Patch 0.6
General Notes
- Added new arena for the Mech region
- Added new VFX to help users know when their crasher is poisoned
- Added new VFX to help users know when their crasher has been marked for death by plague
- Added new ability called Spark which disables crashers for 1 turn when they are hit
Fixes
- Hovering over a unit that dies was causing the hovering information to stay on screen
- End game UI for win/lost particles were not working after Unity update way back when
- Collision sparks VFX was not working for player 2 and respecting the vertical y position flip
- Shockwave ability now properly takes out Magic Barrier instead of bypassing and damaging the unit
- UI: Carousel image for Discord is no longer blurry
- UI: Adjusted the scaling of UI elements in game to better scale and not overlap the playing field
Balance Changes
- Sword Arms: New ability Spark
- Warlord: new ability Absorb
- The Revenant: new abilities Barrier & Spark
- Ririka: Ether cost 5 -> 4
