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Weekly Update #8


Who said balance??? Oh wait I did!

To balance off the game we've added 3 more scripted waves. Also we've worked a bit on the other waves to better integrate with the new ones. More work is needed, but were keeping it up! Oh also we've made the demo a bit more balanced too!

New contents

So as I mentioned we have 3 new waves and a new powerup, the Advanced AI, a powerup that incerases your drones attack power!

We're also working on a restock function for the chip shop, though it'll still take some time to have it in the game.


Bugs

A few items weren't interacting correctly. We fixed the issues!


Patch Notes


Weapons/Powerups

  • The Laser didn't correctly work with the Cheat Shell
  • The Machinegun max spread is now slightly wider
  • The Machinegun's sound has been slightly lowered
  • The Geyser didn't properly damage some enemies. problem fixed
  • Advanced AI added


Chips

  • The Missile Chip now has a slightly higher chance to fire missiles with weapons with a low fire rate


Enemies and bosses

  • 3 new enemy waves
  • The small enemies in the 4th level have had their health slightly increased
  • All around balance of many waves
  • Warlock's machinegun attack had a long downtime. shortened it a bit



Update discussion

Want to discuss the update with the devs or with other players?
There's a forum just for you!


Press/Media

Are you a videogame journalist, a Steam Curator, a Youtuber or a Twitcher and you want to make a review/video of Black Paradox? We have a Distribute() and a Keymailer account! So contact us there!

How'd you like this new update? There's new stuff as always, but also a lot of balance! But we have even more in store! See you next week!
Thanks for reading!