1. SRPG Studio
  2. News

SRPG Studio News

Celebrating 9 Years!

Hello, everyone!

SRPG Studio is celebrating 9 years this April 10th! Had it not been for everyone's feedback, we couldn't have continued updating this software for 9 years. As such, you have our deepest gratitude.

This year will also be seeing the arrival of 12 new motions and charchips. Look out for them sometime after mid-July!

https://steamcommunity.com/sharedfiles/filedetails/?id=3218544139&fileuploadsuccess=1

SRPG Studio 1.292 Update Released!

Hello, everyone!
We have now released version 1.292.

New Features:
  • Changed so that doping items with experience value can be used.
  • Added a comment to Probability.getProbability in the script.
  • The getApproachCombination part of the script was implemented as a separate method.
  • Added ai-scoredisabled.js, which does not attack targets with Invalid skills, to the official plugin.
  • Added config-messagespeed.js to add message speed to official plugins.
  • Added window-bonusdisabled.js to the official plugin, which prevents specific units from using "Bonus Exp".
  • Added composition-negatebackground.js, which inverts the background color with a real effect, to the official plugin.
  • Added a description to the official plugin custom-animationframesound.js.


Bug Fixes:
  • Fixed a bug where the event command "Play Video" would be shrunk in full screen.
  • Fixed a bug where enemy AI was ignoring "Round Attack" when calculating scores.
  • Fixed a bug where setAlpha method was not called on NumberRenderer in the script.
  • Fixed a page switching bug on the game's "Use Item" screen.
  • Fixed a bug where a new unit would appear when a unit using "Unit Affiliation" was used for "Move Unit".

SRPG Studio 1.291 Update Released!

Hello, everyone!
We have now released version 1.291.

New Features:
  • Added "New From Bookmark" to the right-click menu on the map. "Display bookmark tab when selecting unit" is checked in the game options, and Displayed when there is one or more bookmark units.
  • The script's WavePanel object internals have been changed to use an ImageScroller object. The ImageScroller object is good at scrolling images.
  • Added scriptexecute-appearbookmarkunit.js to the official plugin. It shows how to use root.getObjectGenerator().generateUnitFromBookmarkUnit. Also shows how to delete a guest unit from a bookmark origin.
  • system-disablestock.js has been added to the official plugin. It disables sending specific items to stock. This plugin is useful when you do not want to pass unit-specific items to other units through stock.
  • system-charchipanimation.js has been added to the official plugin. The default character chip animation order is 0->1->2->1, but this plugin changes it to 0->1->2->0. This is useful if you want to replace all character chips with original chips and use 4 columns of chips like 0->1->2-3.


Bug Fixes:
  • Fixed an issue where guest unit unit command events were not localized correctly.
  • Fixed a bug where variable names were not localized correctly.
  • Fixed a bug where the script's _setPositionSettings was returning the obj variable.

SRPG Studio 1.290 Update Released!

Hello, everyone!
We have now released version 1.290.

New Features:
  • Added support for horizontal scrolling when pressing the LShift key and using the mouse wheel.
  • Modified eventcommand-itemchange.js to make it easier to customize.


Bug Fixes:
  • Fixed a bug where localization would fail when a unit had multiple unit commands.
  • Fixed a bug where experience points could not be obtained for "Steal", "Again", and "Transform" in auto AI state.
  • Fixed a bug where units could appear beyond the "Max Units".
  • Fixed a bug where the enemy offset was off by one frame in real battle.
  • Fixed a bug where the initial value of discount skills was over 100.
  • Fixed a bug where names were not displayed in the editor list when the number of maps was huge.
  • Fixed a bug where the isGuest method returned false for guest units in the Battle Prep scene.
  • Fixed a bug where OriginalContent.getUnit() returned null.

SRPG Studio 1.289 Update Released!

Hello, everyone!
We have now released version 1.289.

New Features:
  • Added changeInputDevice script method to change GamePadDInput in game.ini.
    Use like root.changeInputDevice(InputDeviceType.XINPUT); or var type = root.getInputDeviceType();.
  • Added BlendMode.NORMAL. It can be specified in the setBlendBitmap method.
  • Added map-chipchanger.js, window-marshal.js, and window-gold.js to the official plugins.


Bug Fixes:
  • Fixed a bug where the options included line breaks when importing text.
  • Fixed a bug where the game would force close if the base area could not be found.
  • Fixed property bug in animation dialog.