Weekly Update #8

Who said balance??? Oh wait I did!
To balance off the game we've added 3 more scripted waves. Also we've worked a bit on the other waves to better integrate with the new ones. More work is needed, but were keeping it up! Oh also we've made the demo a bit more balanced too!
New contents

So as I mentioned we have 3 new waves and a new powerup, the Advanced AI, a powerup that incerases your drones attack power!
We're also working on a restock function for the chip shop, though it'll still take some time to have it in the game.
Bugs
A few items weren't interacting correctly. We fixed the issues!
Patch Notes
Weapons/Powerups
- The Laser didn't correctly work with the Cheat Shell
- The Machinegun max spread is now slightly wider
- The Machinegun's sound has been slightly lowered
- The Geyser didn't properly damage some enemies. problem fixed
- Advanced AI added
Chips
- The Missile Chip now has a slightly higher chance to fire missiles with weapons with a low fire rate
Enemies and bosses
- 3 new enemy waves
- The small enemies in the 4th level have had their health slightly increased
- All around balance of many waves
- Warlock's machinegun attack had a long downtime. shortened it a bit
Update discussion
Want to discuss the update with the devs or with other players?
There's a forum just for you!
Press/Media
Are you a videogame journalist, a Steam Curator, a Youtuber or a Twitcher and you want to make a review/video of Black Paradox? We have a Distribute() and a Keymailer account! So contact us there!
How'd you like this new update? There's new stuff as always, but also a lot of balance! But we have even more in store! See you next week!
Thanks for reading!