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Development Diary #110 - Egypt Mission Trees

Hi everybody!

As you might have guessed, there is plenty of Diadochi-themed goodies in the incoming Heirs of Alexander DLC. Today, we are focusing on Ptolemaic Egypt. While not as adventurous or glamorous as his direct rivals, Ptolemaios I founded the most successful and renowned of the Diadochi kingdoms, which lasted until 30 BC when Ptolemaios’ last descendant - the famous Cleopatra VII - was defeated and her kingdom annexed by the Romans.

The four new missions from the DLC will accompany you through the greatest achievements and most challenging times of the Ptolemies, focusing on the early kings (Ptolemies I to III), encouraging you to emulate and even surpass their successes. Each mission focuses on one side of Ptolemaic politics: the conflict with the Antigonids first and the Seleukids later in Palestine and Phoenicia, the constant menace from the neighboring people of Cyrenaica and Kush, the dominion over the eastern Mediterranean, and the economic and cultural development of Egypt and, in particular, of its capital, Alexandria.

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Imperator: Rome getting an 'Heirs of Alexander' content pack

Imperator: Rome is marching steadily towards its big overhaul patch, and it was announced today that another content pack expansion will release at the same time. Apparently, it's set to be every bit as grand as the grand strategy game's free overhaul is going to be.


"As befits our 2.0 statement," developers Paradox Development Studios says, "the Heirs of Alexander content pack will be the largest yet; encompassing mission trees and flavour events for all the Diadochi nations, as well as the ability to customise and build a large variety of great wonders."


The announcement was made during this week's dev diary - no press release or fanfare this time around - which also goes into further details as to what else is coming in the 2.0 patch. One of the other changes that's coming is to do with the 'Legacy of Alexander' war goal. Currently, this is a special type of war for the successor kingdoms that exist at the start of the game (known as the Diadochi) that allow them to fight each other to try and become the true heir of Alexander the Great's empire.


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Development Diary #109 - Heirs of Alexander

Salvete omnes !

While there is yet more to come regarding Marian military matters, today I’m here to announce that the content pack, ‘Heirs of Alexander’, will be released in conjunction with the Marius update.

As befits our 2.0 statement, the Heirs of Alexander content pack will be the largest yet; encompassing mission trees and flavor events for all the Diadochi nations, as well as the ability to customize and build a large variety of Great Wonders as detailed in the Vitruvius dev diary.

Included alongside this will be a variety of additional content that you have grown to expect from content packs, including new event pictures, music tracks, and more.

As time goes on, we will introduce more specifics surrounding the content you will receive in the HoA pack, however, as a small addendum to last week’s diary, I would like to clarify that the Legion Honors that you encountered in the Legions feature reveal will be part of the HoA pack.

With this announcement out of the way, I’ll detail a few more changes you can expect in the Marius update!

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Development Diary #108 - Warfare Changes part 2

Hello, and welcome to another diary about warfare changes in the Marius update for Imperator: Rome!
Last week I described how armies as a rule will now be raised by levying the population. This time we will talk about standing armies and how they feature in the game. These are called Legions, drawing inspiration from the permanent Legions of the late Republic and the Roman Empire.

The DD is here

Development Diary #107 - Warfare

Salvete, citizens, and welcome to another Development Diary for the Imperator: Rome - Marius update.
Today, we will be talking a bit about one of the bigger changes coming to warfare, and how you raise armies in the game.

Everything is here