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Nevergrind Online News

Fixed the broken build 😬

638: Early Access 0.22.26
June 22, 2024 7:30 PM EST
• Fixed a mysterious bug with the build. Previous patch was broken.

Previous build was bugged 😬

638: Early Access 0.22.26
June 22, 2024 7:30 PM EST
• Fixed a mysterious bug with the build. Previous patch was broken.

New legendary items, hotkeys, and UI improvements

636: Early Access 0.22.24
June 22, 2024 5:25 PM EST
• Added a few more legendary items 🤠
• There are new hotkeys for looting and dismissing items.
• Improved audio system performance.
• Adjusted mob volume down a bit.
• Ranger's Spirit of the Hunter had its cast time increased, but its cooldown was removed.
• Modified all "click" events so that only the left-click will work. This prevents sending an accidental click when using alternate mouse buttons for other functionalities. This was a problem when some users used extra mouse buttons for voice chat.
• Slightly adjusted how mouse clicks work in dungeon hallways to move forward. Now it's less picky about where you click. If you click the screen anywhere above the portraits, it will walk forward.

Reworked the sound effects

635: Early Access 0.22.23
June 20, 2024 11:15 PM EST
• Fixed skill type bonuses on Gormaggon's Bracer. They are now plate skills only.
• Reworked the audio sound effects for most spells.
• Legendary drop rates can now be adjusted with a server-side flag. This will allow for special events like "Legendary Weekend" with boosted rates.
• Warlock's Icing Death animation was adjusted.
• Auto attack volume was reduced.

Nevergrind Online - Full Release Trailer & Season 1 Announcement

[h3]Official Launch[/h3]

Season 1 of Nevergrind Online officially begins on July 11th, 2024! Steam's first multiplayer blobber first released back on June 9th, 2022. Since that time, development has continued at a steady pace which helped pave the way for its release! Check out the Full Release Official Trailer below! We just updated Nevergrind Online store page with fresh screenshots and the latest trailer, so feel welcome to check that out too!

[previewyoutube][/previewyoutube]

[h3]Future Development[/h3]

Expect development to continue after season 1 begins. We still have a list of features on our roadmap which would be great additions to the game. Originally, we planned to finish everything, but we also want to avoid keeping the game in Early Access for too long. At this time, we believe that the most critical gameplay features have been completed and that now would be a good time for full release.

There are many features that we would love to add including an auction house, a crafting system, and a mercenary system. We also have many other ideas up our sleeve to help make Nevergrind Online the ultimate cooperative dungeon crawling experience!



[h3]Season 1 FAQ[/h3]

For early access players, note that your banked Ladder items will NOT transfer to your Eternal bank. Again, banked Ladder items do NOT transfer! If you have special items on Ladder that you want to keep, you must equip them or put them in a character's inventory. All Ladder characters and their items will transfer to the Eternal realm at the start of Season 1. Since all characters are moved to the Eternal realm, the Ladder's leaderboard will completely reset and the economy will start fresh.