Full Release Preparation Update - Non-Ladder Mode, Widescreen Support
622: Early Access 0.22.10
May 27, 2024 2:15 PM EST
• Players can now choose between Ladder and Eternal mode on the Character Creation screen. Eternal mode has a separate bank. When the next season begins, the ladder's bank will transfer to the eternal bank. This will only happen for the first season, but in future seasons banked items will not transfer to the eternal bank at the end of the season.
• Reworked the responsive design in many different areas. Be on the lookout for any unusual style problems at various monitor sizes.
• Fixed the positioning of various tooltips, popovers in widescreen mode.
• Widescreen mode is now supported. The game should now be completely playable in fullscreen mode on widescreen monitors. The game itself still maintains 16:9 aspect ratio, but it will properly center with a vertical letterbox effect. Playing in portrait mode is not supported.
• Moved the experience bar above the combat log because all experience bars should be horizontal.
• Added hardcore achievements for reaching level 90.
• Rooms on the map are now marked with a green outline after visiting it.
• Damage bonus and regen curio bonuses have been removed.
• A subtle adjustment was made to how curio types are randomly selected. This may make it easier to reach a full stack of a specific curio.
• A new run speed curio bonus has been added.
• Damage meters have been disabled in preparation for the full release. The meters were intended for testing purposes to help with balance concerns. Though meters can be fun, it tends to shift the players' focus to metrics like damage output in a detrimental way. Numbers also break my immersion!
• Added a bug fix for rare cases where an error is thrown when someone leaves the party.
• A new message explains what "Normal Mode" is as opposed to "Hardcore Mode" on the hero creation screen.
• Several skills had a blood animation added where appropriate.
• Rogue's Shadow Strike animation was slightly adjusted.
• The blood drop animation was adjusted.
• Only left-click will cause you to walk forward. Alternate mouse buttons will no longer cause you to move.
• Client errors are no longer reported to the chat log.
• Boosted the base walk and run speed.
• Fixed a bug that would lock out your screen if you received a party invite while in a trade window.
• Added a new achievement for finding a legendary item.
• Legendary items now have a much longer loot duration which gives players much more time to loot extremely rare items.
• The loot window is now layered behind the merchant and inventory layer. This makes it easier to sell items in your inventory upon returning to town with active loot timers.
• Improved security of certain economic transactions.
• Banned accounts are now handled differently. From now on they can no longer create ladder characters.
• Hardcore Mode on the create screen is no longer red.
• Translated several phrases from the hero creation screen.
May 27, 2024 2:15 PM EST
• Players can now choose between Ladder and Eternal mode on the Character Creation screen. Eternal mode has a separate bank. When the next season begins, the ladder's bank will transfer to the eternal bank. This will only happen for the first season, but in future seasons banked items will not transfer to the eternal bank at the end of the season.
• Reworked the responsive design in many different areas. Be on the lookout for any unusual style problems at various monitor sizes.
• Fixed the positioning of various tooltips, popovers in widescreen mode.
• Widescreen mode is now supported. The game should now be completely playable in fullscreen mode on widescreen monitors. The game itself still maintains 16:9 aspect ratio, but it will properly center with a vertical letterbox effect. Playing in portrait mode is not supported.
• Moved the experience bar above the combat log because all experience bars should be horizontal.
• Added hardcore achievements for reaching level 90.
• Rooms on the map are now marked with a green outline after visiting it.
• Damage bonus and regen curio bonuses have been removed.
• A subtle adjustment was made to how curio types are randomly selected. This may make it easier to reach a full stack of a specific curio.
• A new run speed curio bonus has been added.
• Damage meters have been disabled in preparation for the full release. The meters were intended for testing purposes to help with balance concerns. Though meters can be fun, it tends to shift the players' focus to metrics like damage output in a detrimental way. Numbers also break my immersion!
• Added a bug fix for rare cases where an error is thrown when someone leaves the party.
• A new message explains what "Normal Mode" is as opposed to "Hardcore Mode" on the hero creation screen.
• Several skills had a blood animation added where appropriate.
• Rogue's Shadow Strike animation was slightly adjusted.
• The blood drop animation was adjusted.
• Only left-click will cause you to walk forward. Alternate mouse buttons will no longer cause you to move.
• Client errors are no longer reported to the chat log.
• Boosted the base walk and run speed.
• Fixed a bug that would lock out your screen if you received a party invite while in a trade window.
• Added a new achievement for finding a legendary item.
• Legendary items now have a much longer loot duration which gives players much more time to loot extremely rare items.
• The loot window is now layered behind the merchant and inventory layer. This makes it easier to sell items in your inventory upon returning to town with active loot timers.
• Improved security of certain economic transactions.
• Banned accounts are now handled differently. From now on they can no longer create ladder characters.
• Hardcore Mode on the create screen is no longer red.
• Translated several phrases from the hero creation screen.