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Weekly Dev Update - February 5/20

Hey Vikings,

We seem to have a focus on content this week while adapting to all the major changes from the Constructions.

This week, we’re:

πŸ’‰ – Texturing 5 new Weapons
🐲 – Revising Lindworm Concept Art
πŸ’₯ – Designing an Explosive Type of Helthing
πŸ”‘ – Implementing Gate as Free Construction
🏠 – Iterating on the AI to adapt to Constructions
πŸ”ͺ – Animating Spear & Knife Attacks for the Player
πŸŒƒ – Continuing revamping the Procedural Generation Logic
🌿 – Continuing implementing the new Grass System to all Biomes
πŸ”¨ – Fixing various issues for Map, Crashes, Fog of War, Projectiles and Movement
πŸ“– – Researching visuals for Constructions/Village, progress meter for Bastions and more


Talking about constructions, what would you like to be able to build in the game in the future?


Let us know! πŸ‘€ It's something we're currently working on, so we'd like to hear what you'd eventually want to see.


And if you haven't seen it yet...


We've added in some new elemental, explosive jars, and though we haven't revealed their in-game use just yet... just know that with great power, comes great responsibility. More on that soon!




Join Our Discord!


It's the best place to be for when the game opens again, as we'll make sure to ping you when we have news! You can find also find teammates, throw in game suggestions, and hang out with a pretty cool group of people.



See you next week!