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Weekly Dev Update - October 30/19

Hey Vikings, happy Wednesday and dev-update day!

As we postponed the dates for the Open Beta #3, we continue our quest to stabilize and to work on new features for another testing phase. This week we're:

šŸ‘æ - Integrating Leveled Up Mini Trolls
šŸŽÆ - Preparing Challenges for the Open Beta 3
⛺ - Integrating Landmarks in the Land of Pools
šŸ’„ - Integrating new Visuals for Explosive Barrels
šŸ¬ - Modeling in 3D the unique Merchant Stations
🐲 - Continuing drawing Concept Art for new Giant
šŸ”„ - Integrating various VFX for all new Creature Spells
šŸ‘Š - Continuing to improve Animations for Combat Feel
🌐 - Modifying Generation Rules to connect Shrines to Paths & update Elevations
🌠 - Testing various Visual effects with Post-Process, Particle Systems & Vegetation
šŸ”Ø - Fixing various Bugs related to Menus, Generation, Audio, Latency and Controller
šŸŒ‡ - Researching various Features like Tech Tree Skills, UI and Construction Mechanics

She's got spiky javelins to toss at you! We're also integrating:

šŸ’€ - Unsunken Javelin Vikings

What do you imagine she looks like?
Post a sketch in the Artwork tab on Steam and we'll share your masterpieces! :D