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Nevergrind Online News

Monster difficulty increased, new /players command!

383: Early Access 0.17.14 - April 21, 2023 4:35 PM EST
• Mobs in higher difficulties now attack faster.
• Buffed mob damage about 20%.
• Bank and inventory upgrade costs have been increased.
• Single player mode now features a /players command which allows you to change the difficulty as though the game has a full party. Entering /players 5 will enable full party difficulty.
• When you reset the game in single player mode, you will now see the main menu instead of seeing your online characters. This was an unintended bug.

Fixed a bug that caused games to disappear from Join list after switching leader

382: Early Access 0.17.13 - April 19, 2023 3:55 PM EST
• Fixed a bug that causes games to disappear from the Join Game list after the leader is changed.

Faster Join Party System Allows for Joining in Hallways!

381: Early Access 0.17.12 - April 19, 2023 2:35 PM EST
• Players can now join an existing party while the party is idling in a room or a hallway. In general, joining parties is much faster and smoother now.
• Entering a password for a private game will now disable the level difference on the UI. Level difference is not relevant in a private game. Only the password matters.
• The private game inputs will now remember your previously entered values so you don't have to type it all the time.

Just a UI locking bug fix. Have fun :)

380: Early Access 0.17.11 - April 19, 2023 12:05 PM EST
• Fixed a UI locking bug.

Some minor UI and gambling fixes

379: Early Access 0.17.10 - April 19, 2023 11:24 AM EST
• A minor fix to potential UI locking issues in certain circumstances.
• Had to fix yet another gamble issue 🤣🙄