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SRPG Studio 1.284 Update Released!

Hello, everyone!
We have now released version 1.284.

New Features:
  • Added "Ignore Terrain" to the "Move Unit" event command. If this option is enabled, the unit will be forced to move even if the unit is in a normally impenetrable position.
  • Added the function to create a shortcut from right-click in the original data dialog.
  • Added battle-unitdeathcommon.js, which implements unit common events with bookmark events.
  • Added calc-avoidex.js that allows setting avoidance rate as a custom parameter for weapons.
  • Added custom-surpriseattack.js that can start the map from the enemy phase.
  • Added scriptexecute-unitidbyitemuse.js to get the ID of the unit that just used the custom item.
  • Added skill-parameterbonus.js to set the activation rate of parameter bonuses and the effective targets.


Bug Fixes:
  • Fixed a bug that the motion loop sound kept playing when a unit died in a real battle.
  • Fixed a bug in root.getEventGenerator().backgroundChange method.
  • Fixed a bug that when the damage guard skill was activated, the displayed damage was sometimes not halved.