July 15th - Pirate Gold

Some familiarrr gentlemen o' fortune 'ad arrived in the underworld to bury their precious treasure. They think that there the dead won't care fer their golds... But we all knows 'ow the story ends. This here patched we added new items related to treasure an' gold. So we 'ope ye, 'ungry demons, be pleased with the over-wealth in this here patch. An' as usual, many bugs was fixed. I'm glad we're all happy, now get back up on deck an' start scrubbin', ye filthy dog
'treasure map' was also updated. Usin' it will start the mini-game 'treasure 'unt'. Players must follow the trail to find some random treasure in the open world maps. So don't miss the chance to be the most wealthy demon in 'ell.
ps. Sadly we couldn't get the new SSS done because our Bigbug Admin went to get a vaccine shot and couldn't move for days. So many more SSS and updates will come next week!
[h3]Patch Note v7.81[/h3]
- Added new Event "Pirate Gold" and updated purgatory to new theme.
- Added new event monsters: PirateFish, PirateShrimp, and PirateChest3.
- Updated event shop item list and added new event item: RumฺBottle (Drop from event monsters.)

- Updated consumed item: Treasure Map I-III (Trade via EventShop) - use and start mini-game 'Treasure hunt".
- Added new anima: Pirate Treasure I-IV - Increases item drop rate by 1-4% and 5-20% water protection.


- Added new anima: Pirate Soul I-IV - Increase money from each kill by 5-20% and 5-20% wind protection.


- Added new Silver Icon. (13,0000-50,000 silver)
- Adjusted anima: Early Bird I-IV - Special anima that add 5-20% exp from each kill.
- Fixed G.hill kill count bug.
- Fixed event Orb bug.
- Adjusted Exp sharing from DemonAI, demions, and towers in arenas.
- Fixed some DemonAI that incorrectly use some skills on self.
- Fixed Lust City's bridge gap.
- Fixed Sakura Binsho's light.
- Fixed missing KO effects.
- Added many more missing KO animations.