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Nevergrind Online News

Reduced inventory costs based on community feedback

389: Early Access 0.17.20 - May 8, 2023 12:20 AM EST
• Reduced inventory upgrade costs.

16 bank tabs, silky smooth memory improvements, reduced costs!

388: Early Access 0.17.19 - May 7, 2023 11:25 PM EST
• Skill training costs were slightly reduced.
• Bank slot costs were slightly reduced and they are now consistently priced by tab.
• There are now 16 bank tabs instead of 8, but with the same number of total slots. This should make it easier to organize items by tab.
• Inventory expansion costs were slightly reduced.
• Certain trade messages will no longer report using the other client's language setting.
• Improved memory management in combat. You should be play for eternity without groggy slowdown grossness.

Expanded bank & bank tabs!

387: Early Access 0.17.18 - May 2, 2023 10:10 PM EST
• The bank now features tabs to make it easier to organize your banked goods.
• Expanded the maximum possible bank space to 1280 slots.
• The level difference arrows now have a proper cursor on hover.
• Removed the load screen message about heroic quests.
• From now on, only party leaders can use the /players command.

Disabled players command in combat

Disabled players command in combat

Players command now usable in online mode, bank & inventory costs adjusted

385: Early Access 0.17.16 - April 22, 2023 10:15 AM EST
• Adjusted the bank, inventory costs down a bit.
• This is not a permanent decision, but at least for now you will be able to use /players command in Online Play.
• The game will now remember the last password that you used when creating a game. This way you won't have to enter it every single time.