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  3. SRPG Studio 1.258 Update Released!

SRPG Studio 1.258 Update Released!

Hello, everyone!
We have now released version 1.258.

New Features:
  • Wrapping the getSortiePosX and getSortieMaxCount methods of the script. The plugin makes it easier to dynamically change the initial position of the unit.
  • Enabled to select "Ignore Layer" from the right-click menu of terrain data. Set this option to the map chip for the shadow of the building.
  • The screen effect is no longer reset when the transition is set to "None" in the event command "Background Change".
  • Added new control characters such as vpdb. Previously it was described as pdb[va1[0]], but now it can be shortened to vpdb1[0].
  • Added battle-deathanime.js and skill-critical.js to the official plugins.


Bug Fixes:
  • Fixed a bug when the width and height do not match in the map layout.
  • Fixed a bug where enemies wouldn't use unlock skills in Move AI.
  • Fixed a bug where the initially placed guest unit was not displayed in the test play demo map.
  • Fixed a bug where the Gold Drop Trophy would be lost when capturing an enemy.
  • Fixed a bug that the screen goes black for a moment when the video loops.
  • Fixed a bug in the event command "Use Item".
  • Fixed a bug where this._itemInfoWindow.moveWindow() was not called.