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Goat Simulator 3 News

Hocus Pocus Pack add-on + Gear Competition

[h2]2-year anniversary[/h2]

November 17 marks the 2nd anniversary of Goat Simulator 3, and to celebrate this we have some news for you. While we usually dislike the number two (ew), we want to announce not one but two new updates launching November 25.

The first is the long-awaited Gear Competition update. This will be a free update for everyone who owns Goat Simulator 3.

What is the Gear Competition you may ask? Ok since you love to read my texts I will tell you more.
Around a year ago, we held a competition in which our players created their own gears they would love to see in the game. It was a tough choice with almost 600 submissions, only 3 were picked.

Since we’re lazy devs and all that, it took a bit longer to add the gears than anticipated. I mean it was totally on purpose to sync it with the 2nd anniversary.

Ahem… Let me introduce the winners!

🥇1st place Bob – created by Wilem Ménard

🥉3rd place Grappling Bow – created by Jeroen Vermeulen

🥉3rd place Puppet Goat – created by Evan Jonah Grizzard



Apart from the Gear Competition update, we wanted to add some magic to your lives. Say hello to the Hocus Pocus Pack add-on!
This is a paid gear pack with 20 new magical gears to get you brewing with excitement. 6 with abilities, 5 new instincts, and a new vehicle that will sweep you off your feet faster than you can say ‘Nimbus 2000’, sounds wand-erful, right?

The Gear Competition update and the Hocus Pocus Pack add-on will launch on November 25.

Watch the Hocus Pocus Pack trailer here:
[previewyoutube][/previewyoutube]

Wishlist now, regret later:
https://store.steampowered.com/app/2809180/Goat_Simulator_3__Multiverse_of_Nonsense/

Until we meet again,
Coffee Stain North


[hr][/hr]
If you want to be more up-to-date with development or just need more chaos in your life, then consider checking out our other social media:

Patch Notes: v.1.1.0.3

[h3]Bah bah bah, proper name, place name, backstory stuff[/h3]

New Addition:
  • The Old School Pilgor Goat will now have the same ability as the OG NPC Goat, meaning it will play the original Goat Simulator Music. You're welcome


Bug Fixes:
  • If you own the DLC, you should now be able to play it on Microsoft without any problems. We're still looking into some remaining issues for PS5 users – if you can’t access the DLC properly after this update, please let us know
  • Fixed an issue with the microwave not working properly in the Microverse in Multiverse
  • Fixed the washing machine in my apartment
  • Fixed the issue of players not getting the Capybara if they exited the game before watching the end cutscene. Guys, why did you skip the cutscene :’)
  • Instinct ‘Turn reporter Nick Famzi Jr to a dare devil’ is now fixed. FINALLY
  • Instinct ‘Do a 720 Double Front or Backflip’ is now fixed
  • Instinct ‘Bounce on a trampoline 10 times in a row’ is now fixed
  • Why did every instinct break, cheesus
  • Wearing gears that have color customization will no longer reset when the player respawns. Sounds like a nice thing
  • The Social Media buttons will now be highlighted at the right moment when used for the first time
  • When the Human Pet NPC is riding you using the Saddle Gear, the position will now be correct. When the human pet is doing what
  • Fixed the explosion decal being visible before the explosion in the Chain Reaction Event
  • Fixed some sound crashes that could occur
  • Fixed an issue with the sound and animations when opening a rift, depending on the language you had selected
  • Fixed a crash that could occur when the Tutorial UI got removed
  • Fixed a sound issue that could occur when returning to the end cutscene if playing on low-resolution
  • Fixed some sound issues in the De Sand Event
  • Fixed a thumbnail issue with the 3D Glasses Gear
  • Watashi wa star
  • When playing the mini-game ‘Headsplat’, the intro camera is now fixed and will focus on the player
  • The Beehive Event sequence will now have sound. Bzz bzz
  • In Multiverse, after beating the Hydra boss or leaving the area, the music should now play correctly
  • Players will no longer float in the air when sitting on another player's Saddle Gear
  • The subtitle size setting will now work properly
  • Fixed the music being too low in the Goat Towers
  • Fixes some translation issues in Polish that were found
  • Fixed a sound issue where the client also heard the server sound effects when playing as Tasty Goat
  • When players get out of the passenger seat in a car, they will no longer be launched far away. This sounds like a feature imo
  • In Multiverse, you will no longer be stuck in the Intro if connecting the two scientists to the same eye scanner
  • After respawning in the Microverse, the camera will no longer continue to turn upside down in the main level
  • The cutscene in the top right corner showing a new Rift being unlocked will now work better
  • You can now sync with Goat Towers and enter Rifts even while ragdolled
  • When playing in split-screen and entering a Rift, the camera should now work properly for all players
  • Fixed some Goat Gear placement on Goat Types
  • The Stop Split-Screen button in the Friends menu is now accessible with the controller


Steam Deck Specific:
  • The correct buttons should now be displayed in the game when using a Steam Deck, instead of showing Keyboard buttons
  • Additional players for split-screen will now be added only if controllers are connected
  • Fixed some issues with text having the wrong size
  • Fixed an issue when touching the screen during gameplay which made the camera spin and the goat started to headbutt uncontrollably. Lol wild!


