1. EVE Online
  2. News

EVE Online News

Guristas Hunter Packs – 48 Hours Left!

Ferocious Capsuleers,

The Hunt may be almost over, but there’s still time to make your mark and pick up one of the Guristas Hunter Packs. Choose the Outlaw Hunter Pack to receive 30 days of Omega time, 50,000 Skill Points, and among other goodies, a Core Ship Operations Expert System. Use it to get a taste of your potential and instantly gain access to the ‘Magic-14’ skills for a limited time!

For more veteran Capsuleers, pick the Podhunter Pack for a package of 500 PLEX, 100k Skill Points, and more bundled alongside four new Ace of Podhunters SKINs. The SKINs are usable on the Coercer, Cormorant, Catalyst, and Thrasher – perfect for taking on The Hunt with.

Be sure to act fast because you can only get these deals until the end of The Hunt on 19 April!


BUY NOW

Community Beat for April 15th


o7 fellow Capsuleers,

We are back with another hit of the Community Beat!

In the last episode, we covered some of the cool projects in the community – We heard some of the super cool stats to come out of the Stay Frosty Event, we saw some of the creative projects players were performing to help raise funds for Plex4Good, the Easter Egg Hunt planned later this month and our latest partner spotlights.
Happy Birthday Mining CAKE

CAKE! Not just any cake, not even only an EVE cake, but a MINING CAKE! When we saw this epic birthday cake, we had to share it with everyone else. From the straw mining lasers to the exploding chocolate asteroids, to the Ic(e)cing crystals, we loved every bit of it.. except us not being able to eat any!
YC124 New Eden Capsuleers Writing Contest


EVE Onlines sandbox has a plethora of people filling multiple roles and a whole host of skills, some trainable, some, a little more creative. Returning for the ninth time, Lunarisse Aspenstar is hosting another “New Eden Capsuleer’s Writing Contest”. Running until May 22nd, the competition allows those with a more literary background to flourish and share that creative energy with the rest of the community. With no minimum length (and a maximum of 15,000 words) the contest is split into 4 different categories depending on where your skills align, which you can read more about in the thread.

Even if you aren’t a big writer, but love reading material written within the Eve Universe, all the entries get posted onto the main thread so you can read to your heart’s content!
Triglavian inspired Spaceship model
Playing with your preferred choices of coloured bricks has been a pastime for people all over the world. Some of us love to have a set of instructions out and build something that perfectly matches the design, but others look at a block as the foundation of something to build something new, unique, and incredible. OleenaNatiras over on Twitter took inspiration from Triglavians aesthetic and not only designed a new type of ship but also built it.. from scratch! It’s even got some sweet decals on it! The attention to detail is mind-blowing.
Catalyst Redesign
Back towards the end of 2010 and the start of 2011, there was a competition set up called “Create a Starship” and it gave rise to some incredible submissions from the community. Ships like the Tornado were born from the works of art that were submitted during that competition.

As time passes, ships occasionally come under review for reimagining and redesigning, roles change and occasionally the desire for more wingy bits or Vertical/Horizontal supremacy takes over. We get excited when we see players taking one of the ship designs currently seen in the universe and sharing their redesign on it. Artemis Pachet posted their redesigned catalyst over on Reddit and we thought it was cool! (Honestly, I was happy that they kept the kick-stand wingy bit in!)
Partner Shoutout – zKillboard
zKillboard (or zKill for short) has been around as a community service for an incredibly long time, not only that, but it’s probably one of the most accessed 3rd party services. When a ship is lost in New Eden a Killmail is generated, for the victim and in the case of PvP, for the person to land the final shot. This information can be taken out of Eve and published on zKill for others to be able to check out.

It’s a good educational tool to learn with as well. Figuring out the reason you died was in fact because you were using a wrong module somewhere (totally never done that). It's also great for intelligence gathering, gaining information about the person attacking you, like, where they might be located (for revenge purposes of course) or, if they fight solo or with a gang!

