Patch 10.1 - Server Fixes
General
No new client update just yet, instead this post is mostly to cover a few of the server side issues that have been deployed that have been affecting gameplay.
[h2]Gameplay Changes[/h2]
- Disguised units will now maintain their attributes applied to them. Attributes include: Poison, Plague, and Slow
[h2]Fixes[/h2]
- Attribute text during hover over state should now be the correct size as ability text
- Crashers with 0 attack no longer can take out magic barrier
- Brawler unit should no longer be gaining extra health with eliminating another crasher
- Crashers with 0 attack no longer can take out the modifier wall in the middle
- Disguised units with more than 1 hp and hit by holy smite will no longer go back to full health when being revealed
- Disguised units revealed/shot within range of an ox totem will maintain their buffer for the turn
- Holy smite no longer reveals disguised units hit and survived
If you have read this far, make sure to join the discord!
