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Weekly Dev Update - February 19/20

Hey Vikings,

Weekly update time! We’re making good progress on the Constructions and AI changes πŸ‘‹ However, it's also time to battle bugs coming from that, and we hope to address the main ones before the Closed Beta (we'll keep you updated on that)!

This week, we’re:

🐲 – Continuing modeling the Lindworm
β›Ί – Conceptualizing the Glacier Camps
πŸ’° – Creating Props & Decor for Merchants
🏠 – Conceptualizing the Gate Construction
πŸ’Ύ – Iterating on AI & Construction Logic
πŸ”ͺ – Implementing AI Behaviors in Camps
πŸ”¨ – Fixing various issues for Map & Customization
πŸŒƒ – Continuing revamping the Procedural Generation Logic
πŸ”₯ – Continuing animating Attacks & Movement for the Lindworm
πŸ“– – Researching for Village Upgrades, Game Over & Constructions

Talking about Lindworms, are there any other unique creatures that you wish to see in our current Biomes? πŸ‰

Let us know! We're reading your comments πŸ‘€

The Land of Pools Camps progress!

We've also been progressing on making the Land of Pools, one of our Biomes, feel a bit more "swampy" - we're adding more pools, ruins, vegetation, and decoration. Here's some close ups before we show you the full camp...



A new armour set to craft!

Excited to show some concept art for a new craftable armour set that's coming - we have 3 different equipment explorations, and only one will be the chosen one!



That's it for now, we'll see you next week!