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EVE Online News

GM Week Kicks Off Today

We’re super happy to announce that GM Week kicks off today, with a fun schedule that’ll see Game Masters visit all four corners of New Eden over the course of the next five days.

Starting today, GMs will be making their way to several highsec systems with cargo holds full of glorious loot that’ll be of interest to many capsuleers, including the Combat Medic SKIN and a few others too. These intrepid game masters will form the first day of the Scavenger hunt, in which pilots will have to scan them down to earn rewards.

As a side note, the big brother of the Combat Medic SKIN – the Ambulance SKIN – will be available in the New Eden Store throughout GM Week.

You should keep your eyes on local and get your probes ready (the scanning type, not the other type). We’ll be changing locations over the course of the week, and the main focus of today’s hunt will be Amarr systems.

T-SHIRT DESIGN CONTEST


Later today we’ll also be launching the EVE Vegas T-Shirt design contest too, where you’ll be able to submit your designs to be in with a chance of winning fabulous prizes that include signed books, EVE Store credit (with free shipping of course) and all manner of other goodies.

Keep an eye on the EVE Dev Blogs feed for more details later today!

WHACK-A-BOT


One of the most popular events from last year’s GM Week was Whack-A-Bot, so what the hell – we’re going to do it again!

Keep an eye on Yulai at around 17:00 today... there may be some targets of opportunity appearing...

We’ll also be rewarding the pilots who manage to land the final blow on any super capitals that might appear, as well as highest overall damage, so be sure to ready yourselves for some pew-pew if you want to pick up some sick SKINs.

TOMORROW


As a heads up for tomorrow, we’d like to let you guys know in advance that we’ll be hosting a GM AMA on /r/eve that’ll kick off at 15:00 or so EVE Time. Be sure to check it out if you have a burning desire to know whether you should have the chicken sandwich first, or the spaghetti.

Tomorrow will also see us shift the Scavenger hunt to Minmatar space, and newbros across the cluster can expect visits from a few GMs in some interesting ships!

We’re looking forward to having some fun with you guys this week, so that’s it from me for now.

See you in space!

Join The Skilling Spree - Earn Extra Skill Points!



We're happy to announce that as of today's daily downtime through until daily downtime on August 21st, pilots will be able to earn up to 50,000 additional skill points per day by taking part in New Eden's first Skilling Spree as part of the Season of Skills].

Each day, pilots will receive one of three randomly selected challenges at during daily downtime that offer either 10,000, 25,000 or 50,000 skill points as a reward for destroying NPC vessels.

If the challenge is completed successfully, the skill points will be rewarded, and the pilot will receive a new challenge at the next daily downtime.

If the challenge is not completed successfully, it will be replaced by another that's randomly selected during the next daily downtime at 11:00 UTC.

There's never been a better time to get out there in space and start blowing stuff up - these challenges are valid for any NPC in New Eden, so take no prisoners, give no quarter and grab those skill points while you can!

The Season Of Skills Is Here!



Summer is here (unless you live in Iceland) and the time has never been better to take a look at your skill plan, decide what you want to specialize in and start planning for the future. This is especially true right now given the unpredictable nature of New Eden.

As part of a series of events that we'll be running over the Summer months, we're now offering pilots the chance to grab three months of Multiple Character Training for just $1 / €1 / £1 / RUB 29 when you buy 3 months of omega time.

This offer will be available through until downtime (11:00 UTC) on July 17, so if you want to grab it and get in some super-cheap extra training over the course of the summer for one of your characters, be sure to take advantage of this deal on Account Management here!



Log in every day throughout Bonus Skill Point Week and get free Skill Points between 17 and 25 July! As an Alpha pilot you can claim up to 200k Skill Points, but upgrade to Omega and you can claim up to 650k Skill Points throughout the event, as well as Cerebral Accelerators! Use your Skill Points to train essential skills needed for piloting bigger, better ships with more advanced weaponry.



Answer CONCORD's call to arms and fight the Triglavians by gaining as many Skill Points as you can during Skilling Spree between 24 July and 21 August for destroying NPCs! Get rewards ranging from 10,000 Skill Points for one kill, to the rarer 50,000 Skill Points for more kills per challenge. This will add more Skill Points to your unallocated pool to be spent on training into the ships you'd love to fly!



New Eden needs you to fight back against the Triglavians, so log in every day between 23 - 26 August and claim your free Skill Point rewards! Get up to 75,000 Skill Points as an Alpha, and up to 250,000 Skill Points as an Omega. Advance your combat capabilities, get better ships, weaponry, and defend New Eden!

WHAT TO DO WITH ALL THESE SKILL POINTS?


With all these bonus Skill Points new players might be wondering what they should train.

