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Build 0408-CL794: Major Arsenal Expansion and Smarter Enemy Behavior

[p][/p]
Main Build 0408-CL794
[p][/p][h2]Main Branch,[/h2][p]We’ve rolled out Build 0408 to the Main Branch. You get new weapons, new sights, smarter AI, sharper audio, and key fixes.[/p][h3]Added[/h3]
  • [p]VSS, 9x39mm subsonic ammo and has a built in suppressor (Tigers)[/p]
  • [p]VSK, 9x39mm subsonic ammo and has its own suppressor (Tigers)[/p][p][/p]
  • [p]M24, .338 bolt-action rifle (Bulls)[/p]
  • [p]UMP, .45 SMG (Spartans)[/p][p][/p]
  • [p]Added new Sights:[/p][p]AKs and all new Tigers guns now have access to the PKS (7x), PSO (4x) and Kobra reflex sight. The VSK also gets access to the PU 3.5x scope.[/p]
  • [p]M4S Aimpoint with 3x Magnifier (toggle with Z)[/p][p][/p]
  • [p]Added AI damage multiplier (%), currently only in solo play AI options,[/p]
  • [p]AI behavior: NPCs may retreat from combat when overwhelmed,[/p]
  • [p]Solo play: manual Redeploy button and a short timer instead of automatic redeployment and full timer[/p][p][/p]
[h3]Edits & Tweaks[/h3]
  • [p](server config) JSON files are now formatted on save,[/p]
  • [p]NPCs now keep their weapons lowered when not in alert state,[/p]
  • [p]Increased exfil helicopter audio range,[/p]
  • [p]Team weapon selections are now:[/p]
  • [p]Bulls: XM7, XM250, G28, M39, M24 and MPX[/p]
  • [p]Dragons: M27, Mk46, SRS, M38, SRS and MP7,[/p]
  • [p]Spartans: Mk17, XM250, Mk20, SRS and UMP-45[/p]
  • [p]Tigers: AK200, AK201, Mk46, VSS, SRS and VSK.[/p]
[h3]Fixes[/h3]
  • [p]Mortars should not appear in Solo Play,[/p]
  • [p]MPX and MP7 were not ejecting shell casings reliably,[/p]
  • [p]Fixed chainlink fences that could not be shot through reliably (especially at Port Lobos),[/p]
  • [p]Picking up attachments on the firing range would remove all other attachments,[/p]
  • [p]Join in Progress now respects team locking - good especially for Co-Op if you want to ensure new players join on the same team. Admins can lock teams hovering over the team icon on the left in Lobby.[/p]
  • [p]GPS with M24 or Land Drone controller was not fully on screen,[/p]
  • [p]Mission intro text should not block input (should not have to wait to open Esc menu)[/p]
[h3]Known issues[/h3]
  • [p]Some minor typos in the loadout (UMP_45),[/p]
  • [p]Camera may temporarily appear under the map right before you enter spectator[/p]
  • [p]Reinforcement timer when joining in progress may read 0, but the timer is actually running[/p][p][/p][p][/p][p][/p]

EXFIL Community Game Night – Fridays @ 8PM EST

[p]EXFIL Community Game Night 🕘 Every Friday at 8PM EST 📍 Hosted in our official Discord server[/p][p][/p][p]Gear up, Operators!
[/p][p]This week’s Community Game Night puts the spotlight on the latest Public Testing Branch update. You will get hands-on time with the newest additions to the arsenal like fresh rifles, new SMGs, and the latest sight options. It is a good chance to try the changes, share your thoughts, and help shape the next steps.[/p][p]Jump in, squad up, and run live tests with the team. New or returning players are welcome.
[/p][p]Games will be run on the Public Testing build, so join in, experiment with your setups, and share your feedback directly with the team.[/p][p][/p][p]👉 Join the Official Discord [/p][p][/p][p][/p]

EXFIL Community Game Night – Fridays @ 9PM EST

[p]EXFIL Community Game Night
🕘 Every Friday at 9PM EST
📍 Hosted in our official Discord server[/p][p][/p][p]Gear up, Operators![/p][p]This week’s Community Game Night is all about welcoming new players joining us after the Free Weekend, along with our newest Alienware community members.[/p][p]It’s the perfect time to jump in, meet the squad, and learn the ropes together. Whether you’re a first-time recruit or a seasoned veteran, you’ll be part of a friendly, coordinated session focused on teamwork and fun.[/p][p]Games will be run on the Public Testing build, so join in, experiment with your setups, and share your feedback directly with the team.[/p][p][/p][p]👉 Join the Official Discord [/p][p][/p][p][/p]

EXFIL Community Game Night – Tuesday @ 7PM EST

[p]EXFIL Community Game Night
[/p][p]Welcome back, Operators.[/p][p]After an intense Free Weekend, the Hawks Haven crew is organizing a special Tuesday Community Game Night to help new and returning players dive back into EXFIL. This is your chance to squad up with experienced players, learn key tactics, and get comfortable with the game’s systems.[/p][p]Whether you’re a fresh recruit or a veteran looking to lend a hand, this event is all about teamwork, learning, and having fun.[/p][p]Games will be played on the Default build. Join in, share your feedback, and help shape the next phase of EXFIL.

