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SRPG Studio 1.309 Update Released!

Hello, everyone!
We have now released version 1.309.

New Feature:
  • Added the getKeyword method to the TerrainGroup object in the script.


Bug Fixes:
  • Fixed a bug where Steam Deck optimization and Steam Input were randomly applied when "Use the Steam API" was enabled. This bug occurred in released games.
  • Fixed a bug where the values of "Map Unit Symbol" and "Damage Popup" were swapped. If "Damage Popup" is hidden in the game, change it manually from "Config" in the map command.
  • Fixed a bug that prevented data from being viewed during the second and subsequent playthroughs when global switches were set in the "Display Conditions" of "Story Settings/Characters" and "Story Settings/Glossary." Specifically, it could be viewed in the "Title" scene and "Base" scene, but not in the "Battle Prep" scene.
  • Fixed a bug where subsequent event commands were executed immediately after the "Play Video" event command.
  • Fixed a bug where plugins using root.changeScene would cause an error when clearing cached memory.
  • Fixed a bug where custom parameters for units other than the player were not being localized.
  • Fixed a bug where custom parameters for items held by enemies were not being localized.
  • Fixed a bug where the class's "Conditional Show" did not take into account "Stat Changes during Fusion".