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🚨EXFIL FREE WEEKEND – NOW LIVE!

Hey Operators!đź‘‹

The weekend might not be here yet, but we're kicking things off early with the EXFIL Free Weekend! If you've been following the game's development but weren’t ready to pull the trigger, now’s your chance to jump in and experience EXFIL for free.

To celebrate our latest update, the EXFIL Free Weekend runs from March 20th, 10:00 AM PST to March 24th, and during this time, the game will also be 25% off until March 26th!

[h2]How to Jump Into The Action[/h2]

Unlike our previous Free Weekend, this time we’re doing things a little differently:
To play, simply download the EXFIL Demo directly from the Steam Store page.
This isn’t just any ordinary “demo”—it includes all the content available in the full version of the game!



[h2]New & Improved – What's Changed?[/h2]

If it’s been a while since you last played, here’s what’s new in EXFIL:
  • The addition of solo/coop play
  • Ai enemy combatants added across all game modes
  • PvPvE now supported
  • A brand new LMG class
  • A new Seek and Destroy game mode
  • Game/Mission customization for servers
  • An upgrade to Unreal Engine 5.5.3
  • DLSS & FSR upgrade
  • Bug fixes and much more


[h2]Watch the Latest Field Report[/h2]

For the best chance of survival, check out our latest Field Report video, where we break down all the newest additions and take you through a typical match of EXFIL.

[previewyoutube][/previewyoutube]



[h2]See You on the Battlefield[/h2]

The dev team will be playing all weekend, so whether you’re on our squad or looking at us through your optic, we can’t wait to see you in-game.

Good luck out there, Operators!🎯

https://store.steampowered.com/app/2923870




Build 0387 Patch Notes

Build 0387-CL4814

[h2]Main Branch[/h2]
[h3]Added:[/h3]
  • Updated to Unreal 5.5.4 (engine hotfix update)
  • Added voice events for AI reloading and running for cover (if squadmates alive)
  • AI drops deployable medical kits (if they spawn with one, random chance)
  • Added a bunker area on Renegade Oil (Map 5)
  • Added new options to NVidia frame generation

[h3]Edits & Tweaks:[/h3]
  • Increased grenade throw distance to better match the throw animation, increased fuse time to 4 seconds
  • Made GPS more visible in night vision
  • Tuned time for AI losing target knowledge when perception lost (decreased for sight, increased for hearing/damage)
  • Mission rotations: made default rotation read-only status more clear

[h3]Fixes:[/h3]
  • Helicopter wreck not spawning on Mologa
  • Spectator list invisible in lobby
  • Remove invalid items from weapon/gear preset save data on load
  • Weather effects sometimes invisible after the last engine upgrade
  • Re-add missing weather presets (dry thunderstorm, heavy snow, irish spring, snowy clear skies)
  • Fixed secret pickup item

Build 0386 Patch Notes

Build 0386-CL4763

[h2]Main branch[/h2]

Notes: we're still looking for feedback related to the UE 5.5 engine upgrade, if you see any major visual issues let us know what settings / hardware / drivers you are using!

[h2]Added:[/h2]
  • Added AI to Rogue game mode - they'll hunt for the intel pings!
  • AI difficulty setting (1-5, default 3) affects the number of enemy squads in modes
  • Added more AI spawners in Seek and Destroy & Exfil modes


[h2]Edits & Tweaks:[/h2]
  • Slightly decreased 40mm damage radius, increased minimum damage
  • Slight reduction in AI sight range and peripheral vision
  • More updates to maps for proper bullet penetration on fences, and AI sight checks for fences
  • Made AI voices more audible (still early work in progress)
  • Client mission presets are now saved in %appdata%/Exfil/Saved like other user files (no changes for dedicated servers)


[h2]Fixes:[/h2]
  • Match settings (e.g. weather) were not applying correctly from the current mission in rotation
  • MK13 reload was silent
  • SU-25 jet flyby sound was very high pitched
  • Startup splash screens were missing


[h2]Known issues:[/h2]
  • The spectator list in lobby may sometimes become invisible, will be fixed in a future build.


Dedicated 0386

AI added to missions - BUILD 0385

===================================
BUILD 0385-CL4726 shipping

Public-Testing Branch
===================================

Added:
UPGRADE to Unreal 5.5.3
Updated DLSS v4
Added AI voices for contacts (not adjusted volumes yet)
Added Squad Patrol spawners on all maps

Edits:
Added power lines and power towers to some map
Added AI patrol spawners to all map for exfil and Seek modes
Edited MGs to add more camera shake. Edits will continue
Changed AI to use visibility check on fences rather than bullet
Don't end map on Coop if one person dies on player team

Fixes:
Pistol Round no longer penetrate concrete
Cleaned up Cliffs around map 06 for AI and players
Spectator can adjust Night Vision
Round ends when players leave or die

0385 Dedicated

As always if any issues are encountered delete previous save and match settings folders

Notes: In the process of converting fences to penetration based collision. Some fences may not be penetrable atm.

Build 0384 Patch Notes

===================================
BUILD 0384-CL4616 shipping
Main Branch
===================================


Added:
- AI squads spawn in Seek and Destroy mode, in Renegade and Anvil maps.
- They are allied with the defending team and patrol around the map
- The AI is a work in progress, this is just a first test and we are looking for your feedback! See notes in our Discord for more details. Support for more modes and maps will be added.
- AI options are work in progress, server admins can toggle AI using AISettings.JSON. More options to tweak AI behavior will be added in the future.
- New Weapon: XM250 LMG for Bulls and Spartans
- New Weapon: MK46 LMG for Dragons and Tigers
- New Weapon: MK38 SDMR for Dragons
The new weapons are a work in progress and their animations and effects will be refined!
Edits:
- HK416 has been renamed to M27 Carbine (Dragons)
- Increased muzzle flash visibility by ~200%
- Cleaned up match/server settings layout, moved some options to be under Advanced Settings. Added a separate tab for Server Settings.

Fixes:
- Fixed not being able to pick up ammo from 40mm ammo bags
- Fixed red dot sight size issue

0384 Dedicated