Big shoutout to Squizz Caphinator for his continued work, development and operation of it!

We'd love to hear from YOU, head on over to the Eve Online Forums and share anything that you're enjoying doing or making, we'd love to see it! With Fanfest coming we know you all love to bring things, why not share some of them!

Siege Green

Capital Capsuleers,

A new update is now available to test on the Singularity test server bringing sweeping changes that are sure to shake the landscape of capital combat and structure defense.

For starters, the blueprints of industry components used to manufacture battleships, capitals, and supercapitals will be adjusted to lower manufacturing times and costs. Dreadnoughts, in particular, will see their costs become significantly cheaper, giving you more chances to use them in space without as much impact on your wallet.

You can find all the juicy details on the EVE forums so head over and check them out, provide your feedback, and join the conversation!

After you’ve built your brand-new ship, you’re going to want a SKIN for it. Be sure to browse the New Eden Store as a plethora of cosmetics will be returning for battleships and capitals. You can get your hands on SKINs such as Raata Sunset, Ghostbird, Glittering Dream, Lavacore, and more from 14 April.



[h3]Further updates to Structures[/h3]

In addition to blueprint tweaks, Upwell structures will be receiving significant changes to reinforcement mechanics and timers as follows:

  • All Upwell structures will have their shield damage cap removed. (Armor and hull damage caps remain in place)
  • Medium structures will have their hull reinforcement timer removed.
  • +100% to medium structure shield hitpoints.
  • +25% to large and extra-large structure shield hitpoints.
  • -75% hull hitpoints for medium structures.

These changes are aimed at creating more interesting gameplay around attacking and defending medium structures such as an Athanor or Astrahus. Groups making use of Upwell structures will need to be more strategic in their placement and will be under more pressure to valiantly defend against attackers.

Removing the shield damage cap from all Upwell structures will help quicken the pace towards more meaningful content rather than an uneventful shield bash. Additionally, following on from recent updates to structures, this will help return the role of structure bashing to dreads without locking them in for six siege cycles.

By removing the medium structure hull reinforcement timer, armor reinforcement becomes the only timer. Accordingly, medium armor timers will now obey the following schedule:

  • Highsec: 4.5 days ± 3 hours
  • Lowsec & Nullsec: 2.5 days ± 3 hours
  • Wormholes & Pochven: 1.5 days ± 3 hours
  • War HQ: 24 hours


After this, you will be able to bash both armor and hull in succession. This means that if you want to defend your medium structure then you must do so on the armor timer as there will not be a second chance.

Low power structures will still retain their single armor timer, similar to full power structures. Remember, though, that if left low power for a week then it will enter an abandoned state!

With the structure updates now available to test and more still to come, this is the perfect time to begin scheming and planning your carnage. And with the capital blueprint changes, dreadnought pilots can siege green while being safe in the knowledge that the wheels of industry have their back. So, get out there and bring on the wrecking machine!

JOIN SINGULARITY

1v1 Assault Frigate frenzy in the Proving Grounds!

Competitive Capsuleers!

The Hunt is upon us! As part of the ongoing celebrations you’ll be able to test your mettle in an exciting new Proving Grounds, built around brutal 1 v 1 Assault Frigate combat!

As always, there’s a fresh twist to proceedings in this new event, which is scheduled to run from 15-18 April. Modules are restricted to Meta 5, but you’ll enjoy a 10% bonus to kinetic and thermal missile damage while fighting in the arena!

All Assault Frigates qualify for this new encounter, but certain modules are banned from this new format:

- Sensor Dampeners
- Weapon Disruptors
- Shield Boost Amplifiers
- Shield Rechargers
- Shield Power Relays
- Shield Flux Coils
- Core Defense Field Purgers

Beyond these restrictions though, the sky’s the limit!

Missile mayhem is very much the order of the day here, so get your thinking caps on if you want to make a mark on the leaderboards!