcoming updates will bring even more improvements, pushing the boundaries of what capsuleers can achieve in space. Your interest and patience is greatly appreciated, and your valuable feedback will inform further enhancements planned over the summer and beyond, improving on the tools that will bring your unique hues to New Eden.
Fly safe.

o7

https://store.steampowered.com/app/8500/EVE_Online/

https://store.steampowered.com/app/1872800/EVE_Vanguard/

Pulse | Equinox, Solstice, and Sovereignty

The Pulse, your source of news from New Eden, comes to you this episode from an Upwell Consortium facility!

[previewyoutube][/previewyoutube]
This episode contains details on the following:

00:00 - Intro
00:21 - Equinox (Upwell)
00:40 - Equinox (Paragon & more)
01:38 - Sovereignty transition
02:23 - EVE Vanguard: Solstice
02:46 - Alliance Tournament XX
02:58 - EVE Amsterdam
03:18 - Federation Day Packs & Warclone Omega
03:40 - Outro

Huge thanks to Amiomia and AjDuLion for providing EVE Amsterdam footage!
Learn more:
Equinox Paragon Hub Sovereignty Updates Solstice Alliance Tournament XX EVE Amsterdam Offers

https://store.steampowered.com/app/8500/EVE_Online/

https://store.steampowered.com/app/1872800/EVE_Vanguard/

Sovereignty Updates: Transition & Upgrades

Pioneering capsuleers,

The transition to a new sovereignty system is about to begin, ushering in a new era with unprecedented topology for nullsec space. In light of feedback from experienced pilots and the CSM, updates have been made to ensure that systems’ value and output facilitate freedom and strategy in sovereignty upgrades. 



Power output from most stars has been increased to raise the floor of the weakest ones, adding more strategic options, ensuring that every system can install sovereignty upgrades, and adding increased flexibility. The lowest power stars now provide 500 power, and the highest ones remain unchanged at 1,000, the average coming in at 651 power. Additionally, the power requirements for strategic upgrades, such as Cynosural Suppression, have been reduced, allowing defensive postures to be adopted in all systems. Supercapital Construction Facilities and the Advanced Logistics Network have also seen slight adjustments in power, workforce, and reagents, as detailed in this list: 

Upgrade Name  
Power  
Workforce  
Superionic Ice / Hour  
Magmatic Gas / Hour  
Supercapital Construction Facilities  
1750  
17500  
145  
0  
Advanced Logistics Network  
1250  
25000  
40  
0  
Cynosural Suppression  
500  
5000  
0  
2480  
Cynosural Navigation  
250  
1500  
0  
1095  
Minor Threat Detection Array 1  
270  
1890  
0  
0  
Minor Threat Detection Array 2  
550  
3850  
0  
0  
Minor Threat Detection Array 3  
850  
5950  
0  
0  
Major Threat Detection Array 1  
450  
2700  
0  
0  
Major Threat Detection Array 2  
900  
5400  
0  
0  
Major Threat Detection Array 3  
1450  
8700  
0  
0  
Tritanium Prospecting Array Lvl 1  
1750  
14000  
0  
0  
Pyerite Prospecting Array Lvl 1  
1750  
14000  
0  
0  
Mexallon Prospecting Array Lvl 1  
1750  
14000  
0  
0  
Isogen Prospecting Array Lvl 1  
1750  
14000  
0  
0  
Nocxium Prospecting Array Lvl 1  
1750  
14000  
0  
0  
Zydrine Prospecting Array Lvl 1  
1750  
14000  
0  
0  
Megacyte Prospecting Array Lvl 1  
1750  
14000  
0  
0  
Get the full spreadsheet here.
[h2]USE THE WORKFORCE[/h2]
Upgrades require some combination of power, reagents, and workforce, each with distinct characteristics and logistics. Power is a local resource that cannot be transferred between systems. Reagents are valuable resources that can be transported manually to where they are needed. Workforce is a flexible resource that can be managed in several ways: import, export, and transit, all of which can be set in the sovereignty hub for a particular system. The workforce can be exported from its source system to another system, and that can be via several other star systems along the route. The destination system should be set to import workforce into the system. Other systems along the route can be set to transit mode where the hub facilitates the movement of workforce through that system without utilizing any of it locally, ensuring that it can efficiently reach systems where it is most required. Each system can only import workforce from three system at most, and it can only be transferred within an alliance. 

