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Stargate Trailblazers – New Gates Online!

Pioneering Capsuleers,

The constructions efforts from the Stargate Trailblazers event have come to close and new routes are open around New Eden! You can visit these modern marvels and save dozens of jumps on your travels between trade hubs to PvP hot spots.

Continuing the theme of the current Quadrant, Foundation, every empire has built their own gate, each with its own unique benefits.

[h2]Caldari – Hykkota to Ahbazon [/h2]

What was previously a 23-jump route from Jita to Amarr has now been cut down to 12 jumps through a new shortcut. This Stargate offers excellent trading prospects or faster fleet passage for Capsuleers willing to brave the 0.4 Lowsec system of Ahbazon. The new route provides an exciting option for confident pilots looking to shave 33 jumps off the longer Highsec route.

Total units of ore mined by players: 1,462,690,000



[h2]Amarr – Saminer to F7-ICZ [/h2]

The long-awaited gate to Stain has now arrived, making the trip there from nearby Amarr much quicker at only 9 jumps through Tash-Murkon. Previously, Capsuleers travelling out to this NPC Nullsec area would have to choose between a 44-jump trek through Aridia and Delve or a 24-jump journey through Catch.

Total units of ore mined by players: 218,910,000



[h2]Gallente – Kenninck to Eggheron[/h2]

A new gate in Placid now leads out into the isolated region of Solitude through Eggheron. This connection saves an otherwise 18-jump round trip through Nullsec and connects Solitude with the rest of the Federation.

Total units of ore mined by players: 257,470,000



[h2]Minmatar – Irgrus to Pakhshi [/h2]

Finally, a new Minmatar route from Irgrus to Pakhshi is now available, once more connecting Minmatar and CONCORD space. This Yulai highway cuts out 20 jumps between the north of Genesis and the heart of Metropolis.

Total units of ore mined by players: 862,390,000



The pathways forged with these new gate connections will help you and your fleets move more effectively around New Eden for trade, combat, or even just seeing the sights. Go check out the new gates today!

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Mobile Observatories – Available Now!

Vigilant Capsuleers,

The Mobile Observatory deployable is now live, granting pilots a long-awaited weapon for defence against cloaking-based incursions into lowsec and nullsec regions. This new deployable works by periodically pinging system wide, with a chance to decloak cloaked ships which may then be combat scanned and destroyed.

The Mobile Observatory, once deployed in space, will be visible system-wide on the overview similar to a Cyno Beacon and will last for 2 hours. During this time period, it will release a decloaking ping every 10 minutes which has a 40% chance to decloak each cloaked ship in system.

Blueprints to build an Observatory can be purchased from NPC corporations.

[h2]How will this affect active cloaking gameplay? [/h2]

In order to prevent the Mobile Observatory from significantly hindering Black Ops fleets and other forms of actively cloaked gameplay, a new Hardened Cloak buff is being added. This buff will be granted upon initial cloak activation and will last for 15 minutes, providing resistance against Observatory decloaking pings. This will ensure that the Mobile Observatory has the most impact against inactive or AFK players.

Furthermore, the Mobile Observatory may only be deployed in lowsec and nullsec, allowing wormholers and Pochven residents to continue their covert operations unseen.

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Daily Democracy - Vote in CSM 16

Democratic Capsuleers,

Voting is now open for the 16th Council of Stellar Management (CSM16), so head on over to the voting page and cast your vote for the candidates who best represent your interests in New Eden. Be sure to check out the details of each candidate to make an informed decision before 11:00 UTC on 15 June!

All Omega clones with an account that is at least 60 days old are eligible to vote in the elections.

To celebrate the election of a new council for CSM16, you can claim free gifts as part of the Daily Democracy login event running from 8 to 15 June. You can get your hands on a sizeable set of Skill Points, a Council Diplomatic Shuttle, and a SKIN for it. These gifts are available for both Omega and Alpha Capsuleers, with rewards added retroactively if you upgrade during the campaign.

For more information on the CSM voting process, please take a look at the video below.

[previewyoutube][/previewyoutube]

VOTE NOW

Daily Democracy - Vote in CSM 16

Democratic Capsuleers,

Voting is now open for the 16th Council of Stellar Management (CSM16), so head on over to the voting page and cast your vote for the candidates who best represent your interests in New Eden. Be sure to check out the details of each candidate to make an informed decision before 11:00 UTC on 15 June!

All Omega clones with an account that is at least 60 days old are eligible to vote in the elections.

To celebrate the election of a new council for CSM16, you can claim free gifts as part of the Daily Democracy login event running from 8 to 15 June. You can get your hands on a sizeable set of Skill Points, a Council Diplomatic Shuttle, and a SKIN for it. These gifts are available for both Omega and Alpha Capsuleers, with rewards added retroactively if you upgrade during the campaign.

For more information on the CSM voting process, please take a look at the video below.

[previewyoutube][/previewyoutube]

VOTE NOW

Abyssal Proving Grounds – The 1v1 Battleship Showdown

Crafty Capsuleers,

The latest Abyssal Proving Grounds event will be going live on 5 June, running for exactly 24 hours until June 6!

For the first time in the history of the Abyssal Proving Grounds, we will focus exclusively on the battleship, that essential backbone of any New Eden war fleet. This time, however, there will be no fleet – it’s a 1v1 duel to the death.

With the breadth and scope of the vessels available, the Battleship Showdown promises to be a true test of not only strategy and tactics, but cunning and creativity as well.

Limitations for this round are:
  • Ships limited to the Abaddon, Apocalypse, Armageddon, Raven, Rokh, Scorpion, Dominix, Hyperion, Megathron, Maelstrom, Tempest, Typhoon and Praxis
  • Modules limited to Meta Level 5 and below
  • No Frigates allowed in Frigate escape bay
  • Maximum of one local shield or armor repair module per ship


Proving Filaments will be required for entry, and as always, they can be found in Abyssal Deadspace loot or purchased from the in-game market.

Your battleship awaits -- outwit your opponents and blast your way up the Proving Grounds leaderboards!

Important Note: The 1v1 Battleship Showdown is a 24-hour event. Unlike most of our Proving Grounds events, which run from Friday until Tuesday, this one will run from downtime on Saturday 5 Jun until downtime on Sunday 6 Jun. Don’t miss out on the chance to ea rn bragging rights as the first ever Proving Grounds Battleship maestro!

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