Patch 2: Quality of Life lvl up
Hello Neighbors,
The second update for Secret Neighbor on Steam focuses on Quality of Life improvements. Next up are performance improvements.
There has also been a lot of work done in the backend, mostly focused on networking.
The second update for Secret Neighbor on Steam focuses on Quality of Life improvements. Next up are performance improvements.
There has also been a lot of work done in the backend, mostly focused on networking.
- Added the ability to interact with doors and bars while stunned
- Fixed the lag spike that occurred after a kid died in Neighbor’s hands
- Fixed the leaflets appearing under a kid’s shoes when that kid leaves the spectator mode
- Fixed bars randomization
- Brave can no longer hit items that are lying on the floor
- Fixed freezing that occurred when you would knock down a door while in pause menu
- Reworked sliding mechanic
- You can no longer climb on vertical surfaces or angles
- Reworked the Crow logic (now it shows the way either to a key or a keycard you need)
- Reworked Detective’s skill logic (now it shows the way either to a key or a keycard you need)
- Fixed the Crow disappearing after turning into the Neighbor (proximity to Neighbor at which the Crow disappears changed from 15 to 5)
- Fixed the Crow disappearing after a key has been successfully used
- Fixed Detective’s photos when playing with no keycards.
- Fixed a bug where a kid’s saucepan would disappear after they transform into the Neighbor
- Slightly changed player models’ interpolation to minimize cases where the Neighbor can catch kids from extreme distances
- Adjusted saucepan positioning for some characters
- Increased Neighbor’s fall damage
- Fixed the inconsistencies between torso and legs positioning when turning (characters twisting)