1. SRPG Studio
  2. News
  3. SRPG Studio 1.232 Update Released!

SRPG Studio 1.232 Update Released!

Hello, everyone!
We have now released version 1.232.

New Features:
  • The map file format has been significantly revamped. Previously, .smap and .sysmap were created for map export, but from this version, only .smap is available. You can load a sample map from the "SRPG Studio Official PV Data" item in the Workshop.
  • Added "Steam Settings" to the File menu of the Steam edition of SRPG Studio. If you are releasing your game on the Steam platform, you can set the APPID of your game in this dialog. If you set the APPID, then steam_appid.txt and steam_api.dll will be output when the game is released.
  • Added root.getSteamManager().setAchievement to the script method. You must have set an "achievement" for your game in Steamworks to call this method.
    You should also check "Use the Steam API" in the "Steam Settings" dialog in the editor. In "ExecuteScript/ExecuteCode", you can write root.getSteamManager().setAchievement('apiname');.


Bug Fixes:
  • When "Back to Base BGM" is executed in the recollection event, the bug that it does not return to the screen BGM after the event ends is fixed.
  • Fixed a bug in which null was not checked when referring to _slideObject in the script.