All Quiet in the Trenches Early Access 0.7.3 Small Patch
We will be exhibiting All Quiet in the Trenches at the Indie Arena at Gamescom from next week. So with 0.7.3, we are now bringing a few improvements to the battle, as well as the first two tutorial levels, in addition to further bug fixes.
We wish you a continued good experience!
Improvements / Changes:
We wish you a continued good experience!
Improvements / Changes:
- Added a new UI element that shows the danger of rifle fire when changing troop actions or providing cover fire
- Improved system for determining whether a soldier is on an area or the open field
- New tasks are now slightly highlighted until you click on them
- Several balancing and display changes in the tutorial levels
- Removed the requirement to exceed a certain danger level for cover fire
- Allowed 'Tactical Movement' in addition to 'Retreat' when flanked
- Prevented 'panic' when troops are in melee or flank positions (too many sources of error for now)
- Increased aggressiveness of the French NPC troops in the 'Defence into Attack' battle
- Some minor NPC behaviour balancing in battles
- Some minor map adjustments regarding movement paths
- Improvements to highlight camera
- Increased turn rates for soldiers by a bit
- Increased fire rate for suppression and flanking
- Adjusted rifle fire target positions
- Added a small trail for rifle fire
- Changed professions for Kohn and Mencke (we went over the information of all the soldiers, as we are printing small cards with the soldiers for Gamescom)
- Increased Pedersen starting fitness
- Hotfix for the possibility of getting stuck when forced to move (we'll think of a better solution at some point)
- Fixed a rare occasion where NPC troops would get stuck in an area and never move
- Fixed inability to loot in a specific area
- Fixed problem where separated soldiers would sometimes be shown in wrong areas
- Fixed weird camera behaviour when all currently moving soldiers become separated or wounded
- Fixed display of wrong attributes when troop position changes due to having no active soldiers
- Fixed grenades sometimes rotate when still hold in hand
- Fixed new soldiers not appearing in project detail window when acquired via Karrsbruck favor
- Fixed wrong text when hovering over flanking action
- Fixed that the tutorial window overlaps the notification for a task
- Fixed soldier name not being displayed correctly in 'Eating Rats' story (EN)




The areas where you can search for ammunition are now also highlighted with a button.
This move will automatically result in close combat.
Pedersen was critically wounded in close combat and can now be taken into your own cover.
"Don't worry, Mayel. It was only our last grenade..."