The Magic 14 by EVE University is a list of fourteen fundamental skills which apply to every single ship that a player can pilot in EVE, from a shuttle to a titan. Each of these skills is worthwhile for a new character to train as early as possible, especially if they haven't decided what type of play style they may be interested in pursuing yet.

EVE Online: Invasion Is Live!



We’re super happy to announce that Invasion, the exciting and free new expansion, is now live!

The expansion brings the kickoff of the Triglavian Invasion as the Collective takes its first aggressive steps into known space. In addition to this, there’s a whole host of quality of life changes, the next stage of the war declaration overhaul, new tech II Triglavian hulls, mutaplasmid groups and invention materials, as well as the new pointer tool and a complete overhaul of The Agency.

Pilots can expect the Triglavian threat to escalate in the coming weeks as the collective begins to establish a beachhead in known space, launching attacks against territories across the cluster.



Bringing a new presence to New Eden, pilots will have to directly face the Triglavian fleet as it emerges from Abyssal Deadspace in brand new combat sites.



EVE Client 64-Bit Open Beta


In addition to EVE Online: Invasion, today marks the start of the opt-in open beta for the 64-bit EVE Online client. If you’d like to take part in the open beta, please take a look at this news item for more information on how to switch your launcher over to the 64-bit client.

Quick Info:
Feedback Threads:
Additional Expansion Information


EVE Online: Invasion sees the Triglavian Collective emerge from the Abyss for the first time, in an invasion that will begin on May 28th and intensify in the following days and weeks. Capsuleers across the cluster should be prepared to meet this new threat head on, facing formidable enemy fleets and escalating consequences to earn lucrative rewards.

In addition to this, there’ll be the introduction of the first Tech II Triglavian ships, as well as new mutaplasmids for damage controls, assault damage controls and both ancillary armor repairers and shield boosters.

Industry changes are also coming with the Invasion to accommodate the new Tech II Triglavian hulls, including brand new skills for Triglavian invention and manufacturing as well as new Tech II Triglavian components, datacores and some tweaks to Triglavian ship and module production.

The EVE Dev Team’s focus on quality of life improvements will also see the next stage of war declaration changes arrive with EVE Online: Invasion, as well as tweaks to Tech II ammo types, allowing them to be loaded into all Faction, Storyline, and Officer weapon variations.

Quality of life improvements don’t stop there, with this expansion also offering an entirely redesigned experience for The Agency, with a focus on making content and activities in New Eden more discoverable and accessible to both new and established pilots alike. The Agency will see the return of the agent finder, as well as a visual overhaul to make activities, resource gathering and exploration clearer and more concise.

EVE Online: Invasion - Deployment Info!



We’re delighted to announce that deployment of the summer expansion, EVE Online: Invasion, is scheduled for next Tuesday, May 28th during an extended daily downtime.

Downtime will begin at the usual time of 11:00 UTC and will run for a total of 30 minutes, during which EVE Online: Invasion will be deployed. We expect Tranquility to be back online and accepting connections by 11:30 UTC.

EVE Online: Invasion sees the Triglavian Collective emerge from the Abyss for the first time, in an invasion that will begin on May 28th and intensify in the following days and weeks. Capsuleers across the cluster should be prepared to meet this new threat head on, facing formidable enemy fleets and escalating consequences to earn lucrative rewards.

In addition to this, there’ll be the introduction of the first Tech II Triglavian ships, as well as new mutaplasmids for damage controls, assault damage controls and both ancillary armor repairers and shield boosters.

Industry changes are also coming with the Invasion to accommodate the new Tech II Triglavian hulls, including brand new skills for Triglavian invention and manufacturing as well as new Tech II Triglavian components, datacores and some tweaks to Triglavian ship and module production.

The EVE Dev Team’s focus on quality of life improvements will also see the next stage of war declaration changes arrive with EVE Online: Invasion, as well as tweaks to Tech II ammo types, allowing them to be loaded into all Faction, Storyline, and Officer weapon variations.

Quality of life improvements don’t stop there, with this expansion also offering an entirely redesigned experience for The Agency, with a focus on making content and activities in New Eden more discoverable and accessible to both new and established pilots alike. The Agency will see the return of the agent finder, as well as a visual overhaul to make activities, resource gathering and exploration clearer and more concise.

And of course, earlier than planned due to the incredible level of support that we’ve seen in testing from the EVE Community, the deployment of EVE Online: Invasion will also include an opt-in open beta for the 64-bit EVE Online client. There’ll be more information on how to opt into this on release day.

For full details of everything that’s coming in EVE Online: Invasion, you can check out the full patch notes here, and head on over to EVE Updates for more information.