[h2]FLEXIBILITY AND FREEDOM[/h2]
The new sovereignty system introduces a more flexible and rewarding upgrade path. Unlike the old system, where upgrades had to be installed sequentially from one level to the next, the new system allows you to directly install the upgrade level that suits your strategic needs. For example, the Major Threat Detection Array 3 can be installed without Major Threat Detection Array 2. This change grants greater control and customization over your infrastructure. Additionally, the new system features faster spawn rates for each signature, allowing groups to sustain in-space activities with less downtime. The escalation rates have also been accelerated, resulting in more dynamic and intense encounters. Moreover, the introduction of larger combat sites, such as the Forsaken Sanctums, provides significant challenges and rewards for larger ships like marauders. These enhancements are designed to create a more engaging and strategic environment in nullsec space, empowering you to make the most of your sovereignty and shape the future of New Eden. 

The Threat Detection Arrays will spawn anomalies based on the security status of the system, specifically spawning Hub to Forsaken Sanctum level combat sites. Minor Threat Detection Arrays can spawn Refuge to Rally Point level combat sites.



There may only be one Major and one Minor level Threat Detection Array online at any given time, and there is no longer a need to achieve certain levels of military and industrial indexes for the operation of upgrades. 

The number of spawns and the types of anomalies depend on security status. There are five different security bands and, keeping in mind that respawn rates have been increased as mentioned above, here is what you can expect from two of them with a Major Threat Detection Array: 

Security Status 
Anomaly  
Major 3 
Major 2 
Major 1 
-1 to -0.85 
Forsaken Hub  
 
Forlorn Hub  
 
Haven  
 
Sanctum  
 
Forsaken Sanctum  
0  


Security Status 
Anomaly  
Major 3 
Major 2 
Major 1 
-0.45 to -0.25 
Hub  
 
Hidden Hub  
 
Forsaken Hub  
 
Forlorn Hub  
 
Haven  
 
Sanctum  

[h2]YOUR CHOICE OF TOPOLOGY[/h2]
The new sovereignty upgrades give you the power to decide which types of ores will appear based on the upgrade you install. This added layer of control allows you to tailor your mining operations to better meet the strategic needs of your corporation or alliance. By selecting the ore types that best suit your objectives, you can optimize your resource extraction and ensure a steady supply of the materials you need. 



Similar to the combat anomalies, these new belts will spawn slightly faster. Only one of each type can be installed in a system at any given time, but a system with sufficient power output could install different Prospecting Arrays. Each upgrade also has the chance to spawn an additional Mercoxit anomaly. Additionally, mining anomalies from the Prospecting Array can trigger a mining escalation. 

Upgrade 
Mining Anomaly 
Types of Ore 
Tritanium Prospecting Array 
Veldspar 
Veldspar, Scordite, Plagioclase 
Pyerite Prospecting Array 
Mordunium Deposit 
Mordunium, Scordite, Pyroxeres, Omber 
Mexallon Prospecting Array 
Kylixium Deposit 
Kylixium, Plagioclase, Gneiss 
Isogen Prospecting Array 
Griemeer Deposit 
Griemeer, Omber, Kernite 
Nocxium Prospecting Array 
Nocxite Deposit 
Nocxite, Hedbergite, Ochre, Crokite 
Zydrine Prospecting Array 
Hezorime Deposit 
Hezorime, Eifyrium, Bistot 
Megacyte Prospecting Array 
Ueganite 
Ueganite, Ducinium, Arkonor 


[h2]NO-PAIN TRANSITIONS[/h2]
To support capsuleers during the transition period, a comprehensive reimbursement process will be implemented in stages over the next several months, similar to those executed for other major gameplay transitions in the past. Recognizing the considerable investments made in the previous system, this program will reimburse deprecated upgrades, TCUs, and blueprints through a combination of returning material input items, automatically converting some items into new types, and direct ISK refunds for others. This ensures that previous efforts and resources are not lost and can be redirected towards the opportunities the new sovereignty system provides. Additionally, the shift in power and resources necessitates changes in the places capsuleers call home. To ease this process, rigs can be removed from Upwell structures in sovereign nullsec space without being destroyed, allowing for the relocation of structures without incurring the typically substantial costs associated with rig removal and replacement. This will be available for structures deployed before 27 June, facilitating a smoother transition and enabling capsuleers to adapt their infrastructure to the new system without undue financial burden.

These measures, along with the advancements in sovereignty and mining capabilities, are designed to ensure a seamless transition and empower capsuleers to continue thriving and shaping the future of New Eden.

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