👉 Join the Official Discord [/p][p][/p][p][/p]

🎯 EXFIL Free Weekend – Live Now! (October 31 to November 2)

[p]Hey Operators,[/p][p]The EXFIL Free Weekend is officially live on Steam! Jump in now through the EXFIL Demo and experience the full game for free from October 31 to November 2.[/p][h3]⚠ Important Note for Returning Players[/h3][p]If you’ve played EXFIL before, we strongly recommend deleting your old settings file before jumping in this weekend.[/p][p]Significant updates have been made to input handling, video options, and loadout systems since the last Free Weekend. Keeping older config data may cause unexpected behavior or visual glitches.[/p][p]It’s been a while since our last Free Weekend, and a lot has changed since then. This update brings major new systems, weapons, and content updates — including:[/p]
  • [p]New map: Stone Dragon[/p]
  • [p]New helicopter reinforcement system[/p]
  • [p]New SMGs and LAW launchers[/p]
  • [p]Explosive land drone equipment[/p]
  • [p]New in-game Loadout Editor (swap your loadout mid-match or between reinforcement waves)[/p]
  • [p]…and much more.[/p]
[p]Whether you’re returning or new to EXFIL, now’s the perfect time to see how far the game has come. We’d love to have you back in the field.[/p][p]Existing Operators, you’ll find community games running all weekend, so hop in and help test the latest systems while welcoming new players to the fight.[/p][p]Important: This time, the Demo and Retail builds share servers.
If you already own EXFIL, just play as normal — no need to download the demo.

[dynamiclink][/dynamiclink][/p][h3] 🧭 Patch Notes - Build 406-CL544 (Now Live on Main Branch)
[/h3][p]Changes since the last Main update.[/p][p]Happy demo weekend! Note that during this time the game doesn't use Steam for networking, so that we can have compatibility with the main game and Steam. After the demo period is over, the game will be switched back to Steam only. You don't have to create any new accounts for this.[/p][p][/p][p]Added[/p]
  • [p]Ability to change your loadout during the game: Hit B during the spectator screen, or Esc -> Loadout at any point. Takes effect on next deployment.[/p]
  • [p]VRAM usage indicator in the video settings screen[/p]
  • [p]Better turn-in-place animation for the player, crouching previously had no animation when turning[/p]
  • [p]Random map option in the Solo Play screen[/p]
  • [p]Simple server API for dedicated dedicated server status queries (for server admins. Call http get /status on port 3000, port changeable with -apiport=xxx (0 disables))[/p]
[p]Edits & Tweaks[/p]
  • [p]Adjusted LZs across the maps. Should no longer have helicopter tails clipping through fences etc.[/p]
  • [p]Revamped the Bunker are in Osprey to allow complete traversal inside and outside[/p]
  • [p]Added power lines, better weather FX support (rain drip effects etc), interactables and various other polish to Northwoods[/p]
  • [p]SAM launchers in Seek & Destroy are now damageable by LAWs and Land Drones (LAW may require two hits)[/p]
  • [p]Removed temporary bans - just set a duration if you want a short term ban[/p]
  • [p]Proper foregrip hold pose for the M38 SDMR[/p]
  • [p]Add ticking sound for the lobby auto-start timer (easier for admins to pause the timer if they didn't notice it)[/p]
  • [p]Redone G28 reload animations[/p]
  • [p]Make the attacker/defender status more obvious on the Lobby screen[/p]
[p]Fixes[/p]
  • [p]Permanent bans weren't effective due to time overflow[/p]
  • [p]Death recap was always only showing the first death reason[/p]
  • [p]AFK kick popup in main menu if if you idled for several minutes during a single player mission (it wouldn't kick you, but the popup was unintended)[/p]
[p]Known Issues[/p]
  • [p]The Steam server browser won't show any results for Exfil during the demo period, since Steam is not used for networking as previously mentioned.[/p][p][/p]
[p]Play EXFIL for free now through November 2.[/p][p]No limits. No barriers. Just pure tactical mayhem.

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