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Weekly Dev Update- March 4/20

Hi Vikings,

Happy March everyone! We've had the pleasure of welcoming new team members in our Art Department over the last month. So, weโ€™ve been cranking up the content, & iterating endlessly on new features...

This week weโ€™re:

๐Ÿฒ โ€“ Texturing the Lindworm
๐Ÿ‘ป โ€“ Animating Explosive Minion
๐Ÿ’ฅ โ€“ Creating Explosion + Smoke VFX
๐Ÿ  โ€“ Conceptualizing Glacier Camps
๐Ÿ”ฑ โ€“ Conceptualizing Frozen Javelin Viking
๐Ÿ’ผ โ€“ Modeling + Texturing Cultist
๐Ÿ”” โ€“ Modeling + Texturing Landmarks
๐Ÿ’€ โ€“ Implementing Game Over Screen
๐Ÿ”ฅ โ€“ Implementing Temperature in Biomes & Perks
๐Ÿ’พ โ€“ Iterating on the overall Construction Logic
๐ŸŒƒ โ€“ Revamping Generation of Elevated Terrains, Seas & Lakes
๐Ÿ“– โ€“ Researching for AI Changes along Day Time, Grass & Blueprints
๐Ÿ”จ โ€“ Fixing various issues for Map, Crashes, UI, Controller & Game Over
๐Ÿ”ฎ โ€“ Modeling + Texturing Elf Witch (remember that sneak peek we posted last year?)



From what youโ€™ve seen from the latest Dev Updates, what are you the most looking forward to? ๐Ÿ™‚

We'd love to know!

See you next week!