Level 99, nightmare/hell difficulty releasing this Friday!
Yes, seriously! The next patch will include a ton of changes including the following:
Thanks to completing the localization and quality of life goals on the Nevergrind Online roadmap, we have been able to focus on adding nightmare and hell difficulty missions. We have made a ton of progress very quickly and it is currently being tested on our beta branch right now.

For the most part, testing has been smooth! The part that takes the most work is itemizing all of nightmare and hell. I do not expect that the game will be 100% itemized on Friday, but subsequent updates will continuously add items as they are completed. Even in its current states, the items available are already much more powerful than what is currently available in the game. See you on Friday!

- New level cap of 99!
- New nightmare and hell mission difficulties!
- New exceptional and elite items!
- New class skill levels up to 12!
- New achievements for reaching level 95 with each class!
Thanks to completing the localization and quality of life goals on the Nevergrind Online roadmap, we have been able to focus on adding nightmare and hell difficulty missions. We have made a ton of progress very quickly and it is currently being tested on our beta branch right now.

For the most part, testing has been smooth! The part that takes the most work is itemizing all of nightmare and hell. I do not expect that the game will be 100% itemized on Friday, but subsequent updates will continuously add items as they are completed. Even in its current states, the items available are already much more powerful than what is currently available in the game. See you on Friday!
