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Price Increasing Soon

As part of the Early Access phase of Dungeon Deathball's development I am trying to find the sweet spot for its price.

When I started development, the game was much, much smaller in scope. In the 3 years since then it's grown and grown into something much bigger and (I feel) better. As a result, the price that I feel is fair for this game has crept up.

Therefore, I will soon be raising the price to:
  • $11.99 (USD)
  • £9.29 (GBP)
  • €9.99 (EUR)
These regional variations are in line with Valve's recommend regional pricing structure.

This change will go into effect when Update 0.27 is released (most likely within the next week).

This will be the last time I raise the price during Early Access, and therefore represents the base price for the final 'full release' version.

I am posting this update in an effort to be transparent about my intentions and reasoning, and to give anyone who was on the fence a chance to buy the game at the current, lower price.

I hope you understand and agree that this is a fair price for the game. Either way, I'm always open to hearing your thoughts so please drop a comment below or join my Discord if you have feedback.

Thank you so much to everyone who has supported development so far. I couldn't do this without you!

The game really is nearing completion and I am well on track for release this summer. Stay tuned for another update coming soon which will add Steam Achievements and more.

Thank you!

Matt