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Imperator: Rome News

Imperator: Rome's UI rework puts more of the game into arm's reach

As we've reported, Imperator: Rome's upcoming major patch, Marius 2.0, is going to include an overhaul of the grand strategy game's clunky user interface. Paradox UX designer Jiroro has posted a new dev diary on the ongoing work on the menu system, along with several screenshots of the work-in-progress UI.


The coming overhaul isn't just about refreshing the menus' visuals; although it's definitely doing that, giving them a cleaner, less cluttered look. It's also adding some welcome functionality to several systems, putting more of what you want to do into convenient, sensible places.


For example, with the Marius 2.0 version of the UI, you'll be able to cancel or destroy buildings in the Macro Builder tool, simply by right-clicking on the territory while in the Macro Builder mode. This will be a godsend for players who like to do a bit of conquering (and who doesn't?), as it'll eliminate the tedious process of clicking each individual settlement to find the outdated buildings you've just taken over and replace them with new ones.


Read the rest of the story...


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Development Diary #106 - UI Rework Part 2

Good day, citizens!

The UI rework is moving along nicely. We still have things to do before we can call it finished but it’s starting to come together. Since the last time, we’ve polished and refined the UIs and their components, so if you look closely you'll notice some differences!
First up we have some new additions to the Nation Overview...

To see everything about it, click here


Development Diary #105 - Traditions and more inventions

Hi all!

In Today's DD we’ll be covering changes to Military Traditions, as well as showing you some iteration points on the new invention system.

Military traditions will be receiving a similar treatment to inventions, in that they will now exist in a tree-structure, with a modicum of choice, and continuing to be unlocked by their own unique resource, Military Experience.

Check out here to know more about it.





Development Diary #104

Hello and welcome to another development diary for Imperator: Rome.
Today we will be talking to you about some of the changes that are coming in the Marius update. It is still early days, so take any and all numbers and screenshots as what they are, work in progress !

Everything is here





Development Diary #103-Invention System

Welcome to another development Diary for Imperator: Rome, and the 2.0 Marius Update.
Today we will be talking about some changes coming to the Invention system as the plan is to replace it in the Marius Update.

Everything is here