System Shock 2: 25th Anniversary Remaster – PC Patch #2
HOTFIX (7.11.2025)
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- [p]Fixed HUD scaling incorrectly when reverting settings.[/p]
- [p]Fixed saves sometimes failing to load.[/p]
PC PATCH #2 / CONSOLE DAY ONE PATCH (1.1)
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- [p]Fixed music not playing at all in certain levels.[/p]
- [p]Added many more bindable actions on keyboard and controller, such as using more types of hypos and placing navigation markers.[/p]
- [p]Players can now hotswap their positions in a lobby session.[/p]
- [p]Fixed the options screen scrolling while using a controller.[/p]
- [p]Gun muzzle flashes now appear correctly on the ends of guns.[/p]
- [p]Raised maximum number of navigation markers from 1 to 12 per player.[/p]
- [p]Fixed the multiplayer menu sometimes randomly opening.[/p]
- [p]Fixed various animation and AI issues in multiplayer.[/p]
- [p]Fixed “Lean Toggle” not working properly on keyboard. "Lean Toggle" is now unbound by default on keyboard to prevent confusion.[/p]
- [p]Increased the granularity and minimum range of the mouse sensitivity sliders.[/p]
- [p]Fixed decals on windows in Hydroponics being drawn under other objects.[/p]
- [p]Fixed transparency issues on the wormskin armor, and fixed light armor glowing in the dark.[/p]
- [p]Fixed rendering of flat color polygons in static models.[/p]
- [p]Mitigations for some uncommon crashes reported by players.[/p]
- [p]Fixed some explosions showing black/pink borders.[/p]
- [p]Fixed music playback being delayed when using FMOD.[/p]
- [p]Removed the “Quit Game” entry in the keyboard bindings menu.[/p]
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- [p]Made the “unstick_player” console command available.[/p]
- [p]Restored Windows 7 compatibility to the best of our abilities.[/p]
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- [p]There is a bug that is causing players to get stuck on some corners. This will be fixed in the next patch.[/p]
- [p]The “Advanced Ammo Usage” help text is incorrect in English.[/p]
- [p]There are some quirks when using multi-monitor setups with at least one very high refresh rate monitor.[/p]
- [p]Customized bindings may be temporarily incorrect while the player’s inventory is open.[/p]
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- [p]There is a bug that is causing wrong IDs (when compared to NewDark) assigned to relations. This will be fixed in the next patch.[/p]
- [p]There is a bug that is causing fingerprinting checks to only succeed when all fingerprints match, instead of only one match being enough. This will be fixed in the next patch.[/p]
