Update v1.1
[h3]The first big update for Dungeon Deathball is here![/h3]
Make sure Steam downloads the latest version (check pending downloads) to grab the new changes.
Here's what's new in version 1.1...
[h2]Smooth Fonts option[/h2]
You can now choose to display all text with a smoother, non-pixelated font instead of the usual retro-style font.
[h2]Clearer warnings when players are in danger[/h2]
When players are standing on a dangerous tile, the tile's hazard stripe effects now pulse orange.
[h2]Text changes[/h2]
Some text has been edited for clarity.
[h2]Bug fixes[/h2]
I hope you enjoy this update! More to come very soon... 👀
Matt
https://store.steampowered.com/app/861330/Dungeon_Deathball/
Follow me on Steam | Mailing List | Discord | Patreon | Twitter | Facebook | YouTube | Homepage
Make sure Steam downloads the latest version (check pending downloads) to grab the new changes.
Here's what's new in version 1.1...
[h2]Smooth Fonts option[/h2]
You can now choose to display all text with a smoother, non-pixelated font instead of the usual retro-style font.
- This option was added in response to feedback from players with low vision and aims to make the in-game text more legible.
- Enable Smooth Fonts in the Options menu for this to take effect.

[h2]Clearer warnings when players are in danger[/h2]
When players are standing on a dangerous tile, the tile's hazard stripe effects now pulse orange.
- The intent is to make it more eye-catching when players are about to die, particularly when being targetted by a lightning attack ⚡ (I noticed several players getting zapped without realising it while watching some of your livestreams).
- In addition to this, spike traps now display this warning if a player is standing on them (unless that player is safe because they have the Hardfoot perk).

[h2]Text changes[/h2]
Some text has been edited for clarity.
- Lone Wolf achievement text changed to make it more clear that you need to begin the final stage with only one player alive.
- Bulldozer perk description now mentions that it's a "charge-attack".
- Powerball perk description no longer refers to "enemies" since it also affects players and obstacles.
- Perk descriptions have been repositioned on the upgrade screen so that it's easier to see what effect they have.
[h2]Bug fixes[/h2]
- 'Move is in the Heart' achievement no longer unlocks if you move then Undo then move again.
- 'Move is in the Heart' achievement will now correctly unlock even if the player dies or the stage ends during that turn.
- Stunning the final boss now clears his lightning attack marker on the tile he was targeting.
- Fixed typo in How To Play section about Gold.
- Several HUD elements are now scaled correctly when using 1680 x 1050 resolution.
I hope you enjoy this update! More to come very soon... 👀
Matt
https://store.steampowered.com/app/861330/Dungeon_Deathball/
Follow me on Steam | Mailing List | Discord | Patreon | Twitter | Facebook | YouTube | Homepage