Update Notes - Wolf 1.02

Hi Vikings,
Maintenance is over! Please make sure to download the update to version: wolf-1.02! Here are the list of changes. đș
Content
- The Reward for achieving Season Level 49 in Season 1 has been correctly updated to the Wolf Saga portrait. A sneaky Goblin Chief tried to claim the slot for himself! He has since been sacked.
- Alvis Hammer II
- Healing Spell increased to 400 from 300
- Healing Spell increased to 400 from 300
- Soul Powered Rune
- Damage bonus reduced to 5 from 10 per stack of 100 Souls
- Souls Cap correctly set to 10,000
- Damage bonus reduced to 5 from 10 per stack of 100 Souls
- Banner Time Rune
- Ticks every 3 seconds, up from 1
- Healing increased to 150 from 50
- Ticks every 3 seconds, up from 1
- Players can now dismantle Enchanted Tripwire traps if they are blocking their path
- PC players can now press the (B) Key as a shortcut for the Blessings menu
- Changed Rebuild input for Farm, Quarry, Lumberyard and Bridge from "F" on Keyboard (Square Button on Controller) to "G" on Keyboard (L1 Button on Controller) to avoid interaction conflicts
- Fixed some issues in World Generation that were causing Giants to get stuck on their path of destruction
- Fixed an issue during the Tutorial where Geirröðrâs snowball would clip into the ground
- Fixed an issue preventing the Unsunken Boss from holding his axe properly during movement animation
- Fixed issues with the impact animations for some Helthings that were not playing the appropriate animation
- Fixed an issue where the Witchâs spells could stick for too long
- Fixed an issue where the Witch could damage out of combat players from far away with her Spells
- Fixed an issue where enemy Spells would fire in a direction they werenât facing
- Fixed numerous AI issues that caused certain enemies to idle after chasing for a time
- Fixed an issue where Trölls could sometimes not exit their Camps
- Fixed an issue that allowed players to keep racking up hits against Fenrir during his death animation, especially when paired with the Soul Mate Rune (poor Fenrir)
- Fixed an issue where some players were unable to craft using a Controller when returning to a Solo save file
- Fixed an issue where players were able to block their own Banner Time Runeâs healing when facing a certain direction
- Fixed an issue that allowed you to block damage while performing other actions if you used the Shield button
- Fixed an issue that sometimes made it difficult to revive downed Villagers if they were downed from a Jötunn
- Fixed an issue that could cause a player to enter Downed State instead of Drowning if they died from fall damage when hitting the water
- Fixed an issue where the Healing Brew was not healing for the correct amount of time
- Fixed multiple issues of Cosmetics clipping into each other
- Fixed an issue where the Hunterâs Recall Totem would linger on the Map even if not active
- Fixed an issue where Hunterâs Trap Stacker wasnât allowing the player to stack Traps properly when buying them from a merchant
- Fixed an issue where Wardenâs Rune Carver ability wouldnât always allow for 6 Runes to be equipped
- Fixed an issue where players could retain the benefits of the Nothing to Hide Rune by unequipping then re-equipping their armor
- Fixed an issue where the Like a Dwarf Rune was not granted the appropriate Armor bonuses
- Fixed an issue where Warriors could be invincible while in Downed State if they died due to fall damage with the Reckless Roll Blessing
- Fixed an issue where sometimes JĂĄrnsaxa would be instantly defeated during the transition to her second form
- Fixed an issue where players could block incoming heals.
- Fixed an issue where Feral Armor was protecting against Heat instead of Cold
- Fixed an issue where archers in Archer Towers would speak like Dökkalfar and spam their voice over lines (they were just being too passionate about Village defense).
- Fixed an issue affecting the progress icons for the âLife on the Farmâ Quest
- Fixed an issue that would cause Quest progression to break or not update correctly if you Save/Quit at certain points in the Quest chain
- Fixed an issue that allowed players to roll into the trap doors to proceed to the next level of a Hideout
- Fixed an issue where Treasures in Camps could sometimes be accessed from beneath
- Fixed an issue where rapidly transitioning back and forth from Fenrirâs Lair caused the screen to become permanently black
- Fixed an issue where a character could get stuck in a Land of Pools Small Camp when jumping off a ramp
- Fixed an issue where on rare occasions Fenrir would fail to appear and attack the player in his Lair
- Fixed an issue where Fenrir would land on the broken stones as he enters the fight
- Fixed an issue with missing sound effects when interacting with the Eir Effigies
- Fixed an issue that allowed players to Fast Travel to Activated Shrines even when not near another Shrine
- Fixed an issue that could sometimes cause players to spawn under Fenrirâs Lair if they teleported back to it
- Fixed an issue where cancelling Recall Totem wouldnât always work if too far away from it
- Fixed an issue where Constructions could be placed in areas of the Village that were not intended
- Fixed an issue where Jars could block Underpass and Hideout exits
- Fixed an issue where the final Treasure of a Hideout could be interacted with before clearing the area
- Fixed an instance where players could be booted to the main menu after triggering a number of Jars then leaving an Underpass or Hideout
- Fixed issues with collision trap in enemy Camps, Underpasses and bushes
- Fixed some interaction issues when playing with HUD turned off
- Fixed issues where the voice chat icon was inconsistently being displayed when a player was speaking
- Fixed an issue affecting saved Worlds for Survival Games with over 100 Days played in which progress may be reset
- Fixed an issue where the +1 Golden Horn UI wouldnât always appear in HUD when picking one up
- Fixed an issue allowing a player to avoid being kicked for inactivity if they had a menu open
- Fixed an issue on PC that didnât allow players to mouse over Class information properly
- Fixed an issue that prompted an unnecessary message when accessing the Quest Board after all Quests were taken or completed
- Fixed an issue that caused replacing current Quests to remove the unfinished Quest from the board for the whole session
- Fixed a number of Controller navigation issues for the Journal menus
- Fixed an issue where sometimes players were unable to start a new World after having made a lot of progress in Survival mode
- Fixed an issue where the user had trouble starting a new World if they left a game shortly after finding a Golden Horn
- Fixed issues in which trying to create a Group would sometimes result in an unexpected error
- Fixed an issue that could cause framerate issues when waking your Console from Rest mode.
- Fixed an issue that caused UI to linger for players in the party if the Host force-quits the game while searching for a session
- Fixed an issue where a whole Group could be disbanded if a player quits the game with ALT+F4
- Fixed a crash that could occur of a profileâs privileges did not allow online activity and they tried to join another playerâs session after bypassing the notifications
- Fixed an issue where the Steam username would not always update in-game
- Fixed an issue with the V-Sync option not working as intended
- Fixed a number of navigation issues with the SHiFT overlay, especially with Controllers
- Fixed an issue where the player list for an active session would sometimes not update at all when a player leaves the session
- Fixed issues of jittery text when mousing over some Recipes
- Fixed a number of alignment issues when adjusting resolution in Windowed mode
- Fixed an issue where the Potion Stacker Perk would not update correctly in the Equipment menu