New Dev Blog Entry - Future Content: WILD METAMORPHOSIS
From Chimeric, Lead Dev:
"Interestingly, there is some discourse over how Nova Drift should be classified. I see people often refer to it as a "rogue-like" or "rogue-lite". Or perhaps it's an action-rpg with some non-deterministic elements. With this decade's glorious panoply of indie treasures, the definitions have become increasingly blurred. The good news is that I believe Nova Drift is in a good position to provide both experiences, thanks its modular challenge modes.
Where I'm going with this: Some people want to play Nova Drift and be able to create a deterministic build every run. Others want there to be greater limitation, such that they are required to adapt, overcome, and build on their toes. I'm keen to provide that extra "roguelite" element for those that want it. And so, I have concocted... Wild Metamorphosis: Challenge Mode Unlocked!"
https://blog.novadrift.io/wild-metamorphosis/

"Interestingly, there is some discourse over how Nova Drift should be classified. I see people often refer to it as a "rogue-like" or "rogue-lite". Or perhaps it's an action-rpg with some non-deterministic elements. With this decade's glorious panoply of indie treasures, the definitions have become increasingly blurred. The good news is that I believe Nova Drift is in a good position to provide both experiences, thanks its modular challenge modes.
Where I'm going with this: Some people want to play Nova Drift and be able to create a deterministic build every run. Others want there to be greater limitation, such that they are required to adapt, overcome, and build on their toes. I'm keen to provide that extra "roguelite" element for those that want it. And so, I have concocted... Wild Metamorphosis: Challenge Mode Unlocked!"
https://blog.novadrift.io/wild-metamorphosis/
