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  3. SRPG Studio 1.304 Update Released!

SRPG Studio 1.304 Update Released!

Hello, everyone!
We have now released version 1.304.

New Feature:
  • Added a new BattleContainer to the scripts to support real battle scaling in 16:9 resolution.
    This container is used when "Do not scroll in battle" is enabled and BoundaryLine is 292 or higher.
    The battle area is scaled while maintaining the aspect ratio.
  • Added a sorting function for imported resources to the "Resources/Graphics" dialog.
    A popup menu is displayed when right-clicking on an original tree item (folder).
  • Changed root.getMediaManager().g(s)etActiveMusicTime to be based on milliseconds.
    How to use this method is described in MediaControl.g(s)etCurrentMusicTime.
  • Players who have joined your team through "Unit Affiliation" can now be changed back to Enemy (Ally) through "Unit Affiliation".
  • Changed the upper limit of "Max Enemy Count" from 200 to 300.
  • Added "Classes & Class Types" to "Restore Data".


Bug Fixes:
  • Fixed a bug that prevented the same reinforcement unit from appearing multiple times using "Unit Appearance."
  • Fixed a bug that allowed sav files from other games to be displayed on the save screen.
  • Fixed a bug that caused the "Use Item" command to be used on an item that had not yet appeared in a unit during a game.
  • Fixed a bug that prevented targets from being specified for "Steal" and "Transform" when using the "Use Item" command.
  • Fixed a bug that caused terrain skills to be ignored in event conditions.