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  3. SRPG Studio 1.229 Update Released!

SRPG Studio 1.229 Update Released!

Hello, everyone!
We have now released version 1.229.

New Features:
  • Added "Setting up environment.evs" to the file menu of the editor. Starting with this version, environment.evs will not be output when the game is released, it will be created when game.exe is launched. You can set the default values for environment.evs in the "Setting up environment.evs" menu.

  • Added the "Backup" tab to the editor's options menu dialog. If you set more than 1 for "Setting the backup interval (in minutes)", then the project files will be backed up. By default, a Backup folder will be created in the project folder. The backup file will be overwritten every minute, but a new one will be created after each day.

  • Players can now be changed to enemies with the "Change Unit Affiliation" event command.
  • Added item type tab to "Users" of weapons.
  • Added custom-weaponsound.js to the official plugin.
  • Added isGeneratable method to the unit object of the script.
  • Added getAnimationLoopIndex method to the image object of the script.


Bug Fixes:
  • Fixed a bug where sprites were misaligned with the "Play Animation" event command.
  • Fixed a bug when an invalid ID was specified in the "Move Unit" event command.
  • Fixed an error message when the "Execute Script" event command is invalid.
  • Fixed a bug that the name of the animation map chip file is not recognized by 2 digits.
  • Fixed a bug where "Extensive Command" checks guest units twice.