Exfil Update Aug 2023
Hello there friends and followers from the Misultin Team
Nice to meet you all! (I am new!)
We have a progress update and would like to thank everyone for their continued patience.
First I’d like to introduce myself, Chris Greig (also known as Irontaxi). I am a long time unreal developer and have worked on a variety of military titles over the years. As a long term development friend of Roberto’s (Misultin's founder) I offered some months ago to come on board and help push Exfil down the path to early access.
As such.. We have made progress and I will continue to find time to update you on that progress.
[h2]PORT LOBOS[/h2]
I have spent the past 2 months creating the second map for Exfil Port Lobos.

Numerous large POI’s centered around a large port which may or may not be part of a mission objective area depending on the random nature of mission generation!








[h2]Feature Development
[/h2]
At the same time Roberto has also been chasing and removing nasty little bugs and adding all water-related features such as suffocating (yay!) and various effects. In addition we are testing out a bunch of new features like showing friendlies on GPS, finalizing the Join in Progress feature, adding shootable lights and glass in windows as well as SFX to the radio system.
Along with these updates and changes we have just restarted the process of testing internally and hope to have more news and videos/screenshots of that in the near future! The feedback from these sessions will be invaluable to giving us a final checklist of features we might want to add before moving to an early access release.
Keep and eye out for it as we will be recruiting testers in the near future!
Also feel free to join us on our official discord server Misultin Discird
Cheers!
Misultin Team
Nice to meet you all! (I am new!)
We have a progress update and would like to thank everyone for their continued patience.
First I’d like to introduce myself, Chris Greig (also known as Irontaxi). I am a long time unreal developer and have worked on a variety of military titles over the years. As a long term development friend of Roberto’s (Misultin's founder) I offered some months ago to come on board and help push Exfil down the path to early access.
As such.. We have made progress and I will continue to find time to update you on that progress.
[h2]PORT LOBOS[/h2]
I have spent the past 2 months creating the second map for Exfil Port Lobos.

Numerous large POI’s centered around a large port which may or may not be part of a mission objective area depending on the random nature of mission generation!








[h2]Feature Development
[/h2]
At the same time Roberto has also been chasing and removing nasty little bugs and adding all water-related features such as suffocating (yay!) and various effects. In addition we are testing out a bunch of new features like showing friendlies on GPS, finalizing the Join in Progress feature, adding shootable lights and glass in windows as well as SFX to the radio system.
Along with these updates and changes we have just restarted the process of testing internally and hope to have more news and videos/screenshots of that in the near future! The feedback from these sessions will be invaluable to giving us a final checklist of features we might want to add before moving to an early access release.
Keep and eye out for it as we will be recruiting testers in the near future!
Also feel free to join us on our official discord server Misultin Discird
Cheers!
Misultin Team