Steam Specific:
  • The 'More information' button about the new DLC in the Play menu will no longer be greyed out when the DLC isn't owned



Build: 363228

Play now, regret later:
https://store.steampowered.com/app/2809180/Goat_Simulator_3__Multiverse_of_Nonsense/


Until we meet again,
Coffee Stain North


[hr][/hr]
If you want to be more up-to-date with development or just need more chaos in your life, then consider checking out our other social media:

Behind the Scenes Footage

In case some of you want to see behind-the-scenes from Multiverse and Goat Simulator 3 base game – we posted some before and after pics to our Instagram.

Follow us on Instagram for more!

[h3]Here is a sample of the very first scribble of San Angora [/h3]


[h3]And this is how Multiverse once looked[/h3]


Play now, no ragrets:
https://store.steampowered.com/app/2809180/Goat_Simulator_3__Multiverse_of_Nonsense


Until we meet again,
Coffee Stain North


[hr][/hr]
If you want to be more up-to-date with development or just need more chaos in your life, then consider checking out our other social media:

Happy Summer!


It’s time for us to go on a lil summer vacation after all the hard work on the DLC.
This means we might be slower to reply here on Steam or by mail until mid-August when everyone’s back at the office. Go and create as much chaos as you possibly can and make us proud.

Have a wonderful summer and see you in August! Baaaa


Play now, no ragrets:
https://store.steampowered.com/app/2809180/Goat_Simulator_3__Multiverse_of_Nonsense


Until we meet again,
Coffee Stain North


[hr][/hr]
If you want to be more up-to-date with development or just need more chaos in your life, then consider checking out our other social media:

Patch Notes: v.1.1.0.2

[h3]Smashing bugs, not pumpkins[/h3]

Bug Fixes:
  • You will now be able to unlock the Tiara after completing the game. The Tiara should already be in your inventory if you had completed the game when this issue was live. Woozah
  • You can now do the 'Walk the Human' event as the Hotdogian and Reinfaus Goat. All goats should be able to hold it with a leash
  • Fixed a crash that could appear if you headbutted an NPC into another one
  • The 'I Love History' achievement can now be completed
  • I finally beat Ganon in TOTK after postponing it for five months. I didn’t want it to end :(
  • What should I do with my life now?
  • Fixed animation issues the capybara had that made the legs look weird
  • The issue where the rift jump particle trail never got removed is fixed
  • The event text for the Noisy Neighbor event is no longer missing. Do you have a noisy neighbor where you live? If you don’t know, then it’s probably you
  • The game should no longer freeze when NPCs that you have turned into the 'Missing Link' goats (by using the Missing Link Goat ability) despawn
  • Fixed an animation crash that could appear. Have you ever tried to do any animations? It’s pretty hard
  • Fixed a crash related to the ‘Sentient Hat’
  • Fixed a crash that could appear when the living props you've created with the Reinfaus ability started to jump. This whole sentence sounds like a fever dream
  • The instinct to 'Bounce on a trampoline 10 times in a row' is now fixed
  • The instinct to 'Tag the founding fathers face' is now fixed
  • The instinct to 'Drive the toy car at high speed' is now fixed
  • The instinct to 'Launch yourself from multiverse crystals' is now fixed
  • Fixed animation issues the Human Per Goat had when running
  • The Earmuff's ability will now work
  • This is my last week before vacation, what are your plans for the summer?
  • Locked Horns should no longer be visible in the Overview Menu when playing as Old School Pilgor
  • Fixed a broken material on the Galaxy Fur for Goat and Capybara
  • After reloading the save file the ‘New Event’ notification splash will only appear once after it's been discovered
  • Fixed an issue with the ‘Teleport to player’ notification in Mega Rifts allowing players to teleport back to the main level. Whoops
  • Fixed the rifted effect that didn't work on client movements if they ragdolled


Steam Specific:
  • Steam players without a linked Epic account will now see the Epic player's name in the party


Build: 353607

Play now, regret later:
https://store.steampowered.com/app/2809180/Goat_Simulator_3__Multiverse_of_Nonsense/


Until we meet again,
Coffee Stain North


[hr][/hr]
If you want to be more up-to-date with development or just need more chaos in your life, then consider checking out our other social media: